277 research outputs found

    Rectification from Radially-Distorted Scales

    Full text link
    This paper introduces the first minimal solvers that jointly estimate lens distortion and affine rectification from repetitions of rigidly transformed coplanar local features. The proposed solvers incorporate lens distortion into the camera model and extend accurate rectification to wide-angle images that contain nearly any type of coplanar repeated content. We demonstrate a principled approach to generating stable minimal solvers by the Grobner basis method, which is accomplished by sampling feasible monomial bases to maximize numerical stability. Synthetic and real-image experiments confirm that the solvers give accurate rectifications from noisy measurements when used in a RANSAC-based estimator. The proposed solvers demonstrate superior robustness to noise compared to the state-of-the-art. The solvers work on scenes without straight lines and, in general, relax the strong assumptions on scene content made by the state-of-the-art. Accurate rectifications on imagery that was taken with narrow focal length to near fish-eye lenses demonstrate the wide applicability of the proposed method. The method is fully automated, and the code is publicly available at https://github.com/prittjam/repeats.Comment: pre-prin

    Unit Circle Roots Based Sensor Array Signal Processing

    Get PDF
    As technology continues to rapidly evolve, the presence of sensor arrays and the algorithms processing the data they generate take an ever-increasing role in modern human life. From remote sensing to wireless communications, the importance of sensor signal processing cannot be understated. Capon\u27s pioneering work on minimum variance distortionless response (MVDR) beamforming forms the basis of many modern sensor array signal processing (SASP) algorithms. In 2004, Steinhardt and Guerci proved that the roots of the polynomial corresponding to the optimal MVDR beamformer must lie on the unit circle, but this result was limited to only the MVDR. This dissertation contains a new proof of the unit circle roots property which generalizes to other SASP algorithms. Motivated by this result, a unit circle roots constrained (UCRC) framework for SASP is established and includes MVDR as well as single-input single-output (SISO) and distributed multiple-input multiple-output (MIMO) radar moving target detection. Through extensive simulation examples, it will be shown that the UCRC-based SASP algorithms achieve higher output gains and detection probabilities than their non-UCRC counterparts. Additional robustness to signal contamination and limited secondary data will be shown for the UCRC-based beamforming and target detection applications, respectively

    THE ROLE OF TEXTURE IN INDOOR SCENE RECOGNITION

    Get PDF
    Ph.DDOCTOR OF PHILOSOPH

    Perspective Plane Program Induction from a Single Image

    Full text link
    We study the inverse graphics problem of inferring a holistic representation for natural images. Given an input image, our goal is to induce a neuro-symbolic, program-like representation that jointly models camera poses, object locations, and global scene structures. Such high-level, holistic scene representations further facilitate low-level image manipulation tasks such as inpainting. We formulate this problem as jointly finding the camera pose and scene structure that best describe the input image. The benefits of such joint inference are two-fold: scene regularity serves as a new cue for perspective correction, and in turn, correct perspective correction leads to a simplified scene structure, similar to how the correct shape leads to the most regular texture in shape from texture. Our proposed framework, Perspective Plane Program Induction (P3I), combines search-based and gradient-based algorithms to efficiently solve the problem. P3I outperforms a set of baselines on a collection of Internet images, across tasks including camera pose estimation, global structure inference, and down-stream image manipulation tasks.Comment: CVPR 2020. First two authors contributed equally. Project page: http://p3i.csail.mit.edu

    Visual Prototyping of Cloth

    Get PDF
    Realistic visualization of cloth has many applications in computer graphics. An ongoing research problem is how to best represent and capture appearance models of cloth, especially when considering computer aided design of cloth. Previous methods can be used to produce highly realistic images, however, possibilities for cloth-editing are either restricted or require the measurement of large material databases to capture all variations of cloth samples. We propose a pipeline for designing the appearance of cloth directly based on those elements that can be changed within the production process. These are optical properties of fibers, geometrical properties of yarns and compositional elements such as weave patterns. We introduce a geometric yarn model, integrating state-of-the-art textile research. We further present an approach to reverse engineer cloth and estimate parameters for a procedural cloth model from single images. This includes the automatic estimation of yarn paths, yarn widths, their variation and a weave pattern. We demonstrate that we are able to match the appearance of original cloth samples in an input photograph for several examples. Parameters of our model are fully editable, enabling intuitive appearance design. Unfortunately, such explicit fiber-based models can only be used to render small cloth samples, due to large storage requirements. Recently, bidirectional texture functions (BTFs) have become popular for efficient photo-realistic rendering of materials. We present a rendering approach combining the strength of a procedural model of micro-geometry with the efficiency of BTFs. We propose a method for the computation of synthetic BTFs using Monte Carlo path tracing of micro-geometry. We observe that BTFs usually consist of many similar apparent bidirectional reflectance distribution functions (ABRDFs). By exploiting structural self-similarity, we can reduce rendering times by one order of magnitude. This is done in a process we call non-local image reconstruction, which has been inspired by non-local means filtering. Our results indicate that synthesizing BTFs is highly practical and may currently only take a few minutes for small BTFs. We finally propose a novel and general approach to physically accurate rendering of large cloth samples. By using a statistical volumetric model, approximating the distribution of yarn fibers, a prohibitively costly, explicit geometric representation is avoided. As a result, accurate rendering of even large pieces of fabrics becomes practical without sacrificing much generality compared to fiber-based techniques
    corecore