5 research outputs found

    Face recognition in 2D and 2.5D using ridgelets and photometric stereo

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    A new technique for face recognition - Ridgefaces - is presented. The method combines the well-known Fisherface method with the ridgelet transform and high-speed Photometric Stereo (PS). The paper first derives ridgelet projections for 2D/2.5D face images before the Fisherface approach is used to reduce the dimensionality and increase the spread of the resulting feature vectors. The ridgelet transform is attractive because it is efficient at extracting highly discriminating low-frequency directional features. Best recognition is obtained when Ridgefaces is performed on surface normals acquired from PS, although good results are also found using standard 2D images and PS-derived albedo maps. © 2012 Elsevier Ltd. All rights reserved

    Innovative local texture descriptors with application to eye detection

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    Local Binary Patterns (LBP), which is one of the well-known texture descriptors, has broad applications in pattern recognition and computer vision. The attractive properties of LBP are its tolerance to illumination variations and its computational simplicity. However, LBP only compares a pixel with those in its own neighborhood and encodes little information about the relationship of the local texture with the features. This dissertation introduces a new Feature Local Binary Patterns (FLBP) texture descriptor that can compare a pixel with those in its own neighborhood as well as in other neighborhoods and encodes the information of both local texture and features. The features encoded in FLBP are broadly defined, such as edges, Gabor wavelet features, and color features. Specifically, a binary image is first derived by extracting feature pixels from a given image, and then a distance vector field is obtained by computing the distance vector between each pixel and its nearest feature pixel defined in the binary image. Based on the distance vector field and the FLBP parameters, the FLBP representation of the given image is derived. The feasibility of the proposed FLBP is demonstrated on eye detection using the BioID and the FERET databases. Experimental results show that the FLBP method significantly improves upon the LBP method in terms of both the eye detection rate and the eye center localization accuracy. As LBP is sensitive to noise especially in near-uniform image regions, Local Ternary Patterns (LTP) was proposed to address this problem by extending LBP to three-valued codes. However, further research reveals that both LTP and LBP achieve similar results for face and facial expression recognition, while LTP has a higher computational cost than LBP. To improve upon LTP, this dissertation introduces another new local texture descriptor: Local Quaternary Patterns (LQP) and its extension, Feature Local Quaternary Patterns (FLQP). LQP encodes four relationships of local texture, and therefore, it includes more information of local texture than the LBP and the LTP. FLQP, which encodes both local and feature information, is expected to perform even better than LQP for texture description and pattern analysis. The LQP and FLQP are applied to eye detection on the BioID database. Experimental results show that both FLQP and LQP achieve better eye detection performance than FLTP, LTP, FLBP and LBP. The FLQP method achieves the highest eye detection rate

    RegionBoost Learning for 2D+3D based Face Recognition

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    This paper describes an improved boosting algorithm, named RegionBoost, and its application in developing a fast and robust invariant Local Binary Pattern histogram based face recognition system. We propose to use a multi-classifier where each classifier, an AdaBoost of feed-forward back-propagation network, is trained using a single Sub-Window of the whole image, the classifiers are finally combined using the \u201cSum Rule\u201d. Only the best matchers, selected by running the Sequential Forward Floating Selection (SFFS), are exploited in the fusion step. In our opinion our method (based on local AdaBoost) partially solves the problem of redundancy among global AdaBoost selected features, with a manageable computational requirement. Finally, we propose a systematic framework for fusing 2D and 3D face recognition sytems

    RegionBoost Learning for 2D+3D based Face Recognition

    No full text
    This paper describes an improved boosting algorithm, named RegionBoost, and its application in developing a fast and robust invariant Local Binary Pattern histogram basedfacerecognition system. We propose to use a multi-classifier where each classifier, an AdaBoost of feed-forward back-propagation network, is trained using a single Sub-Window of the whole image, the classifiers are finally combined using the \u201cSum Rule\u201d. Only the best matchers, selected by running the Sequential Forward Floating Selection (SFFS), are exploited in the fusion step. In our opinion our method (based on local AdaBoost) partially solves the problem of redundancy among global AdaBoost selected features, with a manageable computational requirement
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