444 research outputs found
AI for the Common Good?! Pitfalls, challenges, and Ethics Pen-Testing
Recently, many AI researchers and practitioners have embarked on research
visions that involve doing AI for "Good". This is part of a general drive
towards infusing AI research and practice with ethical thinking. One frequent
theme in current ethical guidelines is the requirement that AI be good for all,
or: contribute to the Common Good. But what is the Common Good, and is it
enough to want to be good? Via four lead questions, I will illustrate
challenges and pitfalls when determining, from an AI point of view, what the
Common Good is and how it can be enhanced by AI. The questions are: What is the
problem / What is a problem?, Who defines the problem?, What is the role of
knowledge?, and What are important side effects and dynamics? The illustration
will use an example from the domain of "AI for Social Good", more specifically
"Data Science for Social Good". Even if the importance of these questions may
be known at an abstract level, they do not get asked sufficiently in practice,
as shown by an exploratory study of 99 contributions to recent conferences in
the field. Turning these challenges and pitfalls into a positive
recommendation, as a conclusion I will draw on another characteristic of
computer-science thinking and practice to make these impediments visible and
attenuate them: "attacks" as a method for improving design. This results in the
proposal of ethics pen-testing as a method for helping AI designs to better
contribute to the Common Good.Comment: to appear in Paladyn. Journal of Behavioral Robotics; accepted on
27-10-201
Ontological Analysis For Description Logics Knowledge Base Debugging
International audienceFormal ontology provides axiomatizations of domain independent principles which, among other applications,can be used to identify modeling errors within a knowledge base. The Ontoclean methodology is probably the best-known illustration of this strategy, but its cost in terms of manual work is often considered dissuasive. This article investigates the applicability of such debugging strategies to Description Logics knowledge bases, showing that even a partial and shallow analysis rapidly performed with a top-level ontology can reveal the presence of violations of common sense, and that the bottleneck, if there is one, may instead reside in the resolution of the resulting inconsistency or incoherence
Imitative Follower Deception in Stackelberg Games
Information uncertainty is one of the major challenges facing applications of
game theory. In the context of Stackelberg games, various approaches have been
proposed to deal with the leader's incomplete knowledge about the follower's
payoffs, typically by gathering information from the leader's interaction with
the follower. Unfortunately, these approaches rely crucially on the assumption
that the follower will not strategically exploit this information asymmetry,
i.e., the follower behaves truthfully during the interaction according to their
actual payoffs. As we show in this paper, the follower may have strong
incentives to deceitfully imitate the behavior of a different follower type
and, in doing this, benefit significantly from inducing the leader into
choosing a highly suboptimal strategy. This raises a fundamental question: how
to design a leader strategy in the presence of a deceitful follower? To answer
this question, we put forward a basic model of Stackelberg games with
(imitative) follower deception and show that the leader is indeed able to
reduce the loss due to follower deception with carefully designed policies. We
then provide a systematic study of the problem of computing the optimal leader
policy and draw a relatively complete picture of the complexity landscape;
essentially matching positive and negative complexity results are provided for
natural variants of the model. Our intractability results are in sharp contrast
to the situation with no deception, where the leader's optimal strategy can be
computed in polynomial time, and thus illustrate the intrinsic difficulty of
handling follower deception. Through simulations we also examine the benefit of
considering follower deception in randomly generated games
Artificial Intelligence and eLearning 4.0: A New Paradigm in Higher Education
John Markoff (2006, para.2) was the first to coin the phrase Web 3.0 in The New York Times in 2006, with the notion the next evolution of the web would contain a layer “that can reason in human fashion.” With the emergence of Web 3.0 technology and the promise of impact on higher education, Web 3.0 will usher in a new age of artificial intelligence by increasing access to a global database of intelligence. Bill Mark, former VP of Siri note, “We’re moving to a world where the technology does a better job of understanding higher level intent and completes the entire task for us” (Temple, 2010, para. 14). This poster provides a quick overview of the developments from Web 1.0 to Web 3.0, the progression of artificial intelligences, as well as possible advances as we move into the era of eLearning 4.0.https://fuse.franklin.edu/ss2014/1032/thumbnail.jp
Guilt for Non-Humans
info:eu-repo/semantics/publishe
AI literacy in K‑12: a systematic literature review
The successful irruption of AI-based technology in our daily lives has led to a growing educational, social, and political
interest in training citizens in AI. Education systems now need to train students at the K-12 level to live in a society
where they must interact with AI. Thus, AI literacy is a pedagogical and cognitive challenge at the K-12 level. This
study aimed to understand how AI is being integrated into K-12 education worldwide. We conducted a search process
following the systematic literature review method using Scopus. 179 documents were reviewed, and two broad
groups of AI literacy approaches were identified, namely learning experience and theoretical perspective. The first
group covered experiences in learning technical, conceptual and applied skills in a particular domain of interest. The
second group revealed that significant efforts are being made to design models that frame AI literacy proposals. There
were hardly any experiences that assessed whether students understood AI concepts after the learning experience.
Little attention has been paid to the undesirable consequences of an indiscriminate and insufficiently thought-out
application of AI. A competency framework is required to guide the didactic proposals designed by educational
institutions and define a curriculum reflecting the sequence and academic continuity, which should be modular, personalized
and adjusted to the conditions of the schools. Finally, AI literacy can be leveraged to enhance the learning
of disciplinary core subjects by integrating AI into the teaching process of those subjects, provided the curriculum is
co-designed with teachersThis work has partially been funded by the Spanish Ministry of Science, Innovation and Universities (PID2021-123152OB-C21), and the ConsellerĂa de EducaciĂłn, Universidade e FormaciĂłn Profesional (accreditation 2019–2022 ED431C2022/19 and reference competitive group, ED431G2019/04) and the European Regional Development Fund (ERDF), which acknowledges the CiTIUS— Centro Singular de InvestigaciĂłn en TecnoloxĂas Intelixentes da Universidade de Santiago de Compostela as a Research Center of the Galician University
System. This work also received support from the Educational Knowledge Transfer (EKT), the Erasmus + project (reference number 612414-EPP-1-2019-1- ES-EPPKA2-KA) and the Knowledge Alliances call (Call EAC/A03/2018)S
Learning Semantic Text Similarity to rank Hypernyms of Financial Terms
Over the years, there has been a paradigm shift in how users access financial
services. With the advancement of digitalization more users have been
preferring the online mode of performing financial activities. This has led to
the generation of a huge volume of financial content. Most investors prefer to
go through these contents before making decisions. Every industry has terms
that are specific to the domain it operates in. Banking and Financial Services
are not an exception to this. In order to fully comprehend these contents, one
needs to have a thorough understanding of the financial terms. Getting a basic
idea about a term becomes easy when it is explained with the help of the broad
category to which it belongs. This broad category is referred to as hypernym.
For example, "bond" is a hypernym of the financial term "alternative
debenture". In this paper, we propose a system capable of extracting and
ranking hypernyms for a given financial term. The system has been trained with
financial text corpora obtained from various sources like DBpedia [4],
Investopedia, Financial Industry Business Ontology (FIBO), prospectus and so
on. Embeddings of these terms have been extracted using FinBERT [3], FinISH [1]
and fine-tuned using SentenceBERT [54]. A novel approach has been used to
augment the training set with negative samples. It uses the hierarchy present
in FIBO. Finally, we benchmark the system performance with that of the existing
ones. We establish that it performs better than the existing ones and is also
scalable.Comment: Our code base:
https://github.com/sohomghosh/FinSim_Financial_Hypernym_detectio
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