40,056 research outputs found
Learning Tree-based Deep Model for Recommender Systems
Model-based methods for recommender systems have been studied extensively in
recent years. In systems with large corpus, however, the calculation cost for
the learnt model to predict all user-item preferences is tremendous, which
makes full corpus retrieval extremely difficult. To overcome the calculation
barriers, models such as matrix factorization resort to inner product form
(i.e., model user-item preference as the inner product of user, item latent
factors) and indexes to facilitate efficient approximate k-nearest neighbor
searches. However, it still remains challenging to incorporate more expressive
interaction forms between user and item features, e.g., interactions through
deep neural networks, because of the calculation cost.
In this paper, we focus on the problem of introducing arbitrary advanced
models to recommender systems with large corpus. We propose a novel tree-based
method which can provide logarithmic complexity w.r.t. corpus size even with
more expressive models such as deep neural networks. Our main idea is to
predict user interests from coarse to fine by traversing tree nodes in a
top-down fashion and making decisions for each user-node pair. We also show
that the tree structure can be jointly learnt towards better compatibility with
users' interest distribution and hence facilitate both training and prediction.
Experimental evaluations with two large-scale real-world datasets show that the
proposed method significantly outperforms traditional methods. Online A/B test
results in Taobao display advertising platform also demonstrate the
effectiveness of the proposed method in production environments.Comment: Accepted by KDD 201
Seven properties of self-organization in the human brain
The principle of self-organization has acquired a fundamental significance in the newly emerging field of computational philosophy. Self-organizing systems have been described in various domains in science and philosophy including physics, neuroscience, biology and medicine, ecology, and sociology. While system architecture and their general purpose may depend on domain-specific concepts and definitions, there are (at least) seven key properties of self-organization clearly identified in brain systems: 1) modular connectivity, 2) unsupervised learning, 3) adaptive ability, 4) functional resiliency, 5) functional plasticity, 6) from-local-to-global functional organization, and 7) dynamic system growth. These are defined here in the light of insight from neurobiology, cognitive neuroscience and Adaptive Resonance Theory (ART), and physics to show that self-organization achieves stability and functional plasticity while minimizing structural system complexity. A specific example informed by empirical research is discussed to illustrate how modularity, adaptive learning, and dynamic network growth enable stable yet plastic somatosensory representation for human grip force control. Implications for the design of âstrongâ artificial intelligence in robotics are brought forward
A haptic-enabled multimodal interface for the planning of hip arthroplasty
Multimodal environments help fuse a diverse range of sensory modalities, which is particularly important when integrating the complex data involved in surgical preoperative planning. The authors apply a multimodal interface for preoperative planning of hip arthroplasty with a user interface that integrates immersive stereo displays and haptic modalities. This article overviews this multimodal application framework and discusses the benefits of incorporating the haptic modality in this area
Real-time, interactive, visually updated simulator system for telepresence
Time delays and limited sensory feedback of remote telerobotic systems tend to disorient teleoperators and dramatically decrease the operator's performance. To remove the effects of time delays, key components were designed and developed of a prototype forward simulation subsystem, the Global-Local Environment Telerobotic Simulator (GLETS) that buffers the operator from the remote task. GLETS totally immerses an operator in a real-time, interactive, simulated, visually updated artificial environment of the remote telerobotic site. Using GLETS, the operator will, in effect, enter into a telerobotic virtual reality and can easily form a gestalt of the virtual 'local site' that matches the operator's normal interactions with the remote site. In addition to use in space based telerobotics, GLETS, due to its extendable architecture, can also be used in other teleoperational environments such as toxic material handling, construction, and undersea exploration
Exploration of Reaction Pathways and Chemical Transformation Networks
For the investigation of chemical reaction networks, the identification of
all relevant intermediates and elementary reactions is mandatory. Many
algorithmic approaches exist that perform explorations efficiently and
automatedly. These approaches differ in their application range, the level of
completeness of the exploration, as well as the amount of heuristics and human
intervention required. Here, we describe and compare the different approaches
based on these criteria. Future directions leveraging the strengths of chemical
heuristics, human interaction, and physical rigor are discussed.Comment: 48 pages, 4 figure
NodeTrix: Hybrid Representation for Analyzing Social Networks
The need to visualize large social networks is growing as hardware
capabilities make analyzing large networks feasible and many new data sets
become available. Unfortunately, the visualizations in existing systems do not
satisfactorily answer the basic dilemma of being readable both for the global
structure of the network and also for detailed analysis of local communities.
To address this problem, we present NodeTrix, a hybrid representation for
networks that combines the advantages of two traditional representations:
node-link diagrams are used to show the global structure of a network, while
arbitrary portions of the network can be shown as adjacency matrices to better
support the analysis of communities. A key contribution is a set of interaction
techniques. These allow analysts to create a NodeTrix visualization by dragging
selections from either a node-link or a matrix, flexibly manipulate the
NodeTrix representation to explore the dataset, and create meaningful summary
visualizations of their findings. Finally, we present a case study applying
NodeTrix to the analysis of the InfoVis 2004 coauthorship dataset to illustrate
the capabilities of NodeTrix as both an exploration tool and an effective means
of communicating results
A visual workspace for constructing hybrid MDS algorithms and coordinating multiple views
Data can be distinguished according to volume, variable types and distribution, and each of these characteristics imposes constraints upon the choice of applicable algorithms for their visualisation. This has led to an abundance of often disparate algorithmic techniques. Previous work has shown that a hybrid algorithmic approach can be successful in addressing the impact of data volume on the feasibility of multidimensional scaling (MDS). This paper presents a system and framework in which a user can easily explore algorithms as well as their hybrid conjunctions and the data flowing through them. Visual programming and a novel algorithmic architecture let the user semi-automatically define data flows and the co-ordination of multiple views of algorithmic and visualisation components. We propose that our approach has two main benefits: significant improvements in run times of MDS algorithms can be achieved, and intermediate views of the data and the visualisation program structure can provide greater insight and control over the visualisation process
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