161 research outputs found

    Music Sequence Prediction with Mixture Hidden Markov Models

    Full text link
    Recommendation systems that automatically generate personalized music playlists for users have attracted tremendous attention in recent years. Nowadays, most music recommendation systems rely on item-based or user-based collaborative filtering or content-based approaches. In this paper, we propose a novel mixture hidden Markov model (HMM) for music play sequence prediction. We compare the mixture model with state-of-the-art methods and evaluate the predictions quantitatively and qualitatively on a large-scale real-world dataset in a Kaggle competition. Results show that our model significantly outperforms traditional methods as well as other competitors. We conclude by envisioning a next-generation music recommendation system that integrates our model with recent advances in deep learning, computer vision, and speech techniques, and has promising potential in both academia and industry.Comment: Accepted to the 4th International Conference on Artificial Intelligence and Applications (AI 2018

    Improving Advertisement Delivery in Video Streaming

    Get PDF
    Generally, the present disclosure is directed to improving advertisement delivery based on the content of a video. In particular, in some implementations, the systems and methods of the present disclosure can include or otherwise leverage one or more machine-learned models to predict a non-intrusive location for an advertisement based on the content of a video

    Recommending Structured Objects: Paths and Sets

    Get PDF
    Recommender systems have been widely adopted in industry to help people find the most appropriate items to purchase or consume from the increasingly large collection of available resources (e.g., books, songs and movies). Conventional recommendation techniques follow the approach of ``ranking all possible options and pick the top'', which can work effectively for single item recommendation but fall short when the item in question has internal structures. For example, a travel trajectory with a sequence of points-of-interest or a music playlist with a set of songs. Such structured objects pose critical challenges to recommender systems due to the intractability of ranking all possible candidates. This thesis study the problem of recommending structured objects, in particular, the recommendation of path (a sequence of unique elements) and set (a collection of distinct elements). We study the problem of recommending travel trajectories in a city, which is a typical instance of path recommendation. We propose methods that combine learning to rank and route planning techniques for efficient trajectory recommendation. Another contribution of this thesis is to develop the structured recommendation approach for path recommendation by substantially modifying the loss function, the learning and inference procedures of structured support vector machines. A novel application of path decoding techniques helps us achieve efficient learning and recommendation. Additionally, we investigate the problem of recommending a set of songs to form a playlist as an example of the set recommendation problem. We propose to jointly learn user representations by employing the multi-task learning paradigm, and a key result of equivalence between bipartite ranking and binary classification enables efficient learning of our set recommendation method. Extensive evaluations on real world datasets demonstrate the effectiveness of our proposed approaches for path and set recommendation

    Search Engine and Recommendation System for the Music Industry built with JinaAI

    Full text link
    One of the most intriguing debates regarding a novel task is the development of search engines and recommendation-based systems in the music industry. Studies have shown a drastic depression in the search engine fields, due to concerning factors such as speed, accuracy and the format of data given for querying. Often people face difficulty in searching for a song solely based on the title, hence a solution is proposed to complete a search analysis through a single query input and is matched with the lyrics of the songs present in the database. Hence it is essential to incorporate cutting-edge technology tools for developing a user-friendly search engine. Jina AI is an MLOps framework for building neural search engines that are utilized, in order for the user to obtain accurate results. Jina AI effectively helps to maintain and enhance the quality of performance for the search engine for the query given. An effective search engine and a recommendation system for the music industry, built with JinaAI

    Sequential decision making in artificial musical intelligence

    Get PDF
    Over the past 60 years, artificial intelligence has grown from a largely academic field of research to a ubiquitous array of tools and approaches used in everyday technology. Despite its many recent successes and growing prevalence, certain meaningful facets of computational intelligence have not been as thoroughly explored. Such additional facets cover a wide array of complex mental tasks which humans carry out easily, yet are difficult for computers to mimic. A prime example of a domain in which human intelligence thrives, but machine understanding is still fairly limited, is music. Over the last decade, many researchers have applied computational tools to carry out tasks such as genre identification, music summarization, music database querying, and melodic segmentation. While these are all useful algorithmic solutions, we are still a long way from constructing complete music agents, able to mimic (at least partially) the complexity with which humans approach music. One key aspect which hasn't been sufficiently studied is that of sequential decision making in musical intelligence. This thesis strives to answer the following question: Can a sequential decision making perspective guide us in the creation of better music agents, and social agents in general? And if so, how? More specifically, this thesis focuses on two aspects of musical intelligence: music recommendation and human-agent (and more generally agent-agent) interaction in the context of music. The key contributions of this thesis are the design of better music playlist recommendation algorithms; the design of algorithms for tracking user preferences over time; new approaches for modeling people's behavior in situations that involve music; and the design of agents capable of meaningful interaction with humans and other agents in a setting where music plays a roll (either directly or indirectly). Though motivated primarily by music-related tasks, and focusing largely on people's musical preferences, this thesis also establishes that insights from music-specific case studies can also be applicable in other concrete social domains, such as different types of content recommendation. Showing the generality of insights from musical data in other contexts serves as evidence for the utility of music domains as testbeds for the development of general artificial intelligence techniques. Ultimately, this thesis demonstrates the overall usefulness of taking a sequential decision making approach in settings previously unexplored from this perspectiveComputer Science

    Configuring Music Variation in a Music Compilation

    Get PDF
    Generally, the present disclosure is directed to determining an optimal level of music variation in an assortment of music such as, for example, a music streaming service. In particular, in some implementations, the systems and methods of the present disclosure can include or otherwise leverage one or more machine-learned models to predict an optimal level of music variation based on historical level of music variation preferences and/or listening data

    International Market Segmentation across Consumption and Communication Categories: Identity, Demographics, and Consumer Decisions and Online Habits

    Get PDF
    In this chapter we will discuss the different approaches to market segmentation and selection and explore how the selection process influences the company’s culture, its brand positioning, and how it is impacted upon by the overall marketing and communication strategy and vice versa. Some questions this chapter considers and discusses are: Which segments should firms’ international marketing activities (including financial, human resources, and the firm’s capabilities) focus on? How do multinationals decide if segmentation efforts are effective? Finally, we will explore how organizations1 can monitor and control the various activities and outcomes, in order to ensure sustainable competitive advantage(s) in a highly competitive marketplace and online marketspace

    Hooked on Music Information Retrieval

    Get PDF
    This article provides a reply to 'Lure(d) into listening: The potential of cognition-based music information retrieval,' in which Henkjan Honing discusses the potential impact of his proposed Listen, Lure & Locate project on Music Information Retrieval (MIR). Honing presents some critical remarks on data-oriented approaches in MIR, which we endorse. To place these remarks in context, we first give a brief overview of the state of the art of MIR research. Then we present a series of arguments that show why purely data-oriented approaches are unlikely to take MIR research and applications to a more advanced level. Next, we propose our view on MIR research, in which the modelling of musical knowledge has a central role. Finally, we elaborate on the ideas in Honing's paper from a MIR perspective in this paper and propose some additions to the Listen, Lure & Locate project
    • …
    corecore