11 research outputs found

    Metadata annotation for dramatic texts

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    This paper addresses the problem of the metadata annotation for dramatic texts. Metadata for drama describe the dramatic qualities of a text, connecting them with the linguistic expressions. Relying on an ontological representation of the dramatic qualities, the paper presents a proposal for the creation of a corpus of annotated dramatic texts.Questo articolo affronta il problema dell’annotazione di metadati per i testi drammatici. I metadati per il dramma descrivono le qualità drammatiche di un testo, connettendole alle espressioni linguistiche. Basandosi su una rappresentazione ontologica delle qualità drammatiche, l’articolo presenta una proposta per la creazione di un corpus di testi drammatici annotati

    An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies

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    From the perspective of safeguarding Chinese Cultural Heritage, this paper discusses how to enhance the appreciation of traditional Chinese puppetry through the support of interactive technology. The author analyses extensive, yet current case studies, based on the findings described in the interactive systems for puppetry performances and interactive technology for puppetry appreciation. The author summarises four aspects of how to enhance the appreciation of, and engagement with, traditional Chinese puppetry: (1) maintaining originality is necessary for the design phase; (2) it is crucial to explore how to use interactive technology in order to design a way for adults to appreciate this form of art; (3) it is also necessary to determine ways to support adult audiences in grasping the cultural significance and folk customs of traditional Chinese puppetry; and (4) the study’s further main research goals are to investigate ways to use emotional expressions, digital storytelling and other methods in conjunction with interactive technology to help multi-cultural users comprehend traditional Chinese puppetry

    āļžāļĪāļ•āļīāļāļĢāļĢāļĄāļāļēāļĢāđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ”āđ‰āļēāļ™āļĄāļĢāļ”āļāļ—āļēāļ‡āļ§āļąāļ’āļ™āļ˜āļĢāļĢāļĄāļ—āļĩāđˆāļˆāļąāļšāļ•āđ‰āļ­āļ‡āđ„āļĄāđˆāđ„āļ”āđ‰: āļāļĢāļ“āļĩāļ„āļ§āļēāļĄāļĢāļđāđ‰āļ āļđāļĄāļīāļ›āļąāļāļāļēāļ„āļŠāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒ (Users’ Access Behaviors of Intangible Cultural Heritage Knowledge: A Case of Folk Gajasastra Inherited Wisdom of the Kui in Surin Province)

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    āļšāļ—āļ„āļąāļ”āļĒāđˆāļ­ āļāļēāļĢāļ§āļīāļˆāļąāļĒāļ™āļĩāđ‰āļĄāļĩāļ§āļąāļ•āļ–āļļāļ›āļĢāļ°āļŠāļ‡āļ„āđŒāđ€āļžāļ·āđˆāļ­āļĻāļķāļāļĐāļēāļžāļĪāļ•āļīāļāļĢāļĢāļĄāļœāļđāđ‰āđƒāļŠāđ‰āđƒāļ™āļāļēāļĢāđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ”āđ‰āļēāļ™āļĄāļĢāļ”āļāļ—āļēāļ‡āļ§āļąāļ’āļ™āļ˜āļĢāļĢāļĄāļ—āļĩāđˆāļˆāļąāļšāļ•āđ‰āļ­āļ‡āđ„āļĄāđˆāđ„āļ”āđ‰ āļāļĢāļ“āļĩāļ„āļ§āļēāļĄāļĢāļđāđ‰āļ āļđāļĄāļīāļ›āļąāļāļāļēāļ„āļŠāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒ āđ‚āļ”āļĒāđƒāļŠāđ‰āļ§āļīāļ˜āļĩāļ§āļīāļˆāļąāļĒāđ€āļŠāļīāļ‡āļ„āļļāļ“āļ āļēāļž āđ€āļāđ‡āļšāļĢāļ§āļšāļĢāļ§āļĄāļ‚āđ‰āļ­āļĄāļđāļĨāļ”āđ‰āļ§āļĒāļāļēāļĢāļŠāļąāļĄāļ āļēāļĐāļ“āđŒāļāļķāđˆāļ‡āđ‚āļ„āļĢāļ‡āļŠāļĢāđ‰āļēāļ‡āļˆāļēāļāļœāļđāđ‰āđƒāļŦāđ‰āļ‚āđ‰āļ­āļĄāļđāļĨāļŦāļĨāļąāļ āļˆāļģāļ™āļ§āļ™ 25 āļ„āļ™ āļ›āļĢāļ°āļāļ­āļšāļ”āđ‰āļ§āļĒāļœāļđāđ‰āđƒāļŠāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰ 3 āļāļĨāļļāđˆāļĄ āđ„āļ”āđ‰āđāļāđˆ āļāļĨāļļāđˆāļĄāļ­āļēāļˆāļēāļĢāļĒāđŒ āļ™āļąāļāļ§āļīāļˆāļąāļĒ āđāļĨāļ°āļ™āļąāļāļ§āļīāļŠāļēāļāļēāļĢ āļāļĨāļļāđˆāļĄāļœāļđāđ‰āļĄāļĩāļ„āļ§āļēāļĄāļĢāļđāđ‰Â āļ„āļ§āļēāļĄāļ—āļĢāļ‡āļˆāļģ āđāļĨāļ°āļ›āļĢāļ°āļŠāļšāļāļēāļĢāļ“āđŒāļ”āđ‰āļēāļ™āļ„āļŠāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒāđ‚āļ”āļĒāļ•āļĢāļ‡ āđāļĨāļ°āļāļĨāļļāđˆāļĄāļœāļđāđ‰āļ›āļĢāļ°āļāļ­āļšāļāļēāļĢāļŠāļīāļ™āļ„āđ‰āļēāđāļĨāļ°āļšāļĢāļīāļāļēāļĢāļ”āđ‰āļēāļ™āļ„āļŠāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒ āļ‹āļķāđˆāļ‡āđ€āļĨāļ·āļ­āļāļāļĨāļļāđˆāļĄāļ•āļąāļ§āļ­āļĒāđˆāļēāļ‡āđāļšāļšāļšāļ­āļāļ•āđˆāļ­ āđƒāļŠāđ‰āļ§āļīāļ˜āļĩāļ§āļīāđ€āļ„āļĢāļēāļ°āļŦāđŒāđ€āļ™āļ·āđ‰āļ­āļŦāļēāļ‚āđ‰āļ­āļĄāļđāļĨāđāļĨāļ°āļāļēāļĢāļšāļĢāļĢāļĒāļēāļĒāđ€āļŠāļīāļ‡āļ„āļļāļ“āļ āļēāļž āļœāļĨāļāļēāļĢāļ§āļīāļˆāļąāļĒāļžāļšāļ§āđˆāļē āļœāļđāđ‰āđƒāļŠāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ āļđāļĄāļīāļ›āļąāļāļāļēāļ„āļŠāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒāļĄāļĩāļ§āļąāļ•āļ–āļļāļ›āļĢāļ°āļŠāļ‡āļ„āđŒāļāļēāļĢāđƒāļŠāđ‰ āļ„āļ§āļēāļĄāļ–āļĩāđˆ āđāļŦāļĨāđˆāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļĨāļ°āļ›āļĢāļ°āđ€āļ āļ—āļ‚āļ­āļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ—āļĩāđˆāđƒāļŠāđ‰āđāļ•āļāļ•āđˆāļēāļ‡āļāļąāļ™āļ•āļēāļĄāļšāļ—āļšāļēāļ—āđāļĨāļ°āļŦāļ™āđ‰āļēāļ—āļĩāđˆ āļžāļĪāļ•āļīāļāļĢāļĢāļĄāļāļēāļĢāđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ”āđ‰āļēāļ™āļ āļđāļĄāļīāļĻāļēāļŠāļ•āļĢāđŒāļŠāļēāļ§āļāļđāļĒ āļ›āļĢāļ°āļāļ­āļšāļ”āđ‰āļ§āļĒ āļāļēāļĢāļāļģāļŦāļ™āļ”āļ„āļ§āļēāļĄāļ•āđ‰āļ­āļ‡āļāļēāļĢ āļāļēāļĢāļāļģāļŦāļ™āļ”āļĢāļ°āļ”āļąāļšāđ€āļ™āļ·āđ‰āļ­āļŦāļē āļāļēāļĢāļāļģāļŦāļ™āļ”āđāļŦāļĨāđˆāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰ āļāļēāļĢāļŠāļ·āļšāļ„āđ‰āļ™āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļĨāļ°āļāļēāļĢāļ™āļģāđ„āļ›āđƒāļŠāđ‰ āļŠāđˆāļ§āļ™āļ›āļąāļāļŦāļēāļāļēāļĢāđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰ āđ„āļ”āđ‰āđāļāđˆ āļ—āļĢāļąāļžāļĒāļēāļāļĢāļŠāļēāļĢāļŠāļ™āđ€āļ—āļĻāđāļĨāļ°āđāļŦāļĨāđˆāļ‡āļĢāļ§āļšāļĢāļ§āļĄāļ„āļ§āļēāļĄāļĢāļđāđ‰āļĄāļĩāļ™āđ‰āļ­āļĒ āđ„āļĄāđˆāļŦāļĨāļēāļāļŦāļĨāļēāļĒāđāļĨāļ°āđ€āļ‚āđ‰āļēāļ–āļķāļ‡āđ„āļ”āđ‰āļĒāļēāļ āļœāļđāđ‰āđƒāļŠāđ‰āļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļŠāļēāļĢāļŠāļ™āđ€āļ—āļĻāļ”āļīāļˆāļīāļ—āļąāļĨāļœāđˆāļēāļ™āđ€āļ„āļĢāļ·āļ­āļ‚āđˆāļēāļĒāļ­āļīāļ™āđ€āļ—āļ­āļĢāđŒāđ€āļ™āđ‡āļ•āļˆāļēāļāļˆāļļāļ”āđ€āļ‚āđ‰āļēāļ–āļķāļ‡āļ—āļĩāđˆāđ€āļˆāļēāļ°āļˆāļ‡āđāļĨāļ°āļĄāļĩāļ„āļ§āļēāļĄāļŦāļĨāļēāļāļŦāļĨāļēāļĒāļ•āļēāļĄāļ„āļļāļ“āļĨāļąāļāļĐāļ“āļ°āļ‚āļ­āļ‡āļĄāļĢāļ”āļāļ—āļēāļ‡āļ§āļąāļ’āļ™āļ˜āļĢāļĢāļĄāļ—āļĩāđˆāļˆāļąāļšāļ•āđ‰āļ­āļ‡āđ„āļĄāđˆāđ„āļ”āđ‰Â Abstract The purpose of this research was to study users’ behavior in accessing intangible cultural heritage knowledge, a case of folk Gajasastra inherited wisdom of the Kui in Surin province, by using qualitative research method, data were collected thrugh using a semi-structuredinterview with 25 key informants which is a group of three knowledge users, including a group of professors, researchers, scholars, knowledge’s owner, memory and experience in a folk Gajasastrainherited wisdom, and products and service providers. Using the snowball sampling method, data analysis and qualitative description. The result showed that the users had different objectives,frequency, sources of knowledge, and type of knowledge according to their roles and duties. The access behaviors to folk Gajasastra inherited wisdom of the Kui knowledge consisted of determining information requirements, content level determination, knowledge sources, defining knowledge sources, searching for knowledge and applying. As for the problems of accessing knowledge, there are few on information resources and knowledge sources and access difficulty, users want to access digital knowledge through the Internet from specific and diverse access points according to the characteristics of the intangible cultural heritage

    Cultural Impacts of Turkish Dramas on Life Style of Pakistani House Wives

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    This research explores the impacts of the Turkish dramas on the life style of Pakistani house wives that to what extent the Turkish dramas are influencing their values and practices. As in recent past popularity of the Turkish dramas has been increased significantly among Pakistani women. Thus, in this study it is explored that whether Turkish dramas are putting a great influence on dressing, food habits and marriage ceremonies. In Pakistani society, whereby women are treated especially according to the Islamic ways which applied some rules and regulations on the women. However, it is matter of fact that Turkish dramas on aired in Pakistan have some bold dressings and scenes which are more consistent with the European lifestyle. Findings revealed that Pakistani women’s like to use Turkish dresses as they watch in Turkish dramas especially those women which are heavy viewers of the Turkish dramas they get more influence. These results are consistent with the assumptions of the cultivation theory. Keywords: Turkish dramas, Culture, Pakistan, House wives and Life style

    Designing to Restory the Past: Storytelling for Empowerment through a Digital Archive

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    Storytelling is a frequently used approach to design. Stories and storytelling also have a role in mediating information and contributing to people\u27s understanding of the world around them. Previous research suggests that storytelling can be empowering to marginalized and diverse communities, such as Indigenous peoples, by offering a platform to voice their (hi)stories. In this paper, we present a research through design project in which we explore the design of the living archive. This is a web-based digital archive that encourages a user-based approach to restorying the past by focusing on storytelling for empowerment and involving members of Indigenous People, the Sami. We demonstrate how a digital archive can contribute to (re)storying the past in a manner that preserves Indigenous ways of knowing and ethical archiving of social memory. Through this archive, we provide the digital tools for the communities to take on the role to tell their truth and, in doing so, become central in the design and communication of their own stories. In short, design for storytelling to empower those who need a voice
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