16,284 research outputs found

    Service Discovery Protocol Interoperability in the Mobile Environment

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    International audienceThe emergence of portable computers and wireless technologies has introduced new challenges for middleware. Mobility brings new requirements and is becoming a key characteristic. Mobile devices may move around differ- ent areas and have to interact with different types of networks, services and may be exposed to new communication paradigms. Thus, mobile distributed systems need to dynamically detect and adapt their interaction protocols to interoperate with services available in the environment. As a result, middleware for mobile devices must overcome two heterogeneity issues to provide interoperability in the mobile environment, i.e, heterogeneity of discovery protocols and of inter- action protocols between services. Whereas adaptation techniques from reflec- tive middleware are suitable for the latter, it is more problematic for the former if both issues are addressed concurrently. Specifically, reflective mechanisms consume too many resources like bandwidth, memory and CPU, which are lim- ited on the mobile devices. This paper first highlights why current solutions to interoperability fail to realize service discovery protocol interoperability with both high performance and low resource consumption. Second, this paper ad- dresses this open issue by using software architecture concepts enhanced with event-based parsing techniques to provide efficient, lightweight and flexible mechanisms to bring full service discovery interoperability to any existing mo- bile platform

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Supporting service discovery, querying and interaction in ubiquitous computing environments.

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    In this paper, we contend that ubiquitous computing environments will be highly heterogeneous, service rich domains. Moreover, future applications will consequently be required to interact with multiple, specialised service location and interaction protocols simultaneously. We argue that existing service discovery techniques do not provide sufficient support to address the challenges of building applications targeted to these emerging environments. This paper makes a number of contributions. Firstly, using a set of short ubiquitous computing scenarios we identify several key limitations of existing service discovery approaches that reduce their ability to support ubiquitous computing applications. Secondly, we present a detailed analysis of requirements for providing effective support in this domain. Thirdly, we provide the design of a simple extensible meta-service discovery architecture that uses database techniques to unify service discovery protocols and addresses several of our key requirements. Lastly, we examine the lessons learnt through the development of a prototype implementation of our architecture

    Leveraging upon standards to build the Internet of things

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    Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there were many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. Long time, most efforts were focusing on the networking layer. More recently, the IETF CoRE working group started working on an embedded counterpart of HTTP, allowing the integration of constrained devices into existing service networks. In this paper, we will briefly review the history of integrating constrained devices into the Internet, with a prime focus on the IETF standardization work in the ROLL and CoRE working groups. This is further complemented with some research results that illustrate how these novel technologies can be extended or used to tackle other problems.The research leading to these results has received funding from the European Union's Seventh Framework Programme (FP7/2 007-2013) under grant agreement n°258885 (SPITFIRE project), from the iMinds ICON projects GreenWeCan and O’CareCloudS, and a VLI R PhD scholarship to Isam Ishaq

    DYAMAND: dynamic, adaptive management of networks and devices

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    Consumer devices increasingly are "smart" and hence offer services that can interwork with and/or be controlled by others. However, the full exploitation of the inherent opportunities this offers, is hurdled by a number of potential limitations. First of all, the interface towards the device might be vendor and even device specific, implying that extra effort is needed to support a specific device. Standardization efforts try to avoid this problem, but within a certain standard ecosystem the level of interoperability can vary (i.e. devices carrying the same standard logo are not necessarily interoperable). Secondly, different application domains (e.g. multimedia vs. energy management) today have their own standards, thus limiting trans-sector innovation because of the additional effort required to integrate devices from traditionally different domains into novel applications. In this paper, we discuss the basic components of current so-called service discovery protocols (SDPs) and present our DYAMAND (DYnamic, Adaptive MAnagement of Networks and Devices) framework. We position this framework as a middleware layer between applications and discoverable/controllable devices, and hence aim to provide the necessary tool to overcome the (intra- and inter-domain) interoperability gaps previously sketched. Thus, we believe it can act as a catalyst enabling trans-sector innovation

    IETF standardization in the field of the Internet of Things (IoT): a survey

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    Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities
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