1,834 research outputs found

    Network Formation Games Among Relay Stations in Next Generation Wireless Networks

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    The introduction of relay station (RS) nodes is a key feature in next generation wireless networks such as 3GPP's long term evolution advanced (LTE-Advanced), or the forthcoming IEEE 802.16j WiMAX standard. This paper presents, using game theory, a novel approach for the formation of the tree architecture that connects the RSs and their serving base station in the \emph{uplink} of the next generation wireless multi-hop systems. Unlike existing literature which mainly focused on performance analysis, we propose a distributed algorithm for studying the \emph{structure} and \emph{dynamics} of the network. We formulate a network formation game among the RSs whereby each RS aims to maximize a cross-layer utility function that takes into account the benefit from cooperative transmission, in terms of reduced bit error rate, and the costs in terms of the delay due to multi-hop transmission. For forming the tree structure, a distributed myopic algorithm is devised. Using the proposed algorithm, each RS can individually select the path that connects it to the BS through other RSs while optimizing its utility. We show the convergence of the algorithm into a Nash tree network, and we study how the RSs can adapt the network's topology to environmental changes such as mobility or the deployment of new mobile stations. Simulation results show that the proposed algorithm presents significant gains in terms of average utility per mobile station which is at least 17.1% better relatively to the case with no RSs and reaches up to 40.3% improvement compared to a nearest neighbor algorithm (for a network with 10 RSs). The results also show that the average number of hops does not exceed 3 even for a network with up to 25 RSs.Comment: IEEE Transactions on Communications, vol. 59, no. 9, pp. 2528-2542, September 201

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    GUARDIANS final report

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    Emergencies in industrial warehouses are a major concern for firefghters. The large dimensions together with the development of dense smoke that drastically reduces visibility, represent major challenges. The Guardians robot swarm is designed to assist fire fighters in searching a large warehouse. In this report we discuss the technology developed for a swarm of robots searching and assisting fire fighters. We explain the swarming algorithms which provide the functionality by which the robots react to and follow humans while no communication is required. Next we discuss the wireless communication system, which is a so-called mobile ad-hoc network. The communication network provides also one of the means to locate the robots and humans. Thus the robot swarm is able to locate itself and provide guidance information to the humans. Together with the re ghters we explored how the robot swarm should feed information back to the human fire fighter. We have designed and experimented with interfaces for presenting swarm based information to human beings

    Resource Allocation for Multiple-Input and Multiple-Output Interference Networks

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    To meet the exponentially increasing traffic data driven by the rapidly growing mobile subscriptions, both industry and academia are exploring the potential of a new genera- tion (5G) of wireless technologies. An important 5G goal is to achieve high data rate. Small cells with spectrum sharing and multiple-input multiple-output (MIMO) techniques are one of the most promising 5G technologies, since it enables to increase the aggregate data rate by improving the spectral efficiency, nodes density and transmission bandwidth, respectively. However, the increased interference in the densified networks will in return limit the achievable rate performance if not properly managed. The considered setup can be modeled as MIMO interference networks, which can be classified into the K-user MIMO interference channel (IC) and the K-cell MIMO interfering broadcast channel/multiple access channel (MIMO-IBC/IMAC) according to the number of mobile stations (MSs) simultaneously served by each base station (BS). The thesis considers two physical layer (PHY) resource allocation problems that deal with the interference for both models: 1) Pareto boundary computation for the achiev- able rate region in a K-user single-stream MIMO IC and 2) grouping-based interference alignment (GIA) with optimized IA-Cell assignment in a MIMO-IMAC under limited feedback. In each problem, the thesis seeks to provide a deeper understanding of the system and novel mathematical results, along with supporting numerical examples. Some of the main contributions can be summarized as follows. It is an open problem to compute the Pareto boundary of the achievable rate region for a K-user single-stream MIMO IC. The K-user single-stream MIMO IC models multiple transmitter-receiver pairs which operate over the same spectrum simultaneously. Each transmitter and each receiver is equipped with multiple antennas, and a single desired data stream is communicated in each transmitter-receiver link. The individual achievable rates of the K users form a K-dimensional achievable rate region. To find efficient operating points in the achievable rate region, the Pareto boundary computation problem, which can be formulated as a multi-objective optimization problem, needs to be solved. The thesis transforms the multi-objective optimization problem to two single-objective optimization problems–single constraint rate maximization problem and alternating rate profile optimization problem, based on the formulations of the ε-constraint optimization and the weighted Chebyshev optimization, respectively. The thesis proposes two alternating optimization algorithms to solve both single-objective optimization problems. The convergence of both algorithms is guaranteed. Also, a heuristic initialization scheme is provided for each algorithm to achieve a high-quality solution. By varying the weights in each single-objective optimization problem, numerical results show that both algorithms provide an inner bound very close to the Pareto boundary. Furthermore, the thesis also computes some key points exactly on the Pareto boundary in closed-form. A framework for interference alignment (IA) under limited feedback is proposed for a MIMO-IMAC. The MIMO-IMAC well matches the uplink scenario in cellular system, where multiple cells share their spectrum and operate simultaneously. In each cell, a BS receives the desired signals from multiple MSs within its own cell and each BS and each MS is equipped with multi-antenna. By allowing the inter-cell coordination, the thesis develops a distributed IA framework under limited feedback from three aspects: the GIA, the IA-Cell assignment and dynamic feedback bit allocation (DBA), respec- tively. Firstly, the thesis provides a complete study along with some new improvements of the GIA, which enables to compute the exact IA precoders in closed-form, based on local channel state information at the receiver (CSIR). Secondly, the concept of IA-Cell assignment is introduced and its effect on the achievable rate and degrees of freedom (DoF) performance is analyzed. Two distributed matching approaches and one centralized assignment approach are proposed to find a good IA-Cell assignment in three scenrios with different backhaul overhead. Thirdly, under limited feedback, the thesis derives an upper bound of the residual interference to noise ratio (RINR), formulates and solves a corresponding DBA problem. Finally, numerical results show that the proposed GIA with optimized IA-Cell assignment and the DBA greatly outperforms the traditional GIA algorithm

    Distributed energy-aware resource allocation in multi-antenna multi-carrier interference networks with statistical CSI

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    Resource allocation for energy efficiency optimization in multi-carrier interference networks with multiple receive antennas is tackled. First, a one-hop network is considered, and then, the results are extended to the case of a two-hop network in which amplify-and-forward relaying is employed to enable communication. A distributed algorithm which optimizes a system-wide energy-efficient performance function, and which is guaranteed to converge to a stable equilibrium point, is provided. Unlike most previous works, in the definition of the energy efficiency, not only the users' transmit power but also the circuit power that is required to operate the devices is taken into account. All of the proposed procedures are guaranteed to converge and only require statistical channel state information, thus lending themselves to a distributed implementation. The asymptotic regime of a saturated network in which both the active users and the number of receive antennas deployed in each receiver grow large is also analyzed. Numerical results are provided to confirm the merits of the proposed algorithms

    Performance issues in cellular wireless mesh networks

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    This thesis proposes a potential solution for future ubiquitous broadband wireless access networks, called a cellular wireless mesh network (CMESH), and investigates a number of its performance issues. A CMESH is organized in multi-radio, multi-channel, multi-rate and multi-hop radio cells. It can operate on abundant high radio frequencies, such as 5-50 GHz, and thus may satisfy the bandwidth requirements of future ubiquitous wireless applications. Each CMESH cell has a single Internet-connected gateway and serves up to hundreds of mesh nodes within its coverage area. This thesis studies performance issues in a CMESH, focusing on cell capacity, expressed in terms of the max-min throughput. In addition to introducing the concept of a CMESH, this thesis makes the following contributions. The first contribution is a new method for analyzing theoretical cell capacity. This new method is based on a new concept called Channel Transport Capacity (CTC), and derives new analytic expressions for capacity bounds for carrier-sense-based CMESH cells. The second contribution is a new algorithm called the Maximum Channel Collision Time (MCCT) algorithm and an expression for the nominal capacity of CMESH cells. This thesis proves that the nominal cell capacity is achievable and is the exact cell capacity for small cells within the abstract models. Finally, based on the MCCT algorithm, this thesis proposes a series of greedy algorithms for channel assignment and routing in CMESH cells. Simulation results show that these greedy algorithms can significantly improve the capacity of CMESH cells, compared with algorithms proposed by other researchers

    Game Theoretical Approach for Joint Relay Selection and Resource Allocation in Mobile Device Networks

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    With the improvement of hardware, more and more multimedia applications are allowed to run in the mobile device. However, due to the limited radio bandwidth, wireless network performance becomes a critical issue. Common mobile solutions are based on the centralized structure, which require an access point to handle all the communication requirement in the work area. The transmission performance of centralized framework relies on the density of access points. But increasing the number of access points will cost lot of money and the interference between access point will reduce the transmission quality. Thanks to the wireless sensor network implementations, the distributed wireless network solution has been well studied. Now, many mobile network studies introduce the device to device idea which is a distributed structure of mobile network. Unlike wireless sensor networks, mobile networks have more movability and higher transmission speed requirement. In order to be used in mobile networks, a distributed network management algorithm needs to perform faster and more accurate. In this thesis, a new pairing algorithm is proposed to provide a better transmission quality for multimedia data. In the proposed approach, the multimedia data is quantized by distortion reduction. Then, the source-relay pairing solution is optimized by a history tracing system using game theory to improve the expected overall distortion reduction of the entire network. Several parameters are introduced in the proposed solution, so the optimization would fit for different situations. Simulation results show that the proposed algorithm achieves higher overall distortion reduction by avoiding the competition between nodes. Simulation results also show the parameters would affect the system performance, such as optimization speed, system stability and system overall transmit speed
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