2,376 research outputs found
Design, analysis, and control of a cable-driven parallel platform with a pneumatic muscle active support
Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The neck is an important part of the body that connects the head to the torso, supporting the weight and generating the movement of the head. In this paper, a cable-driven parallel platform with a pneumatic muscle active support (CPPPMS) is presented for imitating human necks, where cable actuators imitate neck muscles and a pneumatic muscle actuator imitates spinal muscles, respectively. Analyzing the stiffness of the mechanism is carried out based on screw theory, and this mechanism is optimized according to the stiffness characteristics. While taking the dynamics of the pneumatic muscle active support into consideration as well as the cable dynamics and the dynamics of the Up-platform, a dynamic modeling approach to the CPPPMS is established. In order to overcome the flexibility and uncertainties amid the dynamic model, a sliding mode controller is investigated for trajectory tracking, and the stability of the control system is verified by a Lyapunov function. Moreover, a PD controller is proposed for a comparative study. The results of the simulation indicate that the sliding mode controller is more effective than the PD controller for the CPPPMS, and the CPPPMS provides feasible performances for operations under the sliding mode control
Design methodology of an active back-support exoskeleton with adaptable backbone-based kinematics
Abstract Manual labor is still strongly present in many industrial contexts (such as aerospace industry). Such operations commonly involve onerous tasks requiring to work in non-ergonomic conditions and to manipulate heavy parts. As a result, work-related musculoskeletal disorders are a major problem to tackle in workplace. In particular, back is one of the most affected regions. To solve such issue, many efforts have been made in the design and control of exoskeleton devices, relieving the human from the task load. Besides upper limbs and lower limbs exoskeletons, back-support exoskeletons have been also investigated, proposing both passive and active solutions. While passive solutions cannot empower the human's capabilities, common active devices are rigid, without the possibility to track the human's spine kinematics while executing the task. The here proposed paper describes a methodology to design an active back-support exoskeleton with backbone-based kinematics. On the basis of the (easily implementable) scissor hinge mechanism, a one-degree of freedom device has been designed. In particular, the resulting device allows tracking the motion of a reference vertebra, i.e., the vertebrae in the correspondence of the connection between the scissor hinge mechanism and the back of the operator. Therefore, the proposed device is capable to adapt to the human posture, guaranteeing the support while relieving the person from the task load. In addition, the proposed mechanism can be easily optimized and realized for different subjects, involving a subject-based design procedure, making possible to adapt its kinematics to track the spine motion of the specific user. A prototype of the proposed device has been 3D-printed to show the achieved kinematics. Preliminary tests for discomfort evaluation show the potential of the proposed methodology, foreseeing extensive subjects-based optimization, realization and testing of the device
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A novel robotic platform to assist, train, and study head-neck movement
Moving the head-neck freely is an everyday task that a healthy person takes for granted. Such a simple movement, however, may be very challenging for individuals with neurological disorders such as amyotrophic lateral sclerosis. These individuals often do not have enough neck muscle strength to stabilize the head at the upright neutral or to move it in a controlled manner. Static braces are commonly prescribed to these patients. However, these braces often fix the head at a single configuration, which makes them uncomfortable to wear for an extended period of time.
In this thesis, a robotic neck brace is developed. It accommodates three rotations and covers roughly 70% range of motion of the head-neck of a typical able-bodied adult. The hardware is lightweight (1.5 kilogram) and wearable, with a pair of pads and a soft band attached to the shoulders and the forehead, respectively. A parallel mechanism connecting the shoulder pads and the headband was designed to meet the empirical human movement data. This design choice is novel where the parasitic motion (translation of the head) was parameterized and optimized to address misalignment between the robot and the user's head.
A user can control this neck brace to assist intended head-neck movement through input devices, including hand-held joysticks, keyboards, and eye-trackers. This provides a potential solution to remediate head drop. Additionally, this robotic brace is developed into a versatile platform to train and study head-neck movements. The robot was designed to be highly transparent to the user and features different force controllers. Therefore, it can be used to assess the free movement of the head-neck and mimic different interactions between a therapist and a patient. The modalities of this neck brace have been validated with different users. To the best of our knowledge, this robotic neck brace is the first in the literature to assist, train, and study head-neck movements
A Mosquito Pick-and-Place System for PfSPZ-based Malaria Vaccine Production
The treatment of malaria is a global health challenge that stands to benefit
from the widespread introduction of a vaccine for the disease. A method has
been developed to create a live organism vaccine using the sporozoites (SPZ) of
the parasite Plasmodium falciparum (Pf), which are concentrated in the salivary
glands of infected mosquitoes. Current manual dissection methods to obtain
these PfSPZ are not optimally efficient for large-scale vaccine production. We
propose an improved dissection procedure and a mechanical fixture that
increases the rate of mosquito dissection and helps to deskill this stage of
the production process. We further demonstrate the automation of a key step in
this production process, the picking and placing of mosquitoes from a staging
apparatus into a dissection assembly. This unit test of a robotic mosquito
pick-and-place system is performed using a custom-designed micro-gripper
attached to a four degree of freedom (4-DOF) robot under the guidance of a
computer vision system. Mosquitoes are autonomously grasped and pulled to a
pair of notched dissection blades to remove the head of the mosquito, allowing
access to the salivary glands. Placement into these blades is adapted based on
output from computer vision to accommodate for the unique anatomy and
orientation of each grasped mosquito. In this pilot test of the system on 50
mosquitoes, we demonstrate a 100% grasping accuracy and a 90% accuracy in
placing the mosquito with its neck within the blade notches such that the head
can be removed. This is a promising result for this difficult and non-standard
pick-and-place task.Comment: 12 pages, 11 figures, Manuscript submitted for Special Issue of IEEE
CASE 2019 for IEEE T-AS
Human-friendly robotic manipulators: safety and performance issues in controller design
Recent advances in robotics have spurred its adoption into new application areas such as medical, rescue, transportation, logistics, personal care and entertainment. In the personal care domain, robots are expected to operate in human-present environments and provide non-critical assistance. Successful and flourishing deployment of such robots present different opportunities as well as challenges. Under a national research project, Bobbie, this dissertation analyzes challenges associated with these robots and proposes solutions for identified problems. The thesis begins by highlighting the important safety concern and presenting a comprehensive overview of safety issues in a typical domestic robot system. By using functional safety concept, the overall safety of the complex robotic system was analyzed through subsystem level safety issues. Safety regions in the world model of the perception subsystem, dependable understanding of the unstructured environment via fusion of sensory subsystems, lightweight and compliant design of mechanical components, passivity based control system and quantitative metrics used to assert safety are some important points discussed in the safety review. The main research focus of this work is on controller design of robotic manipulators against two conflicting requirements: motion performance and safety. Human-friendly manipulators used on domestic robots exhibit a lightweight design and demand a stable operation with a compliant behavior injected via a passivity based impedance controller. Effective motion based manipulation using such a controller requires a highly stiff behavior while important safety requirements are achieved with compliant behaviors. On the basis of this intuitive observation, this research identifies suitable metrics to identify the appropriate impedance for a given performance and safety requirement. This thesis also introduces a domestic robot design that adopts a modular design approach to minimize complexity, cost and development time. On the basis of functional modularity concept where each module has a unique functional contribution in the system, the robot “Bobbie-UT‿ is built as an interconnection of interchangeable mobile platform, torso, robotic arm and humanoid head components. Implementation of necessary functional and safety requirements, design of interfaces and development of suitable software architecture are also discussed with the design
Design, Control, and Evaluation of a Human-Inspired Robotic Eye
Schulz S. Design, Control, and Evaluation of a Human-Inspired Robotic Eye. Bielefeld: Universität Bielefeld; 2020.The field of human-robot interaction deals with robotic systems that involve
humans and robots closely interacting with each other. With these systems
getting more complex, users can be easily overburdened by the operation
and can fail to infer the internal state of the system or its ”intentions”. A
social robot, replicating the human eye region with its familiar features and
movement patterns, that are the result of years of evolution, can counter
this. However, the replication of these patterns requires hard- and software
that is able to compete with the human characteristics and performance.
Comparing previous systems found in literature with the human capabili-
ties reveal a mismatch in this regard. Even though individual systems solve
single aspects, the successful combination into a complete system remains
an open challenge. In contrast to previous work, this thesis targets to close
this gap by viewing the system as a whole — optimizing the hard- and
software, while focusing on the replication of the human model right from
the beginning. This work ultimately provides a set of interlocking building
blocks that, taken together, form a complete end-to-end solution for the de-
sign, control, and evaluation of a human-inspired robotic eye. Based on the
study of the human eye, the key driving factors are identified as the success-
ful combination of aesthetic appeal, sensory capabilities, performance, and
functionality. Two hardware prototypes, each based on a different actua-
tion scheme, have been developed in this context. Furthermore, both hard-
ware prototypes are evaluated against each other, a previous prototype, and
the human by comparing objective numbers obtained by real-world mea-
surements of the real hardware. In addition, a human-inspired and model-
driven control framework is developed out, again, following the predefined
criteria and requirements. The quality and human-likeness of the motion,
generated by this model, is evaluated by means of a user study. This frame-
work not only allows the replication of human-like motion on the specific
eye prototype presented in this thesis, but also promotes the porting and
adaption to less equipped humanoid robotic heads. Unlike previous systems
found in literature, the presented approach provides a scaling and limiting
function that allows intuitive adjustments of the control model, which can
be used to reduce the requirements set on the target platform. Even though
a reduction of the overall velocities and accelerations will result in a slower
motion execution, the human characteristics and the overall composition of
the interlocked motion patterns remain unchanged
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