14,293 research outputs found

    A comparison of classical scheduling approaches in power-constrained block-test scheduling

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    Classical scheduling approaches are applied here to overcome the problem of unequal-length block-test scheduling under power dissipation constraints. List scheduling-like approaches are proposed first as greedy algorithms to tackle the fore mentioned problem. Then, distribution-graph based approaches are described in order to achieve balanced test concurrency and test power dissipation. An extended tree growing technique is also used in combination with these classical approaches in order to improve the test concurrency having assigned power dissipation limits. A comparison between the results of the test scheduling experiments highlights the advantages and disadvantages of applying different classical scheduling algorithms to the power-constrained test scheduling proble

    Distribution-graph based approach and extended tree growing technique in power-constrained block-test scheduling

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    A distribution-graph based scheduling algorithm is proposed together with an extended tree growing technique to deal with the problem of unequal-length block-test scheduling under power dissipation constraints. The extended tree growing technique is used in combination with the classical scheduling approach in order to improve the test concurrency having assigned power dissipation limits. Its goal is to achieve a balanced test power dissipation by employing a least mean square error function. The least mean square error function is a distribution-graph based global priority function. Test scheduling examples and experiments highlight in the end the efficiency of this approach towards a system-level test scheduling algorithm

    A combined tree growing technique for block-test scheduling under power constraints

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    A tree growing technique is used here together with classical scheduling algorithms in order to improve the test concurrency having assigned power dissipation limits. First of all, the problem of unequal-length block-test scheduling under power dissipation constraints is modeled as a tree growing problem. Then a combination of list and force-directed scheduling algorithms is adapted to tackle it. The goal of this approach is to achieve rapidly a test scheduling solution with a near-optimal test application time. This is initially achieved with the list approach. Then the power dissipation distribution of this solution is balanced by using a force-directed global priority function. The force-directed priority function is a distribution-graph based global priority function. A constant additive model is employed for power dissipation analysis and estimation. Based on test scheduling examples, the efficiency of this approach is discussed as compared to the other approaches

    \u3cem\u3eRTC\u3c/em\u3e: Language Support for Real-Time Concurrency

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    This paper presents language constructs for the expression of timing and concurrency requirements in distributed real-time programs. Our programming paradigm combines an object-based paradigm for the specification of shared resources, and a distributed transaction-based paradigm for the specification of application processes. Resources provide abstract views of shared system entities, such as devices and data structures. Each resource has a state and defines a set of actions that can be invoked by processes to examine or change its state. A resource also specifies scheduling constraints on the execution of its actions to ensure the maintenance of its state\u27s consistency. Processes access resources by invoking actions and express precedence, consistency. Processes access resources by invoking actions and express precedence, consistency and timing constraints on action invocations. The implementation of our language constructs with real-time scheduling and locking for concurrency control is also described

    A Survey on Load Balancing Algorithms for VM Placement in Cloud Computing

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    The emergence of cloud computing based on virtualization technologies brings huge opportunities to host virtual resource at low cost without the need of owning any infrastructure. Virtualization technologies enable users to acquire, configure and be charged on pay-per-use basis. However, Cloud data centers mostly comprise heterogeneous commodity servers hosting multiple virtual machines (VMs) with potential various specifications and fluctuating resource usages, which may cause imbalanced resource utilization within servers that may lead to performance degradation and service level agreements (SLAs) violations. To achieve efficient scheduling, these challenges should be addressed and solved by using load balancing strategies, which have been proved to be NP-hard problem. From multiple perspectives, this work identifies the challenges and analyzes existing algorithms for allocating VMs to PMs in infrastructure Clouds, especially focuses on load balancing. A detailed classification targeting load balancing algorithms for VM placement in cloud data centers is investigated and the surveyed algorithms are classified according to the classification. The goal of this paper is to provide a comprehensive and comparative understanding of existing literature and aid researchers by providing an insight for potential future enhancements.Comment: 22 Pages, 4 Figures, 4 Tables, in pres

    Extending snBench to Support Hierarchical and Configurable Scheduling

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    It is useful in systems that must support multiple applications with various temporal requirements to allow application-specific policies to manage resources accordingly. However, there is a tension between this goal and the desire to control and police possibly malicious programs. The Java-based Sensor Execution Environment (SXE) in snBench presents a situation where such considerations add value to the system. Multiple applications can be run by multiple users with varied temporal requirements, some Real-Time and others best effort. This paper outlines and documents an implementation of a hierarchical and configurable scheduling system with which different applications can be executed using application-specific scheduling policies. Concurrently the system administrator can define fairness policies between applications that are imposed upon the system. Additionally, to ensure forward progress of system execution in the face of malicious or malformed user programs, an infrastructure for execution using multiple threads is described

    A heuristic approach for the allocation of resources in large-scale computing infrastructures

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    An increasing number of enterprise applications are intensive in their consumption of IT, but are infrequently used. Consequently, organizations either host an oversized IT infrastructure or they are incapable of realizing the benefits of new applications. A solution to the challenge is provided by the large-scale computing infrastructures of Clouds and Grids which allow resources to be shared. A major challenge is the development of mechanisms that allow efficient sharing of IT resources. Market mechanisms are promising, but there is a lack of research in scalable market mechanisms. We extend the Multi-Attribute Combinatorial Exchange mechanism with greedy heuristics to address the scalability challenge. The evaluation shows a trade-off between efficiency and scalability. There is no statistical evidence for an influence on the incentive properties of the market mechanism. This is an encouraging result as theory predicts heuristics to ruin the mechanism’s incentive properties. Copyright © 2015 John Wiley & Sons, Ltd

    A Game-Theoretic Approach for Runtime Capacity Allocation in MapReduce

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    Nowadays many companies have available large amounts of raw, unstructured data. Among Big Data enabling technologies, a central place is held by the MapReduce framework and, in particular, by its open source implementation, Apache Hadoop. For cost effectiveness considerations, a common approach entails sharing server clusters among multiple users. The underlying infrastructure should provide every user with a fair share of computational resources, ensuring that Service Level Agreements (SLAs) are met and avoiding wastes. In this paper we consider two mathematical programming problems that model the optimal allocation of computational resources in a Hadoop 2.x cluster with the aim to develop new capacity allocation techniques that guarantee better performance in shared data centers. Our goal is to get a substantial reduction of power consumption while respecting the deadlines stated in the SLAs and avoiding penalties associated with job rejections. The core of this approach is a distributed algorithm for runtime capacity allocation, based on Game Theory models and techniques, that mimics the MapReduce dynamics by means of interacting players, namely the central Resource Manager and Class Managers

    Concurrent Models for Object Execution

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    In previous work we developed a framework of computational models for the concurrent execution of functions on different levels of abstraction. It shows that the traditional sequential execution of function is just a possible implementation of an abstract computational model that allows for the concurrent execution of function. We use this framework as base for the development of abstract computational models that allow for the concurrent execution of objects
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