5,529 research outputs found

    Asynchronous techniques for system-on-chip design

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    SoC design will require asynchronous techniques as the large parameter variations across the chip will make it impossible to control delays in clock networks and other global signals efficiently. Initially, SoCs will be globally asynchronous and locally synchronous (GALS). But the complexity of the numerous asynchronous/synchronous interfaces required in a GALS will eventually lead to entirely asynchronous solutions. This paper introduces the main design principles, methods, and building blocks for asynchronous VLSI systems, with an emphasis on communication and synchronization. Asynchronous circuits with the only delay assumption of isochronic forks are called quasi-delay-insensitive (QDI). QDI is used in the paper as the basis for asynchronous logic. The paper discusses asynchronous handshake protocols for communication and the notion of validity/neutrality tests, and completion tree. Basic building blocks for sequencing, storage, function evaluation, and buses are described, and two alternative methods for the implementation of an arbitrary computation are explained. Issues of arbitration, and synchronization play an important role in complex distributed systems and especially in GALS. The two main asynchronous/synchronous interfaces needed in GALS-one based on synchronizer, the other on stoppable clock-are described and analyzed

    Asynchronous Logic Design with Flip-Flop Constraints

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    Some techniques are presented to permit the implementation of asynchronous sequential circuits using standard flip-flops. An algorithm is presented for the RS flip-flop, and it is shown that any flow table may be realized using the algorithm (the flow table is assumed to be realizable using standard logic gates). The approach is shown to be directly applicable to synchronous circuits, and transition flip-flops (JK, D, and T) are analyzed using the ideas developed. Constraints are derived for the flow tables to meet to be realizable using transition flip-flops in asynchronous situations, and upper and lower bounds on the number of transition flip-flops required to implement a given flow table are stated

    A DESIGN METHOD OF ASYNCHRONOUS SEQUENTIAL CIRCUITS BASED ON FLOW DIAGRAM

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    A systematic, asynchronous design method based on a flow diagram is shown. The realization utilizes a so-called phase-register coded 1 out of n. A phase consists of so-called phase- register cells, which are elementary asynchronous networks including edge-sensitive integrated circuit flip-flops. The circuits developed by the proposed method are free of critical races and essential hazard faults

    A NEW SYNTHESIS METHOD FOR ASYNCHRONOUS SEQUENTIAL CIRCUITS, I.

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    Synthesis heuristics for large asynchronous sequential circuits

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    Many well-known synthesis procedures for asynchronous sequential circuits produce minimal or near-minimal results, but are practical only for very small problems. These algorithms become unwieldy when applied to large circuits with, for example, three or more input variables and twenty or more internal states. New heuristic procedures are described which permit the synthesis of very large machines. Although the resulting designs are generally not minimal, the heuristics are able to produce near-minimal solutions orders of magnitude more rapidly than the minimal algorithms. A method for specifying sequential circuit behavior is presented. Input-output sequences define submachines or modules. When properly interconnected, these modules form the required sequential circuit. It is shown that the waveform and interconnection specifications may easily be translated into flow table form. A large flow table simplification heuristic is developed. The algorithm may be applied to tables having hundreds of rows, and handles both normal and non-normal mode circuit specifications. Nonstandard state assignment procedures for normal, fundamental mode asynchronous sequential circuits are examined. An algorithm for rapidly generating large flow table internal state assignments is proposed. The algorithms described have been programmed in PL/1 and incorporated into an automated design system for asynchronous circuits; the system also includes minimum and near-minimum variable state assignment generators, a code evaluation routine, a design equation generator, and two Boolean equation simplification procedures. Large sequential circuits designed using the system illustrate the utility of the heuristic procedures --Abstract, pages ii-iii

    A parallel algorithm for switch-level timing simulation on a hypercube multiprocessor

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    The parallel approach to speeding up simulation is studied, specifically the simulation of digital LSI MOS circuitry on the Intel iPSC/2 hypercube. The simulation algorithm is based on RSIM, an event driven switch-level simulator that incorporates a linear transistor model for simulating digital MOS circuits. Parallel processing techniques based on the concepts of Virtual Time and rollback are utilized so that portions of the circuit may be simulated on separate processors, in parallel for as large an increase in speed as possible. A partitioning algorithm is also developed in order to subdivide the circuit for parallel processing

    Towards a Theory of Universal Speed-Independent Modules

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    Of concern here are asynchronous modules, i.e., those whose activity is regulated by initiation and completion signals with no clocks being present. First a number of operating conditions are described that are deemed essential or useful in a system of asynchronous modules, while retaining an air of independence of particular hardware implementations as much as possible. Second, some results are presented concerning sets of modules that are universal with respect to these conditions. That is, from these sets any arbitrarily complex module may be constructed as a network. It is stipulated that such constructions be speed independent, i.e., independent of the delay time involved in any constituent modules. Furthermore it is required that the constructions be delay insensitive in the sense that an arbitrary number of delay elements may be inserted into or removed from connecting lines without effecting the external behavior of the network
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