1,021 research outputs found

    Mobile transporter path planning

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    The use of a genetic algorithm (GA) for solving the mobile transporter path planning problem is investigated. The mobile transporter is a traveling robotic vehicle proposed for the space station which must be able to reach any point of the structure autonomously. Elements of the genetic algorithm are explored in both a theoretical and experimental sense. Specifically, double crossover, greedy crossover, and tournament selection techniques are examined. Additionally, the use of local optimization techniques working in concert with the GA are also explored. Recent developments in genetic algorithm theory are shown to be particularly effective in a path planning problem domain, though problem areas can be cited which require more research

    Elitist Schema Overlays: A Multi-Parent Genetic Operator

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    Genetic Algorithms are programs inspired by natural evolution used to solve difficult problems in Mathematics and Computer Science. The theoretical foundations of Genetic Algorithms, the schema theorem and the building-block hypothesis, state that the success of Genetic Algorithms stems from the propagation of fit genetic subsequences. Multi-parent operators were shown to increase the performance of Genetic Algorithms by increasing the disruptivity of genetic operations. Disruptive genetic operators help prevent suboptimal genetic sequences from propagating into future generations, which leads to an improved fitness for the population over time. In this paper we explore the use of a novel multi-parent genetic operator, the elitist schema overlay, which propagates the matching segments in the genetic sequences of the elite subpopulation to bias the global search towards the best known solutions. We investigate the parameters that drive the behavior of elitist schema overlays to determine the most successful model, and we compare this to successful multi-parent and traditional genetic operators from the literature

    Evolutionary computation applied to combinatorial optimisation problems

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    This thesis addresses the issues associated with conventional genetic algorithms (GA) when applied to hard optimisation problems. In particular it examines the problem of selecting and implementing appropriate genetic operators in order to meet the validity constraints for constrained optimisation problems. The problem selected is the travelling salesman problem (TSP), a well known NP-hard problem. Following a review of conventional genetic algorithms, this thesis advocates the use of a repair technique for genetic algorithms: GeneRepair. We evaluate the effectiveness of this operator against a wide range of benchmark problems and compare these results with conventional genetic algorithm approaches. A comparison between GeneRepair and the conventional GA approaches is made in two forms: firstly a handcrafted approach compares GAs without repair against those using GeneRepair. A second automated approach is then presented. This meta-genetic algorithm examines different configurations of operators and parameters. Through the use of a cost/benefit (Quality-Time Tradeoff) function, the user can balance the computational effort against the quality of the solution and thus allow the user to specify exactly what the cost benefit point should be for the search. Results have identified the optimal configuration settings for solving selected TSP problems. These results show that GeneRepair when used consistently generates very good TSP solutions for 50, 70 and 100 city problems. GeneRepair assists in finding TSP solutions in an extremely efficient manner, in both time and number of evaluations required

    Meta-learning computational intelligence architectures

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    In computational intelligence, the term \u27memetic algorithm\u27 has come to be associated with the algorithmic pairing of a global search method with a local search method. In a sociological context, a \u27meme\u27 has been loosely defined as a unit of cultural information, the social analog of genes for individuals. Both of these definitions are inadequate, as \u27memetic algorithm\u27 is too specific, and ultimately a misnomer, as much as a \u27meme\u27 is defined too generally to be of scientific use. In this dissertation the notion of memes and meta-learning is extended from a computational viewpoint and the purpose, definitions, design guidelines and architecture for effective meta-learning are explored. The background and structure of meta-learning architectures is discussed, incorporating viewpoints from psychology, sociology, computational intelligence, and engineering. The benefits and limitations of meme-based learning are demonstrated through two experimental case studies -- Meta-Learning Genetic Programming and Meta- Learning Traveling Salesman Problem Optimization. Additionally, the development and properties of several new algorithms are detailed, inspired by the previous case-studies. With applications ranging from cognitive science to machine learning, meta-learning has the potential to provide much-needed stimulation to the field of computational intelligence by providing a framework for higher order learning --Abstract, page iii

    How Good are Genetic Algorithms at Finding Large Cliques: An Experimental Study

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    This paper investigates the power of genetic algorithms at solving the MAX-CLIQUE problem. We measure the performance of a standard genetic algorithm on an elementary set of problem instances consisting of embedded cliques in random graphs. We indicate the need for improvement, and introduce a new genetic algorithm, the multi-phase annealed GA, which exhibits superior performance on the same problem set. As we scale up the problem size and test on \hard" benchmark instances, we notice a degraded performance in the algorithm caused by premature convergence to local minima. To alleviate this problem, a sequence of modi cations are implemented ranging from changes in input representation to systematic local search. The most recent version, called union GA, incorporates the features of union cross-over, greedy replacement, and diversity enhancement. It shows a marked speed-up in the number of iterations required to find a given solution, as well as some improvement in the clique size found. We discuss issues related to the SIMD implementation of the genetic algorithms on a Thinking Machines CM-5, which was necessitated by the intrinsically high time complexity (O(n3)) of the serial algorithm for computing one iteration. Our preliminary conclusions are: (1) a genetic algorithm needs to be heavily customized to work "well" for the clique problem; (2) a GA is computationally very expensive, and its use is only recommended if it is known to find larger cliques than other algorithms; (3) although our customization e ort is bringing forth continued improvements, there is no clear evidence, at this time, that a GA will have better success in circumventing local minima.NSF (CCR-9204284
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