43,084 research outputs found
Rate-Accuracy Trade-Off In Video Classification With Deep Convolutional Neural Networks
Advanced video classification systems decode video frames to derive the
necessary texture and motion representations for ingestion and analysis by
spatio-temporal deep convolutional neural networks (CNNs). However, when
considering visual Internet-of-Things applications, surveillance systems and
semantic crawlers of large video repositories, the video capture and the
CNN-based semantic analysis parts do not tend to be co-located. This
necessitates the transport of compressed video over networks and incurs
significant overhead in bandwidth and energy consumption, thereby significantly
undermining the deployment potential of such systems. In this paper, we
investigate the trade-off between the encoding bitrate and the achievable
accuracy of CNN-based video classification models that directly ingest
AVC/H.264 and HEVC encoded videos. Instead of retaining entire compressed video
bitstreams and applying complex optical flow calculations prior to CNN
processing, we only retain motion vector and select texture information at
significantly-reduced bitrates and apply no additional processing prior to CNN
ingestion. Based on three CNN architectures and two action recognition
datasets, we achieve 11%-94% saving in bitrate with marginal effect on
classification accuracy. A model-based selection between multiple CNNs
increases these savings further, to the point where, if up to 7% loss of
accuracy can be tolerated, video classification can take place with as little
as 3 kbps for the transport of the required compressed video information to the
system implementing the CNN models
Reducing the complexity of a multiview H.264/AVC and HEVC hybrid architecture
With the advent of 3D displays, an efficient encoder is required to compress the video information needed by them. Moreover, for gradual market acceptance of this new technology, it is advisable to offer backward compatibility with existing devices. Thus, a multiview H.264/Advance Video Coding (AVC) and High Efficiency Video Coding (HEVC) hybrid architecture was proposed in the standardization process of HEVC. However, it requires long encoding times due to the use of HEVC. With the aim of tackling this problem, this paper presents an algorithm that reduces the complexity of this hybrid architecture by reducing the encoding complexity of the HEVC views. By using Na < ve-Bayes classifiers, the proposed technique exploits the information gathered in the encoding of the H.264/AVC view to make decisions on the splitting of coding units in HEVC side views. Given the novelty of the proposal, the only similar work found in the literature is an unoptimized version of the algorithm presented here. Experimental results show that the proposed algorithm can achieve a good tradeoff between coding efficiency and complexity
Constructing a no-reference H.264/AVC bitstream-based video quality metric using genetic programming-based symbolic regression
In order to ensure optimal quality of experience toward end users during video streaming, automatic video quality assessment becomes an important field-of-interest to video service providers. Objective video quality metrics try to estimate perceived quality with high accuracy and in an automated manner. In traditional approaches, these metrics model the complex properties of the human visual system. More recently, however, it has been shown that machine learning approaches can also yield competitive results. In this paper, we present a novel no-reference bitstream-based objective video quality metric that is constructed by genetic programming-based symbolic regression. A key benefit of this approach is that it calculates reliable white-box models that allow us to determine the importance of the parameters. Additionally, these models can provide human insight into the underlying principles of subjective video quality assessment. Numerical results show that perceived quality can be modeled with high accuracy using only parameters extracted from the received video bitstream
No-reference bitstream-based visual quality impairment detection for high definition H.264/AVC encoded video sequences
Ensuring and maintaining adequate Quality of Experience towards end-users are key objectives for video service providers, not only for increasing customer satisfaction but also as service differentiator. However, in the case of High Definition video streaming over IP-based networks, network impairments such as packet loss can severely degrade the perceived visual quality. Several standard organizations have established a minimum set of performance objectives which should be achieved for obtaining satisfactory quality. Therefore, video service providers should continuously monitor the network and the quality of the received video streams in order to detect visual degradations. Objective video quality metrics enable automatic measurement of perceived quality. Unfortunately, the most reliable metrics require access to both the original and the received video streams which makes them inappropriate for real-time monitoring. In this article, we present a novel no-reference bitstream-based visual quality impairment detector which enables real-time detection of visual degradations caused by network impairments. By only incorporating information extracted from the encoded bitstream, network impairments are classified as visible or invisible to the end-user. Our results show that impairment visibility can be classified with a high accuracy which enables real-time validation of the existing performance objectives
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Parallel data compression
Data compression schemes remove data redundancy in communicated and stored data and increase the effective capacities of communication and storage devices. Parallel algorithms and implementations for textual data compression are surveyed. Related concepts from parallel computation and information theory are briefly discussed. Static and dynamic methods for codeword construction and transmission on various models of parallel computation are described. Included are parallel methods which boost system speed by coding data concurrently, and approaches which employ multiple compression techniques to improve compression ratios. Theoretical and empirical comparisons are reported and areas for future research are suggested
A framework for realistic 3D tele-immersion
Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are not in close proximity. Analogous to how talking on the telephone does not replicate the experi- ence of talking in person. Several causes for these differences have been identified and we propose inspiring and innova- tive solutions to these hurdles in attempt to provide a more realistic, believable and engaging online conversational expe- rience. We present the distributed and scalable framework REVERIE that provides a balanced mix of these solutions. Applications build on top of the REVERIE framework will be able to provide interactive, immersive, photo-realistic ex- periences to a multitude of users that for them will feel much more similar to having face to face meetings than the expe- rience offered by conventional teleconferencing systems
Binary Patterns Encoded Convolutional Neural Networks for Texture Recognition and Remote Sensing Scene Classification
Designing discriminative powerful texture features robust to realistic
imaging conditions is a challenging computer vision problem with many
applications, including material recognition and analysis of satellite or
aerial imagery. In the past, most texture description approaches were based on
dense orderless statistical distribution of local features. However, most
recent approaches to texture recognition and remote sensing scene
classification are based on Convolutional Neural Networks (CNNs). The d facto
practice when learning these CNN models is to use RGB patches as input with
training performed on large amounts of labeled data (ImageNet). In this paper,
we show that Binary Patterns encoded CNN models, codenamed TEX-Nets, trained
using mapped coded images with explicit texture information provide
complementary information to the standard RGB deep models. Additionally, two
deep architectures, namely early and late fusion, are investigated to combine
the texture and color information. To the best of our knowledge, we are the
first to investigate Binary Patterns encoded CNNs and different deep network
fusion architectures for texture recognition and remote sensing scene
classification. We perform comprehensive experiments on four texture
recognition datasets and four remote sensing scene classification benchmarks:
UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with
7 categories and the recently introduced large scale aerial image dataset (AID)
with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary
information to standard RGB deep model of the same network architecture. Our
late fusion TEX-Net architecture always improves the overall performance
compared to the standard RGB network on both recognition problems. Our final
combination outperforms the state-of-the-art without employing fine-tuning or
ensemble of RGB network architectures.Comment: To appear in ISPRS Journal of Photogrammetry and Remote Sensin
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