7 research outputs found

    Scalable Mining of Small Visual Objects (with new experiments)

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    This report presents a scalable method for automatically discovering frequent visual objects in large image collections even if their size is very small. It extends the work initially published in [12] with additional experiments comparing the proposed method to the popular Geometric Min-hashing method. The basic idea of our approach is that the collision frequencies obtained with hashing-based methods can actually be converted into a prior probability density function given as input to a weighted adaptive sampling algorithm. This allows for an evaluation of any hashing scheme effectiveness in a more generalized way, and a comparison with other priors. In this work, we introduce a new hashing strategy, working first at the visual level, and then at the geometric level. It allows integrating weak geometric constraints into the hashing phase and not only neighborhood constraints as in previous works. Experiments show that this strategy boosts the performances considerably and clearly outperforms the state-of-the-art Geometric Min-Hashing method

    Open Set Logo Detection and Retrieval

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    Current logo retrieval research focuses on closed set scenarios. We argue that the logo domain is too large for this strategy and requires an open set approach. To foster research in this direction, a large-scale logo dataset, called Logos in the Wild, is collected and released to the public. A typical open set logo retrieval application is, for example, assessing the effectiveness of advertisement in sports event broadcasts. Given a query sample in shape of a logo image, the task is to find all further occurrences of this logo in a set of images or videos. Currently, common logo retrieval approaches are unsuitable for this task because of their closed world assumption. Thus, an open set logo retrieval method is proposed in this work which allows searching for previously unseen logos by a single query sample. A two stage concept with separate logo detection and comparison is proposed where both modules are based on task specific CNNs. If trained with the Logos in the Wild data, significant performance improvements are observed, especially compared with state-of-the-art closed set approaches.Comment: accepted at VISAPP 201

    Visual Landmark Recognition from Internet Photo Collections: A Large-Scale Evaluation

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    The task of a visual landmark recognition system is to identify photographed buildings or objects in query photos and to provide the user with relevant information on them. With their increasing coverage of the world's landmark buildings and objects, Internet photo collections are now being used as a source for building such systems in a fully automatic fashion. This process typically consists of three steps: clustering large amounts of images by the objects they depict; determining object names from user-provided tags; and building a robust, compact, and efficient recognition index. To this date, however, there is little empirical information on how well current approaches for those steps perform in a large-scale open-set mining and recognition task. Furthermore, there is little empirical information on how recognition performance varies for different types of landmark objects and where there is still potential for improvement. With this paper, we intend to fill these gaps. Using a dataset of 500k images from Paris, we analyze each component of the landmark recognition pipeline in order to answer the following questions: How many and what kinds of objects can be discovered automatically? How can we best use the resulting image clusters to recognize the object in a query? How can the object be efficiently represented in memory for recognition? How reliably can semantic information be extracted? And finally: What are the limiting factors in the resulting pipeline from query to semantics? We evaluate how different choices of methods and parameters for the individual pipeline steps affect overall system performance and examine their effects for different query categories such as buildings, paintings or sculptures

    Browse-to-search

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    This demonstration presents a novel interactive online shopping application based on visual search technologies. When users want to buy something on a shopping site, they usually have the requirement of looking for related information from other web sites. Therefore users need to switch between the web page being browsed and other websites that provide search results. The proposed application enables users to naturally search products of interest when they browse a web page, and make their even causal purchase intent easily satisfied. The interactive shopping experience is characterized by: 1) in session - it allows users to specify the purchase intent in the browsing session, instead of leaving the current page and navigating to other websites; 2) in context - -the browsed web page provides implicit context information which helps infer user purchase preferences; 3) in focus - users easily specify their search interest using gesture on touch devices and do not need to formulate queries in search box; 4) natural-gesture inputs and visual-based search provides users a natural shopping experience. The system is evaluated against a data set consisting of several millions commercial product images. © 2012 Authors

    Large-scale Content-based Visual Information Retrieval

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    Rather than restricting search to the use of metadata, content-based information retrieval methods attempt to index, search and browse digital objects by means of signatures or features describing their actual content. Such methods have been intensively studied in the multimedia community to allow managing the massive amount of raw multimedia documents created every day (e.g. video will account to 84% of U.S. internet traffic by 2018). Recent years have consequently witnessed a consistent growth of content-aware and multi-modal search engines deployed on massive multimedia data. Popular multimedia search applications such as Google images, Youtube, Shazam, Tineye or MusicID clearly demonstrated that the first generation of large-scale audio-visual search technologies is now mature enough to be deployed on real-world big data. All these successful applications did greatly benefit from 15 years of research on multimedia analysis and efficient content-based indexing techniques. Yet the maturity reached by the first generation of content-based search engines does not preclude an intensive research activity in the field. There is actually still a lot of hard problems to be solved before we can retrieve any information in images or sounds as easily as we do in text documents. Content-based search methods actually have to reach a finer understanding of the contents as well as a higher semantic level. This requires modeling the raw signals by more and more complex and numerous features, so that the algorithms for analyzing, indexing and searching such features have to evolve accordingly. This thesis describes several of my works related to large-scale content-based information retrieval. The different contributions are presented in a bottom-up fashion reflecting a typical three-tier software architecture of an end-to-end multimedia information retrieval system. The lowest layer is only concerned with managing, indexing and searching large sets of high-dimensional feature vectors, whatever their origin or role in the upper levels (visual or audio features, global or part-based descriptions, low or high semantic level, etc. ). The middle layer rather works at the document level and is in charge of analyzing, indexing and searching collections of documents. It typically extracts and embeds the low-level features, implements the querying mechanisms and post-processes the results returned by the lower layer. The upper layer works at the applicative level and is in charge of providing useful and interactive functionalities to the end-user. It typically implements the front-end of the search application, the crawler and the orchestration of the different indexing and search services

    Inférence de la grammaire structurelle d’une émission TV récurrente à partir du contenu

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    TV program structuring raises as a major theme in last decade for the task of high quality indexing. In this thesis, we address the problem of unsupervised TV program structuring from the point of view of grammatical inference, i.e., discovering a common structural model shared by a collection of episodes of a recurrent program. Using grammatical inference makes it possible to rely on only minimal domain knowledge. In particular, we assume no prior knowledge on the structural elements that might be present in a recurrent program and very limited knowledge on the program type, e.g., to name structural elements, apart from the recurrence. With this assumption, we propose an unsupervised framework operating in two stages. The first stage aims at determining the structural elements that are relevant to the structure of a program. We address this issue making use of the property of element repetitiveness in recurrent programs, leveraging temporal density analysis to filter out irrelevant events and determine valid elements. Having discovered structural elements, the second stage is to infer a grammar of the program. We explore two inference techniques based either on multiple sequence alignment or on uniform resampling. A model of the structure is derived from the grammars and used to predict the structure of new episodes. Evaluations are performed on a selection of four different types of recurrent programs. Focusing on structural element determination, we analyze the effect on the number of determined structural elements, fixing the threshold applied on the density function as well as the size of collection of episodes. For structural grammar inference, we discuss the quality of the grammars obtained and show that they accurately reflect the structure of the program. We also demonstrate that the models obtained by grammatical inference can accurately predict the structure of unseen episodes, conducting a quantitative and comparative evaluation of the two methods by segmenting the new episodes into their structural components. Finally, considering the limitations of our work, we discuss a number of open issues in structure discovery and propose three new research directions to address in future work.Dans cette thèse, on aborde le problème de structuration des programmes télévisés de manière non supervisée à partir du point de vue de l'inférence grammaticale, focalisant sur la découverte de la structure des programmes récurrents à partir une collection homogène. On vise à découvrir les éléments structuraux qui sont pertinents à la structure du programme, et à l’inférence grammaticale de la structure des programmes. Des expérimentations montrent que l'inférence grammaticale permet de utiliser minimum des connaissances de domaine a priori pour atteindre la découverte de la structure des programmes

    Scalable Mining of Small Visual Objects

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    International audienceThis paper presents a scalable method for automatically discovering frequent visual objects in large multimedia collections even if their size is very small. It first formally revisits the problem of mining or discovering such objects, and then generalizes two kinds of existing methods for probing candidate object seeds: weighted adaptive sampling and hashingbased methods. The idea is that the collision frequencies obtained with hashing-based methods can actually be converted into a prior probability density function given as input to a weighted adaptive sampling algorithm. This allows for an evaluation of any hashing scheme effectiveness in a more generalized way, and a comparison with other priors, e.g. guided by visual saliency concerns. We then introduce a new hashing strategy, working first at the visual level, and then at the geometric level. This strategy allows us to integrate weak geometric constraints into the hashing phase itself and not only neighborhood constraints as in previous works. Experiments conducted on a new dataset introduced in this paper will show that using this new hashing-based prior allows a drastic reduction of the number of tentative probes required to discover small objects instantiated several times in a large dataset
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