3,264 research outputs found
Probabilistic Models of Motor Production
N. Bernstein defined the ability of the central neural system (CNS) to control many degrees of freedom of a physical body with all its redundancy and flexibility as the main problem in motor control. He pointed at that man-made mechanisms usually have one, sometimes two degrees of freedom (DOF); when the number of DOF increases further, it becomes prohibitively hard to control them. The brain, however, seems to perform such control effortlessly. He suggested the way the brain might deal with it: when a motor skill is being acquired, the brain artificially limits the degrees of freedoms, leaving only one or two. As the skill level increases, the brain gradually "frees" the previously fixed DOF, applying control when needed and in directions which have to be corrected, eventually arriving to the control scheme where all the DOF are "free". This approach of reducing the dimensionality of motor control remains relevant even today.
One the possibles solutions of the Bernstetin's problem is the hypothesis of motor primitives (MPs) - small building blocks that constitute complex movements and facilitite motor learnirng and task completion. Just like in the visual system, having a homogenious hierarchical architecture built of similar computational elements may be beneficial.
Studying such a complicated object as brain, it is important to define at which level of details one works and which questions one aims to answer. David Marr suggested three levels of analysis: 1. computational, analysing which problem the system solves; 2. algorithmic, questioning which representation the system uses and which computations it performs; 3. implementational, finding how such computations are performed by neurons in the brain. In this thesis we stay at the first two levels, seeking for the basic representation of motor output.
In this work we present a new model of motor primitives that comprises multiple interacting latent dynamical systems, and give it a full Bayesian treatment. Modelling within the Bayesian framework, in my opinion, must become the new standard in hypothesis testing in neuroscience. Only the Bayesian framework gives us guarantees when dealing with the inevitable plethora of hidden variables and uncertainty.
The special type of coupling of dynamical systems we proposed, based on the Product of Experts, has many natural interpretations in the Bayesian framework. If the dynamical systems run in parallel, it yields Bayesian cue integration. If they are organized hierarchically due to serial coupling, we get hierarchical priors over the dynamics. If one of the dynamical systems represents sensory state, we arrive to the sensory-motor primitives. The compact representation that follows from the variational treatment allows learning of a motor primitives library. Learned separately, combined motion can be represented as a matrix of coupling values.
We performed a set of experiments to compare different models of motor primitives. In a series of 2-alternative forced choice (2AFC) experiments participants were discriminating natural and synthesised movements, thus running a graphics Turing test. When available, Bayesian model score predicted the naturalness of the perceived movements. For simple movements, like walking, Bayesian model comparison and psychophysics tests indicate that one dynamical system is sufficient to describe the data. For more complex movements, like walking and waving, motion can be better represented as a set of coupled dynamical systems. We also experimentally confirmed that Bayesian treatment of model learning on motion data is superior to the simple point estimate of latent parameters. Experiments with non-periodic movements show that they do not benefit from more complex latent dynamics, despite having high kinematic complexity.
By having a fully Bayesian models, we could quantitatively disentangle the influence of motion dynamics and pose on the perception of naturalness. We confirmed that rich and correct dynamics is more important than the kinematic representation.
There are numerous further directions of research. In the models we devised, for multiple parts, even though the latent dynamics was factorized on a set of interacting systems, the kinematic parts were completely independent. Thus, interaction between the kinematic parts could be mediated only by the latent dynamics interactions. A more flexible model would allow a dense interaction on the kinematic level too.
Another important problem relates to the representation of time in Markov chains. Discrete time Markov chains form an approximation to continuous dynamics. As time step is assumed to be fixed, we face with the problem of time step selection. Time is also not a explicit parameter in Markov chains. This also prohibits explicit optimization of time as parameter and reasoning (inference) about it. For example, in optimal control boundary conditions are usually set at exact time points, which is not an ecological scenario, where time is usually a parameter of optimization. Making time an explicit parameter in dynamics may alleviate this
Backwards is the way forward: feedback in the cortical hierarchy predicts the expected future
Clark offers a powerful description of the brain as a prediction machine, which offers progress on two distinct levels. First, on an abstract conceptual level, it provides a unifying framework for perception, action, and cognition (including subdivisions such as attention, expectation, and imagination). Second, hierarchical prediction offers progress on a concrete descriptive level for testing and constraining conceptual elements and mechanisms of predictive coding models (estimation of predictions, prediction errors, and internal models)
Learning Multi-Modal Self-Awareness Models Empowered by Active Inference for Autonomous Vehicles
For autonomous agents to coexist with the real world, it is essential to anticipate the dynamics and interactions in their surroundings. Autonomous agents can use models of the human
brain to learn about responding to the actions of other participants in the environment and proactively coordinates with the dynamics. Modeling brain learning procedures is challenging for multiple reasons, such as stochasticity, multi-modality, and unobservant intents. A neglected problem has long been understanding and processing environmental
perception data from the multisensorial information referring to the cognitive psychology level of the human brain process. The key to solving this problem is to construct a computing model with selective attention and self-learning ability for autonomous driving, which is
supposed to possess the mechanism of memorizing, inferring, and experiential updating, enabling it to cope with the changes in an external world. Therefore, a practical self-driving approach should be open to more than just the traditional computing structure of perception, planning, decision-making, and control. It is necessary to explore a probabilistic
framework that goes along with human brain attention, reasoning, learning, and decisionmaking mechanism concerning interactive behavior and build an intelligent system inspired by biological intelligence.
This thesis presents a multi-modal self-awareness module for autonomous driving systems. The techniques proposed in this research are evaluated on their ability to model proper driving behavior in dynamic environments, which is vital in autonomous driving for both action
planning and safe navigation. First, this thesis adapts generative incremental learning to the problem of imitation learning. It extends the imitation learning framework to work in the multi-agent setting where observations gathered from multiple agents are used to
inform the training process of a learning agent, which tracks a dynamic target. Since driving has associated rules, the second part of this thesis introduces a method to provide optimal knowledge to the imitation learning agent through an active inference approach.
Active inference is the selective information method gathering during prediction to increase a predictive machine learning model’s prediction performance. Finally, to address the inference complexity and solve the exploration-exploitation dilemma in unobserved environments, an exploring action-oriented model is introduced by pulling together imitation learning and active inference methods inspired by the brain learning procedure
Learning Multi-Modal Self-Awareness Models Empowered by Active Inference for Autonomous Vehicles
Mención Internacional en el tÃtulo de doctorFor autonomous agents to coexist with the real world, it is essential to anticipate the dynamics
and interactions in their surroundings. Autonomous agents can use models of the human
brain to learn about responding to the actions of other participants in the environment
and proactively coordinates with the dynamics. Modeling brain learning procedures is
challenging for multiple reasons, such as stochasticity, multi-modality, and unobservant
intents. A neglected problem has long been understanding and processing environmental
perception data from the multisensorial information referring to the cognitive psychology
level of the human brain process. The key to solving this problem is to construct a computing
model with selective attention and self-learning ability for autonomous driving, which is
supposed to possess the mechanism of memorizing, inferring, and experiential updating,
enabling it to cope with the changes in an external world. Therefore, a practical selfdriving
approach should be open to more than just the traditional computing structure of
perception, planning, decision-making, and control. It is necessary to explore a probabilistic
framework that goes along with human brain attention, reasoning, learning, and decisionmaking
mechanism concerning interactive behavior and build an intelligent system inspired
by biological intelligence.
This thesis presents a multi-modal self-awareness module for autonomous driving systems.
The techniques proposed in this research are evaluated on their ability to model proper driving
behavior in dynamic environments, which is vital in autonomous driving for both action
planning and safe navigation. First, this thesis adapts generative incremental learning to
the problem of imitation learning. It extends the imitation learning framework to work
in the multi-agent setting where observations gathered from multiple agents are used to
inform the training process of a learning agent, which tracks a dynamic target. Since
driving has associated rules, the second part of this thesis introduces a method to provide
optimal knowledge to the imitation learning agent through an active inference approach.
Active inference is the selective information method gathering during prediction to increase a
predictive machine learning model’s prediction performance. Finally, to address the inference
complexity and solve the exploration-exploitation dilemma in unobserved environments, an exploring action-oriented model is introduced by pulling together imitation learning and
active inference methods inspired by the brain learning procedure.Programa de Doctorado en IngenierÃa Eléctrica, Electrónica y Automática por la Universidad Carlos III de MadridPresidente: Marco Carli.- Secretario: VÃctor González Castro.- Vocal: Nicola Conc
Computational Psychiatry: towards a mathematically informed understanding of mental illness
Computational Psychiatry aims to describe the relationship between the brain's neurobiology, its environment and mental symptoms in computational terms. In so doing, it may improve psychiatric classification and the diagnosis and treatment of mental illness. It can unite many levels of description in a mechanistic and rigorous fashion, while avoiding biological reductionism and artificial categorisation. We describe how computational models of cognition can infer the current state of the environment and weigh up future actions, and how these models provide new perspectives on two example disorders, depression and schizophrenia. Reinforcement learning describes how the brain can choose and value courses of actions according to their long-term future value. Some depressive symptoms may result from aberrant valuations, which could arise from prior beliefs about the loss of agency ('helplessness'), or from an inability to inhibit the mental exploration of aversive events. Predictive coding explains how the brain might perform Bayesian inference about the state of its environment by combining sensory data with prior beliefs, each weighted according to their certainty (or precision). Several cortical abnormalities in schizophrenia might reduce precision at higher levels of the inferential hierarchy, biasing inference towards sensory data and away from prior beliefs. We discuss whether striatal hyperdopaminergia might have an adaptive function in this context, and also how reinforcement learning and incentive salience models may shed light on the disorder. Finally, we review some of Computational Psychiatry's applications to neurological disorders, such as Parkinson's disease, and some pitfalls to avoid when applying its methods
A COGNITIVE ARCHITECTURE FOR AMBIENT INTELLIGENCE
L’Ambient Intelligence (AmI) è caratterizzata dall’uso di sistemi pervasivi per
monitorare l’ambiente e modificarlo secondo le esigenze degli utenti e rispettando
vincoli definiti globalmente. Questi sistemi non possono prescindere da requisiti
come la scalabilità e la trasparenza per l’utente. Una tecnologia che consente di
raggiungere questi obiettivi è rappresentata dalle reti di sensori wireless (WSN),
caratterizzate da bassi costi e bassa intrusività . Tuttavia, sebbene in grado di
effettuare elaborazioni a bordo dei singoli nodi, le WSN non hanno da sole le capacitÃ
di elaborazione necessarie a supportare un sistema intelligente; d’altra parte
senza questa attività di pre-elaborazione la mole di dati sensoriali può facilmente
sopraffare un sistema centralizzato con un’eccessiva quantità di dettagli superflui.
Questo lavoro presenta un’architettura cognitiva in grado di percepire e controllare
l’ambiente di cui fa parte, basata su un nuovo approccio per l’estrazione
di conoscenza a partire dai dati grezzi, attraverso livelli crescenti di astrazione.
Le WSN sono utilizzate come strumento sensoriale pervasivo, le cui capacità computazionali
vengono utilizzate per pre-elaborare i dati rilevati, in modo da consentire
ad un sistema centralizzato intelligente di effettuare ragionamenti di alto
livello.
L’architettura proposta è stata utilizzata per sviluppare un testbed dotato degli
strumenti hardware e software necessari allo sviluppo e alla gestione di applicazioni
di AmI basate su WSN, il cui obiettivo principale sia il risparmio energetico. Per
fare in modo che le applicazioni di AmI siano in grado di comunicare con il mondo
esterno in maniera affidabile, per richiedere servizi ad agenti esterni, l’architettura
è stata arricchita con un protocollo di gestione distribuita della reputazione.
È stata inoltre sviluppata un’applicazione di esempio che sfrutta le caratteristiche
del testbed, con l’obiettivo di controllare la temperatura in un ambiente
lavorativo. Quest’applicazione rileva la presenza dell’utente attraverso un modulo
per la fusione di dati multi-sensoriali basato su reti bayesiane, e sfrutta questa
informazione in un controllore fuzzy multi-obiettivo che controlla gli attuatori sulla
base delle preferenze dell’utente e del risparmio energetico.Ambient Intelligence (AmI) systems are characterized by the use of pervasive
equipments for monitoring and modifying the environment according to users’
needs, and to globally defined constraints. Furthermore, such systems cannot ignore
requirements about ubiquity, scalability, and transparency to the user. An
enabling technology capable of accomplishing these goals is represented by Wireless
Sensor Networks (WSNs), characterized by low-costs and unintrusiveness. However,
although provided of in-network processing capabilities, WSNs do not exhibit
processing features able to support comprehensive intelligent systems; on the other
hand, without this pre-processing activities the wealth of sensory data may easily
overwhelm a centralized AmI system, clogging it with superfluous details.
This work proposes a cognitive architecture able to perceive, decide upon, and
control the environment of which the system is part, based on a new approach to
knowledge extraction from raw data, that addresses this issue at different abstraction
levels. WSNs are used as the pervasive sensory tool, and their computational
capabilities are exploited to remotely perform preliminary data processing. A central
intelligent unit subsequently extracts higher-level concepts in order to carry on
symbolic reasoning. The aim of the reasoning is to plan a sequence of actions that
will lead the environment to a state as close as possible to the users’ desires, taking
into account both implicit and explicit feedbacks from the users, while considering
global system-driven goals, such as energy saving. The proposed conceptual architecture
was exploited to develop a testbed providing the hardware and software
tools for the development and management of AmI applications based on WSNs,
whose main goal is energy saving for global sustainability. In order to make the
AmI system able to communicate with the external world in a reliable way, when
some services are required to external agents, the architecture was enriched with
a distributed reputation management protocol.
A sample application exploiting the testbed features was implemented for addressing
temperature control in a work environment. Knowledge about the user’s
presence is obtained through a multi-sensor data fusion module based on Bayesian
networks, and this information is exploited by a multi-objective fuzzy controller
that operates on actuators taking into account users’ preference and energy consumption
constraints
NASA JSC neural network survey results
A survey of Artificial Neural Systems in support of NASA's (Johnson Space Center) Automatic Perception for Mission Planning and Flight Control Research Program was conducted. Several of the world's leading researchers contributed papers containing their most recent results on artificial neural systems. These papers were broken into categories and descriptive accounts of the results make up a large part of this report. Also included is material on sources of information on artificial neural systems such as books, technical reports, software tools, etc
Intelligent flight control systems
The capabilities of flight control systems can be enhanced by designing them to emulate functions of natural intelligence. Intelligent control functions fall in three categories. Declarative actions involve decision-making, providing models for system monitoring, goal planning, and system/scenario identification. Procedural actions concern skilled behavior and have parallels in guidance, navigation, and adaptation. Reflexive actions are spontaneous, inner-loop responses for control and estimation. Intelligent flight control systems learn knowledge of the aircraft and its mission and adapt to changes in the flight environment. Cognitive models form an efficient basis for integrating 'outer-loop/inner-loop' control functions and for developing robust parallel-processing algorithms
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