262 research outputs found

    Approximate Graph Coloring by Semidefinite Programming

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    We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on nn vertices with min O(Delta^{1/3} log^{1/2} Delta log n), O(n^{1/4} log^{1/2} n) colors where Delta is the maximum degree of any vertex. Besides giving the best known approximation ratio in terms of n, this marks the first non-trivial approximation result as a function of the maximum degree Delta. This result can be generalized to k-colorable graphs to obtain a coloring using min O(Delta^{1-2/k} log^{1/2} Delta log n), O(n^{1-3/(k+1)} log^{1/2} n) colors. Our results are inspired by the recent work of Goemans and Williamson who used an algorithm for semidefinite optimization problems, which generalize linear programs, to obtain improved approximations for the MAX CUT and MAX 2-SAT problems. An intriguing outcome of our work is a duality relationship established between the value of the optimum solution to our semidefinite program and the Lovasz theta-function. We show lower bounds on the gap between the optimum solution of our semidefinite program and the actual chromatic number; by duality this also demonstrates interesting new facts about the theta-function

    Approximate Hypergraph Coloring under Low-discrepancy and Related Promises

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    A hypergraph is said to be χ\chi-colorable if its vertices can be colored with χ\chi colors so that no hyperedge is monochromatic. 22-colorability is a fundamental property (called Property B) of hypergraphs and is extensively studied in combinatorics. Algorithmically, however, given a 22-colorable kk-uniform hypergraph, it is NP-hard to find a 22-coloring miscoloring fewer than a fraction 2k+12^{-k+1} of hyperedges (which is achieved by a random 22-coloring), and the best algorithms to color the hypergraph properly require n11/k\approx n^{1-1/k} colors, approaching the trivial bound of nn as kk increases. In this work, we study the complexity of approximate hypergraph coloring, for both the maximization (finding a 22-coloring with fewest miscolored edges) and minimization (finding a proper coloring using fewest number of colors) versions, when the input hypergraph is promised to have the following stronger properties than 22-colorability: (A) Low-discrepancy: If the hypergraph has discrepancy k\ell \ll \sqrt{k}, we give an algorithm to color the it with nO(2/k)\approx n^{O(\ell^2/k)} colors. However, for the maximization version, we prove NP-hardness of finding a 22-coloring miscoloring a smaller than 2O(k)2^{-O(k)} (resp. kO(k)k^{-O(k)}) fraction of the hyperedges when =O(logk)\ell = O(\log k) (resp. =2\ell=2). Assuming the UGC, we improve the latter hardness factor to 2O(k)2^{-O(k)} for almost discrepancy-11 hypergraphs. (B) Rainbow colorability: If the hypergraph has a (k)(k-\ell)-coloring such that each hyperedge is polychromatic with all these colors, we give a 22-coloring algorithm that miscolors at most kΩ(k)k^{-\Omega(k)} of the hyperedges when k\ell \ll \sqrt{k}, and complement this with a matching UG hardness result showing that when =k\ell =\sqrt{k}, it is hard to even beat the 2k+12^{-k+1} bound achieved by a random coloring.Comment: Approx 201

    Rounding Sum-of-Squares Relaxations

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    We present a general approach to rounding semidefinite programming relaxations obtained by the Sum-of-Squares method (Lasserre hierarchy). Our approach is based on using the connection between these relaxations and the Sum-of-Squares proof system to transform a *combining algorithm* -- an algorithm that maps a distribution over solutions into a (possibly weaker) solution -- into a *rounding algorithm* that maps a solution of the relaxation to a solution of the original problem. Using this approach, we obtain algorithms that yield improved results for natural variants of three well-known problems: 1) We give a quasipolynomial-time algorithm that approximates the maximum of a low degree multivariate polynomial with non-negative coefficients over the Euclidean unit sphere. Beyond being of interest in its own right, this is related to an open question in quantum information theory, and our techniques have already led to improved results in this area (Brand\~{a}o and Harrow, STOC '13). 2) We give a polynomial-time algorithm that, given a d dimensional subspace of R^n that (almost) contains the characteristic function of a set of size n/k, finds a vector vv in the subspace satisfying v44>c(k/d1/3)v22|v|_4^4 > c(k/d^{1/3}) |v|_2^2, where vp=(Eivip)1/p|v|_p = (E_i v_i^p)^{1/p}. Aside from being a natural relaxation, this is also motivated by a connection to the Small Set Expansion problem shown by Barak et al. (STOC 2012) and our results yield a certain improvement for that problem. 3) We use this notion of L_4 vs. L_2 sparsity to obtain a polynomial-time algorithm with substantially improved guarantees for recovering a planted μ\mu-sparse vector v in a random d-dimensional subspace of R^n. If v has mu n nonzero coordinates, we can recover it with high probability whenever μ<O(min(1,n/d2))\mu < O(\min(1,n/d^2)), improving for d<n2/3d < n^{2/3} prior methods which intrinsically required μ<O(1/(d))\mu < O(1/\sqrt(d))

    Multireference Alignment using Semidefinite Programming

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    The multireference alignment problem consists of estimating a signal from multiple noisy shifted observations. Inspired by existing Unique-Games approximation algorithms, we provide a semidefinite program (SDP) based relaxation which approximates the maximum likelihood estimator (MLE) for the multireference alignment problem. Although we show that the MLE problem is Unique-Games hard to approximate within any constant, we observe that our poly-time approximation algorithm for the MLE appears to perform quite well in typical instances, outperforming existing methods. In an attempt to explain this behavior we provide stability guarantees for our SDP under a random noise model on the observations. This case is more challenging to analyze than traditional semi-random instances of Unique-Games: the noise model is on vertices of a graph and translates into dependent noise on the edges. Interestingly, we show that if certain positivity constraints in the SDP are dropped, its solution becomes equivalent to performing phase correlation, a popular method used for pairwise alignment in imaging applications. Finally, we show how symmetry reduction techniques from matrix representation theory can simplify the analysis and computation of the SDP, greatly decreasing its computational cost

    Planted Models for the Densest k-Subgraph Problem

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    Given an undirected graph G, the Densest k-subgraph problem (DkS) asks to compute a set S ? V of cardinality |S| ? k such that the weight of edges inside S is maximized. This is a fundamental NP-hard problem whose approximability, inspite of many decades of research, is yet to be settled. The current best known approximation algorithm due to Bhaskara et al. (2010) computes a ?(n^{1/4 + ?}) approximation in time n^{?(1/?)}, for any ? > 0. We ask what are some "easier" instances of this problem? We propose some natural semi-random models of instances with a planted dense subgraph, and study approximation algorithms for computing the densest subgraph in them. These models are inspired by the semi-random models of instances studied for various other graph problems such as the independent set problem, graph partitioning problems etc. For a large range of parameters of these models, we get significantly better approximation factors for the Densest k-subgraph problem. Moreover, our algorithm recovers a large part of the planted solution

    Approximating CSPs with Outliers

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    The power of sum-of-squares for detecting hidden structures

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    We study planted problems---finding hidden structures in random noisy inputs---through the lens of the sum-of-squares semidefinite programming hierarchy (SoS). This family of powerful semidefinite programs has recently yielded many new algorithms for planted problems, often achieving the best known polynomial-time guarantees in terms of accuracy of recovered solutions and robustness to noise. One theme in recent work is the design of spectral algorithms which match the guarantees of SoS algorithms for planted problems. Classical spectral algorithms are often unable to accomplish this: the twist in these new spectral algorithms is the use of spectral structure of matrices whose entries are low-degree polynomials of the input variables. We prove that for a wide class of planted problems, including refuting random constraint satisfaction problems, tensor and sparse PCA, densest-k-subgraph, community detection in stochastic block models, planted clique, and others, eigenvalues of degree-d matrix polynomials are as powerful as SoS semidefinite programs of roughly degree d. For such problems it is therefore always possible to match the guarantees of SoS without solving a large semidefinite program. Using related ideas on SoS algorithms and low-degree matrix polynomials (and inspired by recent work on SoS and the planted clique problem by Barak et al.), we prove new nearly-tight SoS lower bounds for the tensor and sparse principal component analysis problems. Our lower bounds for sparse principal component analysis are the first to suggest that going beyond existing algorithms for this problem may require sub-exponential time

    Linear Index Coding via Semidefinite Programming

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    In the index coding problem, introduced by Birk and Kol (INFOCOM, 1998), the goal is to broadcast an n bit word to n receivers (one bit per receiver), where the receivers have side information represented by a graph G. The objective is to minimize the length of a codeword sent to all receivers which allows each receiver to learn its bit. For linear index coding, the minimum possible length is known to be equal to a graph parameter called minrank (Bar-Yossef et al., FOCS, 2006). We show a polynomial time algorithm that, given an n vertex graph G with minrank k, finds a linear index code for G of length O~(nf(k))\widetilde{O}(n^{f(k)}), where f(k) depends only on k. For example, for k=3 we obtain f(3) ~ 0.2574. Our algorithm employs a semidefinite program (SDP) introduced by Karger, Motwani and Sudan (J. ACM, 1998) for graph coloring and its refined analysis due to Arora, Chlamtac and Charikar (STOC, 2006). Since the SDP we use is not a relaxation of the minimization problem we consider, a crucial component of our analysis is an upper bound on the objective value of the SDP in terms of the minrank. At the heart of our analysis lies a combinatorial result which may be of independent interest. Namely, we show an exact expression for the maximum possible value of the Lovasz theta-function of a graph with minrank k. This yields a tight gap between two classical upper bounds on the Shannon capacity of a graph.Comment: 24 page
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