5,002 research outputs found

    Land cover classification using fuzzy rules and aggregation of contextual information through evidence theory

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    Land cover classification using multispectral satellite image is a very challenging task with numerous practical applications. We propose a multi-stage classifier that involves fuzzy rule extraction from the training data and then generation of a possibilistic label vector for each pixel using the fuzzy rule base. To exploit the spatial correlation of land cover types we propose four different information aggregation methods which use the possibilistic class label of a pixel and those of its eight spatial neighbors for making the final classification decision. Three of the aggregation methods use Dempster-Shafer theory of evidence while the remaining one is modeled after the fuzzy k-NN rule. The proposed methods are tested with two benchmark seven channel satellite images and the results are found to be quite satisfactory. They are also compared with a Markov random field (MRF) model-based contextual classification method and found to perform consistently better.Comment: 14 pages, 2 figure

    A reusable iterative optimization software library to solve combinatorial problems with approximate reasoning

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    Real world combinatorial optimization problems such as scheduling are typically too complex to solve with exact methods. Additionally, the problems often have to observe vaguely specified constraints of different importance, the available data may be uncertain, and compromises between antagonistic criteria may be necessary. We present a combination of approximate reasoning based constraints and iterative optimization based heuristics that help to model and solve such problems in a framework of C++ software libraries called StarFLIP++. While initially developed to schedule continuous caster units in steel plants, we present in this paper results from reusing the library components in a shift scheduling system for the workforce of an industrial production plant.Comment: 33 pages, 9 figures; for a project overview see http://www.dbai.tuwien.ac.at/proj/StarFLIP

    Learning Membership Functions in a Function-Based Object Recognition System

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    Functionality-based recognition systems recognize objects at the category level by reasoning about how well the objects support the expected function. Such systems naturally associate a ``measure of goodness'' or ``membership value'' with a recognized object. This measure of goodness is the result of combining individual measures, or membership values, from potentially many primitive evaluations of different properties of the object's shape. A membership function is used to compute the membership value when evaluating a primitive of a particular physical property of an object. In previous versions of a recognition system known as Gruff, the membership function for each of the primitive evaluations was hand-crafted by the system designer. In this paper, we provide a learning component for the Gruff system, called Omlet, that automatically learns membership functions given a set of example objects labeled with their desired category measure. The learning algorithm is generally applicable to any problem in which low-level membership values are combined through an and-or tree structure to give a final overall membership value.Comment: See http://www.jair.org/ for any accompanying file

    Design and implementation of fuzzy logic controllers

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    The main objectives of our research are to present a self-contained overview of fuzzy sets and fuzzy logic, develop a methodology for control system design using fuzzy logic controllers, and to design and implement a fuzzy logic controller for a real system. We first present the fundamental concepts of fuzzy sets and fuzzy logic. Fuzzy sets and basic fuzzy operations are defined. In addition, for control systems, it is important to understand the concepts of linguistic values, term sets, fuzzy rule base, inference methods, and defuzzification methods. Second, we introduce a four-step fuzzy logic control system design procedure. The design procedure is illustrated via four examples, showing the capabilities and robustness of fuzzy logic control systems. This is followed by a tuning procedure that we developed from our design experience. Third, we present two Lyapunov based techniques for stability analysis. Finally, we present our design and implementation of a fuzzy logic controller for a linear actuator to be used to control the direction of the Free Flight Rotorcraft Research Vehicle at LaRC

    A distributed agent architecture for real-time knowledge-based systems: Real-time expert systems project, phase 1

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    We propose a distributed agent architecture (DAA) that can support a variety of paradigms based on both traditional real-time computing and artificial intelligence. DAA consists of distributed agents that are classified into two categories: reactive and cognitive. Reactive agents can be implemented directly in Ada to meet hard real-time requirements and be deployed on on-board embedded processors. A traditional real-time computing methodology under consideration is the rate monotonic theory that can guarantee schedulability based on analytical methods. AI techniques under consideration for reactive agents are approximate or anytime reasoning that can be implemented using Bayesian belief networks as in Guardian. Cognitive agents are traditional expert systems that can be implemented in ART-Ada to meet soft real-time requirements. During the initial design of cognitive agents, it is critical to consider the migration path that would allow initial deployment on ground-based workstations with eventual deployment on on-board processors. ART-Ada technology enables this migration while Lisp-based technologies make it difficult if not impossible. In addition to reactive and cognitive agents, a meta-level agent would be needed to coordinate multiple agents and to provide meta-level control

    Self-Organizing Fuzzy Belief Inference System for Classification

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    Evolving fuzzy systems (EFSs) are widely known as a powerful tool for streaming data prediction. In this paper, a novel zero-order EFS with a unique belief structure is proposed for data stream classification. Thanks to this new belief structure, the proposed model can handle the inter-class overlaps in a natural way and better capture the underlying multi-model structure of data streams in the form of prototypes. Utilizing data-driven soft thresholds, the proposed model self-organizes a set of prototype-based IF-THEN fuzzy belief rules from data streams for classification, and its learning outcomes are practically meaningful. With no requirement of prior knowledge in the problem domain, the proposed model is capable of self-determining the appropriate level of granularity for rule base construction, while enabling users to specify their preferences on the degree of fineness of its knowledge base. Numerical examples demonstrate the superior performance of the proposed model on a wide range of stationary and nonstationary classification benchmark problems
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