4,101 research outputs found

    A scheme for determining vehicle routes based on Arc-based service network design

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    In freight transportation, less-than-truckload carriers often need to assign each vehicle a cyclic route so that drivers can come back home after a certain period of time. However, the Node-Arc model for service network design addresses decisions on each arc and does not determine routes directly, although the vehicle balancing constraint ensures that the number of outgoing vehicles equals the number of incoming vehicles at each node. How to transform the optimized service network into a set of vehicle routes remains an important problem that has not yet been studied. In this paper, we propose a three-phase scheme to address this problem. In the first stage, we present an algorithm based on the depth-first search to find all of the different cyclic routes in a service network design solution. In the second stage, we propose to prune poor cyclic routes using real-life constraints so that a collection of acceptable vehicle routes can be obtained before route assignment. Some of the pruning can also be done in the first stage to speed up the proposed algorithm. In the third stage, we formulate the problem of selecting a set of cyclic routes to cover the entire network as a weighted set covering problem. The resulting model is formulated as an integer program and solved with IBM ILOG CPLEX solver. Experimental results on benchmark instances for service network design indicate the effectiveness of the proposed scheme which gives high-quality solutions in an efficient way

    Compressive Mining: Fast and Optimal Data Mining in the Compressed Domain

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    Real-world data typically contain repeated and periodic patterns. This suggests that they can be effectively represented and compressed using only a few coefficients of an appropriate basis (e.g., Fourier, Wavelets, etc.). However, distance estimation when the data are represented using different sets of coefficients is still a largely unexplored area. This work studies the optimization problems related to obtaining the \emph{tightest} lower/upper bound on Euclidean distances when each data object is potentially compressed using a different set of orthonormal coefficients. Our technique leads to tighter distance estimates, which translates into more accurate search, learning and mining operations \textit{directly} in the compressed domain. We formulate the problem of estimating lower/upper distance bounds as an optimization problem. We establish the properties of optimal solutions, and leverage the theoretical analysis to develop a fast algorithm to obtain an \emph{exact} solution to the problem. The suggested solution provides the tightest estimation of the L2L_2-norm or the correlation. We show that typical data-analysis operations, such as k-NN search or k-Means clustering, can operate more accurately using the proposed compression and distance reconstruction technique. We compare it with many other prevalent compression and reconstruction techniques, including random projections and PCA-based techniques. We highlight a surprising result, namely that when the data are highly sparse in some basis, our technique may even outperform PCA-based compression. The contributions of this work are generic as our methodology is applicable to any sequential or high-dimensional data as well as to any orthogonal data transformation used for the underlying data compression scheme.Comment: 25 pages, 20 figures, accepted in VLD

    Asymmetric Pruning for Learning Cascade Detectors

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    Cascade classifiers are one of the most important contributions to real-time object detection. Nonetheless, there are many challenging problems arising in training cascade detectors. One common issue is that the node classifier is trained with a symmetric classifier. Having a low misclassification error rate does not guarantee an optimal node learning goal in cascade classifiers, i.e., an extremely high detection rate with a moderate false positive rate. In this work, we present a new approach to train an effective node classifier in a cascade detector. The algorithm is based on two key observations: 1) Redundant weak classifiers can be safely discarded; 2) The final detector should satisfy the asymmetric learning objective of the cascade architecture. To achieve this, we separate the classifier training into two steps: finding a pool of discriminative weak classifiers/features and training the final classifier by pruning weak classifiers which contribute little to the asymmetric learning criterion (asymmetric classifier construction). Our model reduction approach helps accelerate the learning time while achieving the pre-determined learning objective. Experimental results on both face and car data sets verify the effectiveness of the proposed algorithm. On the FDDB face data sets, our approach achieves the state-of-the-art performance, which demonstrates the advantage of our approach.Comment: 14 page

    QuickCSG: Fast Arbitrary Boolean Combinations of N Solids

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    QuickCSG computes the result for general N-polyhedron boolean expressions without an intermediate tree of solids. We propose a vertex-centric view of the problem, which simplifies the identification of final geometric contributions, and facilitates its spatial decomposition. The problem is then cast in a single KD-tree exploration, geared toward the result by early pruning of any region of space not contributing to the final surface. We assume strong regularity properties on the input meshes and that they are in general position. This simplifying assumption, in combination with our vertex-centric approach, improves the speed of the approach. Complemented with a task-stealing parallelization, the algorithm achieves breakthrough performance, one to two orders of magnitude speedups with respect to state-of-the-art CPU algorithms, on boolean operations over two to dozens of polyhedra. The algorithm also outperforms GPU implementations with approximate discretizations, while producing an output without redundant facets. Despite the restrictive assumptions on the input, we show the usefulness of QuickCSG for applications with large CSG problems and strong temporal constraints, e.g. modeling for 3D printers, reconstruction from visual hulls and collision detection

    Efficient Analysis in Multimedia Databases

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    The rapid progress of digital technology has led to a situation where computers have become ubiquitous tools. Now we can find them in almost every environment, be it industrial or even private. With ever increasing performance computers assumed more and more vital tasks in engineering, climate and environmental research, medicine and the content industry. Previously, these tasks could only be accomplished by spending enormous amounts of time and money. By using digital sensor devices, like earth observation satellites, genome sequencers or video cameras, the amount and complexity of data with a spatial or temporal relation has gown enormously. This has led to new challenges for the data analysis and requires the use of modern multimedia databases. This thesis aims at developing efficient techniques for the analysis of complex multimedia objects such as CAD data, time series and videos. It is assumed that the data is modeled by commonly used representations. For example CAD data is represented as a set of voxels, audio and video data is represented as multi-represented, multi-dimensional time series. The main part of this thesis focuses on finding efficient methods for collision queries of complex spatial objects. One way to speed up those queries is to employ a cost-based decompositioning, which uses interval groups to approximate a spatial object. For example, this technique can be used for the Digital Mock-Up (DMU) process, which helps engineers to ensure short product cycles. This thesis defines and discusses a new similarity measure for time series called threshold-similarity. Two time series are considered similar if they expose a similar behavior regarding the transgression of a given threshold value. Another part of the thesis is concerned with the efficient calculation of reverse k-nearest neighbor (RkNN) queries in general metric spaces using conservative and progressive approximations. The aim of such RkNN queries is to determine the impact of single objects on the whole database. At the end, the thesis deals with video retrieval and hierarchical genre classification of music using multiple representations. The practical relevance of the discussed genre classification approach is highlighted with a prototype tool that helps the user to organize large music collections. Both the efficiency and the effectiveness of the presented techniques are thoroughly analyzed. The benefits over traditional approaches are shown by evaluating the new methods on real-world test datasets

    Vector quantization

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    During the past ten years Vector Quantization (VQ) has developed from a theoretical possibility promised by Shannon's source coding theorems into a powerful and competitive technique for speech and image coding and compression at medium to low bit rates. In this survey, the basic ideas behind the design of vector quantizers are sketched and some comments made on the state-of-the-art and current research efforts

    Building well-performing classifier ensembles: model and decision level combination.

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    There is a continuing drive for better, more robust generalisation performance from classification systems, and prediction systems in general. Ensemble methods, or the combining of multiple classifiers, have become an accepted and successful tool for doing this, though the reasons for success are not always entirely understood. In this thesis, we review the multiple classifier literature and consider the properties an ensemble of classifiers - or collection of subsets - should have in order to be combined successfully. We find that the framework of Stochastic Discrimination provides a well-defined account of these properties, which are shown to be strongly encouraged in a number of the most popular/successful methods in the literature via differing algorithmic devices. This uncovers some interesting and basic links between these methods, and aids understanding of their success and operation in terms of a kernel induced on the training data, with form particularly well suited to classification. One property that is desirable in both the SD framework and in a regression context, the ambiguity decomposition of the error, is de-correlation of individuals. This motivates the introduction of the Negative Correlation Learning method, in which neural networks are trained in parallel in a way designed to encourage de-correlation of the individual networks. The training is controlled by a parameter λ governing the extent to which correlations are penalised. Theoretical analysis of the dynamics of training results in an exact expression for the interval in which we can choose λ while ensuring stability of the training, and a value λ∗ for which the training has some interesting optimality properties. These values depend only on the size N of the ensemble. Decision level combination methods often result in a difficult to interpret model, and NCL is no exception. However in some applications, there is a need for understandable decisions and interpretable models. In response to this, we depart from the standard decision level combination paradigm to introduce a number of model level combination methods. As decision trees are one of the most interpretable model structures used in classification, we chose to combine structure from multiple individual trees to build a single combined model. We show that extremely compact, well performing models can be built in this way. In particular, a generalisation of bottom-up pruning to a multiple-tree context produces good results in this regard. Finally, we develop a classification system for a real-world churn prediction problem, illustrating some of the concepts introduced in the thesis, and a number of more practical considerations which are of importance when developing a prediction system for a specific problem
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