1,947 research outputs found
Recommended from our members
Survey of unified approaches to integrated-service networks
The increasing demand for communication services, coupled with recent technological advances in communication media and switching techniques, has resulted in a proliferation of new and expanded services. Currently, networks are needed which can transmit voice, data, and video services in an application-independent fashion. Unified approaches employ a single switching technique across the entire network bandwidth, thus, allowing services to be switched in an application-independent manner. This paper presents a taxonomy of integrated-service networks including a look at N-ISDN, while focusing on unified approaches to integrated-service networks.The two most promising unified approaches are burst and fast packet switching. Burst switching is a circuit switching-based approach which allocates channel bandwidth to a connection only during the transmission of "bursts" of information. Fast packet switching is a packet switching-based approach which can be characterized by very high transmission rates on network links and simple, hardwired protocols which match the rapid channel speed of the network. Both approaches are being proposed as possible implementations for integrated-service networks. We survey these two approaches, and also examine the key performance issues found in fast packet switching. We then present the results of a simulation study of a fast packet switching network
A fully SDN enabled all-optical architecture for data centre virtualisation with time and space multiplexing
© 2018 [2018 Optical Society of America.]. One print or electronic copy may be made for personal use only. Systematic reproduction and distribution, duplication of any material in this paper for a fee or for commercial purposes, or modifications of the content of this paper are prohibited.Virtual Data Centre (VDC) solutions provide an environment that is able to quickly scale-up and where virtual machines and network resources can be quickly added on-demand through self-service procedures. VDC providers must support multiple simultaneous tenants with isolated networks on the same physical substrate. The provider must make efficient use of their available physical resources whilst providing high bandwidth and low-latency connections to tenants with a variety of VDC configurations. This paper utilises state of the art optical network elements to provide high bandwidth optical interconnections and develop an VDC architecture to slice the network and the compute resources dynamically, to efficiently divide the physical network between tenants. We present a Data Centre Virtualisation architecture with an SDN-controlled all-optical data plane combining Optical Circuit Switching (OCS) and Time Shared Optical Network (TSON). Developed network orchestration dynamically translates and provisions VDCs requests onto the optical physical layer. The experimental results show the provisioned bandwidth can be varied by adjusting the number of time slots allocated in the TDM network. These results lead to recommendations for provisioning TDM connections with different performance characteristics. Moreover, application level optical switch reconfiguration time is also evaluated to fully understand the impact on application performance in VDC provision. The experimental demonstration confirmed the developed VDC approach introduces negligible delay and complexity on the network side.Peer ReviewedPostprint (author's final draft
Deep Space Network information system architecture study
The purpose of this article is to describe an architecture for the Deep Space Network (DSN) information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990s. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies, such as the following: computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control
EbbRT: a customizable operating system for cloud applications
Efficient use of hardware requires operating system components be customized to the application workload. Our general purpose operating systems are ill-suited for this task. We present Genesis, a new operating system that enables per-application customizations for cloud applications. Genesis achieves this through a novel heterogeneous distributed structure, a partitioned object model, and an event-driven execution environment. This paper describes the design and prototype implementation of Genesis, and evaluates its ability to improve the performance of common cloud applications. The evaluation of the Genesis prototype demonstrates memcached, run within a VM, can outperform memcached run on an unvirtualized Linux. The prototype evaluation also demonstrates an 14% performance improvement of a V8 JavaScript engine benchmark, and a node.js webserver that achieves a 50% reduction in 99th percentile latency compared to it run on Linux
Advanced software techniques for space shuttle data management systems Final report
Airborne/spaceborn computer design and techniques for space shuttle data management system
Analysis of TCP performance for LTE-5G Millimeter Wave Dual Connectivity
The goal of this work is the analysis of the performance of the transport control protocol (TCP) in a Dual connectivity (DC) system, where both LTE and 5G millimeter wave (mmWave) were used in the radio access network, while a single user travels across the scenario. Since the user is moving, the interaction between the mmWave base stations (BSs) must be very efficient to avoid congestion events. This makes the analysis of DC very important. Simulation models based on open-source software frameworks were used to evaluate the performance of Dual connectivity for a 5G non-standalone (NSA) solution, where all the 5G base station traffic goes through the LTE base station. The scenarios proposed were defined in terms of non-line-of-sight/line-of-sight (NLOS/LOS) scenario, medium/high traffic, which are used to evaluate different TCP congestion control algorithms. The performance was then evaluated in terms of goodput, packet delivery ratio, standard deviation of bytes in-flight, and round-trip time. Simulation results showed that the number of bytes in-flight grows with high rates and large latencies caused by inter-BS communication. The mmWave medium is very sensitive to channel conditions specially in the middle point between mmWave BSs causing ping-pong effect during a handover (HO). At the beginning of the simulation some nodes overflow due to the aggressive slow start mechanisms, which turn to be very problematic for high traffic rates. In that sense, TCP Cubic proves to be a much reliable congestion control algorithm since it implements a hybrid slow start method
- …