2,334 research outputs found

    On research by design

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Early issues of arq in the mid-1990s were preoccupied with the possibilities for researching architecture through design: how design research might be constituted and communicated, and – practically for architecture schools at that time – how design might be counted as research in the newly-introduced metrics used to judge research quality in UK Universities. Debates around design research in arq in the 1990s reflected uncertainties about its position in both practice and academic culture at that time. Since then, design research has gained traction, becoming increasingly accepted and acquiring greater capital in architectural academe. Key texts in architectural design research are increasingly leaving behind the question ‘is design considered research or not?’ to search instead for how to secure the status of design as a rigorous mode of academic inquiry. There is increasing confidence in the architectural field about the potential and power of design as a research method. Yet the notion of design research in architecture remains broad, with a diversity of approaches echoed in a diversity of distinct but overlapping terminologies. Taking its cue from arq's early focus on design research, this paper sketches-out its contemporary methodological landscape in architecture, surveying key sources in design research scholarship

    Getting acquainted with their landscape: research by design as a tool to understand people's perception of current and future landscapes

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    In the current policy setting in Western European society, spatial planning tends to emphasise the achievement of policy intentions through the realisation of actual spatial interventions and the growing importance of citizens as spatial actors. The place-based planning approach refers to the fact that the design of integrated interventions must be tailored to places, since it largely depends on the knowledge and preference of people living in it. This paper unpacks the planning practice in Flanders by analysing and describing two landscape cases, as the actual arenas where different social activities compete, many key-actors are gathered and spatial planning processes and interventions take place. The key concepts “governance”, landscape quality” and “research by design” are defined. We investigate if research by design can be used as a tool to explore people's perception of current and future landscapes. The case studies disclose a deliberative process, which makes use of a research by design methodology, is not only able to gain knowledge on people's perception of current and future landscapes but can also improve the mutual understanding of the appreciation of landscapes by various spatial actors. Both cases illustrate the current struggle of authorities with the growing importance and knowledge of citizens and the difficulties the policy makers experience introducing these actors and knowledge in planning processes. The designs and masterplan developed within the cases refer to the place-based approach, as it is proposed by the European authorities

    Paper in architecture: Research by design, engineering and prototyping

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    Paper is a fascinating material that we encounter every day in different variants: tissues, paper towels, packaging material, wall paper or even fillers of doors. Despite radical changes in production technology, the material, which has been known to mankind for almost two thousand years, still has a natural composition, being made up of fibres of plant origin (particularly wood fibres). Thanks to its unique properties, relatively high compression strength and bending stiffness, low production costs and ease of recycling, paper is becoming more and more popular in many types of industry. Mass-produced paper products such as special paper, paperboard, corrugated cardboard, honeycomb panels, tubes and L- and U-shapes are suitable for use as a building material in the broad sense of these words – i.e., in design and architecture. Objects for everyday use, furniture, interior design elements and partitions are just a few examples of things in which paper can be employed. Temporary events such as festivals, exhibitions or sporting events like the Olympics require structures that only need to last for a limited period of time. When they are demolished after a few days or months, their leftovers can have a significant impact on the local environment. In the context of growing awareness of environmental threats and the efforts undertaken by local and international organisations and governments to counter these threats, the use of natural materials that can be recycled after their lifespan is becoming increasingly widespread. Paper and its derivatives fascinate designers and architects, who are always looking for new challenges and trying to meet the market’s demands for innovative and proecological solutions. Being a low-cost and readily available material, paper is suited to the production of emergency shelters for victims of natural and man-made disasters, as well as homeless persons. In order to gain a better understanding of paper’s potential in terms of architecture, its material properties were researched on a micro, meso and macro level. This research of the possible applications of paper in architecture was informed by two main research questions: What is paper and to what extent can it be used in architecture? What is the most suitable way to use paper in emergency architecture? To answer the first research question, fundamental and material research on paper and paper products had to be conducted. The composition of the material, production methods and properties of paper were researched. Then paper products with the potential to be used in architecture were examined. The history of the development of paper and its influence on civilisation helped the author gain a better understanding of the nature of this material, which we encounter in our lives every day. Research on objects for everyday use, furniture, pavilions and architecture realised in the last 150 years allowed the author to distinguish various types of paper design and paper architecture. Analysis of realised buildings in which paper products were used as structural elements and parts of the building envelope resulted in a wide array of possible solutions. Structural systems, types of connections between the various elements, impregnation methods and the functionalities and lifespan of different types of buildings were systematised. The knowledge thus collected allowed the author to conduct a further exploration of paper architecture in the form of designs and prototypes. To answer the second research question, the analysed case studies were translated into designs and prototypes of emergency shelters. During the research-by-design, engineering and prototyping phases, more than a dozen prototypes were built. The prototypes differed in terms of structural systems, used materials, connections between structural elements, impregnation methods, functionality and types of building. The three versions of the Transportable Emergency Cardboard House project presented in the final chapter form the author’s final answer to the second research question. Paper will never replace traditional building materials such as timber, concrete, steel, glass or plastic. It can, however, complement them to a significant degree. &nbsp

    4 of 7. Elastic diary of the research by design

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    This paper will present a specific Research by Design setting at the University of Belgrade conducted by 4of7, the initiative which simultaneously encompasses the aspects of architectural practice, research and education. In the opening paragraphs 4of7 agenda will be discussed against three overlapping areas of the study: understanding and applying computational logic within the design process, the use of the prototypical models, and the investigation of the material processes. In the further body of the text, a sequence of experiments will be documented to demonstrate an ongoing architectural research, probing into the design workflow which employs elastic material performance to achieve highly versatile spatial organization and develop a non-geometric understanding of spatial environment. The study will explore the connection between two theoretical models, initially identified as the Field and the Network and material based studies in architectural design. An abbreviated version of this text was presented at eCAADe conference “Computation and Performance” at TU Delft, September 2013

    Applied research by design: an experimental collaborative and interdisciplinary design charrette

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    This article reports on one experimental case of interdisciplinary collaboration on a design and planning exercise across several scales – local through urban to regional – and sectors – private, public, scholarly, and interest groups. The case is a collaborative and interdisciplinary design charrette on sustainable urbanism for envisioning the future of the Greater Metropolitan Area of Florence in Italy. The experiment entailed the attempt to integrate complex urban conditions via the design charrette in order to create more healthy and sustainable cities. This collaborative work shows how conditions that are at times not addressed comprehensively nor holistically can be combined through doing applied research by design; where design is understood as a process of discovery and creation that results in synthesis. The article details the methodology applied, and provides an initial assessment on the process that the charrette employed. Moreover, it highlights some professional and policy implications of the effort. Finally, it provides a provisional assessment on learning outcomes and addresses opportunities to improve future exercises of this nature

    Climate adaptation in design education:applying a fourstep research by design strategy

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    The purpose of this paper is to discuss the insights gained by testing in a design studio a particular research-by-design strategy, focusing on the generation of innovative solutions for climate change adaptation. The strategy is based on the Design Thinking Process and has been applied in the climate adaptation design studio, which took place in 2022 at a Master of Architecture degree program in the Netherlands. The case study area was the Zernike university campus in Groningen, the Netherlands, which is situated in the verge between the city and the surrounding rural landscape, facing the urgent climate change challenges of the wider region, mainly floodings due to increased frequency of rainfalls and sea level rise. Furthermore, the area faces particular challenges, such as the increasing demand for serving additional needs, beyond the current educational and business related functions, such as (student) housing. Three indicative design research projects were selected to illustrate the tested research-by-design strategy, while systematic input has been collected from the participating students regarding the impact of this strategy on their design process. The results reveal that this strategy facilitates the iterative research-by-design process and hence offers a systematic approach to convert the threats of climate change into opportunities by unravelling the potentials of the study area, resulting in place-based, innovative and adaptive solutions

    Retail design: lighting as an atmospheric tool, creating experiences which influence consumers’ mood and behaviour in commercial spaces

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    Retail design is no new discipline, but a scientific approach is of rather recent date. Since atmosphere has been proven to have an influence on consumer’s behaviour from a marketing point of view, this Ph.D. focuses on the designers’ perspective. This paper addresses one aspect of atmosphere: lighting and its influence on consumers’ mood and buying behaviour. Following an introduction in the discipline of retail design, we discuss the notion of ‘atmosphere’ and its relationship to lighting. We also develop a theoretical framework as a first part of a three-part process: literature review, experiments and validation. This first part includes the development of hypotheses and research questions. We will summarise a long tradition of research into architectural physics and psychology in both retail and work environments. Additionally, we also attempt to describe the applied research category: research by design. The set-up of the first experiment, currently undertaken, is explained via its method (participants, instruments, procedure) with an analysis of the preliminary results. Furthermore, the second part - the experiments and a design - and the third part - the development of guidelines - are briefly described. Keywords: Retail Design; Lighting; Consumer Behaviour; Research By Design; Mood; Atmosphere</p

    Cataloging Research by Design: A Taxonomic Approach to Understanding Research Questions in Cataloging

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    This paper asserts that many research questions (RQs) in cataloging reflect design-based RQs, rather than traditional scientific ones. To support this idea, a review of existing discussions of RQs is presented to identify prominent types of RQs, including design-based RQs. RQ types are then classified into a taxonomic framework and compared with RQs from the Everyday Cataloger Concerns project, which aimed to identify important areas of research from the perspective of practicing catalogers. This comparative method demonstrates the ways in which the research areas identified by cataloging practitioners reflect design RQs—and therefore require design approaches and methods to answer them

    Reflection: research by design: design-based research and the higher degree research student

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    One of my first thoughts upon being asked to revisit this article (Kennedy-Clark, 2013) was to reflect upon how much research has been done on design-based research as a methodology. So, in this response, I will draw upon some of the main ideas that are coming from recent studies and consider this in the context of Higher Degree Research (HDR). When I was first introduced to design-based research, it was the methodological approach being used in a grant-funded research project at the Centre for Computer Supported Learning and Cognition (CoCo Lab) at the University of Sydney, Australia, where we were building an educational virtual world that was based on Harvard’s River City. At the time, most of the literature on design-based research was grounded firmly in the learning sciences and came from leading researchers in the field, such as Barab and Squire’s (2004) seminal text and from research groups such as the Design-Based Research Collective (2003)
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