4,117 research outputs found

    dReDBox: Materializing a full-stack rack-scale system prototype of a next-generation disaggregated datacenter

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    Current datacenters are based on server machines, whose mainboard and hardware components form the baseline, monolithic building block that the rest of the system software, middleware and application stack are built upon. This leads to the following limitations: (a) resource proportionality of a multi-tray system is bounded by the basic building block (mainboard), (b) resource allocation to processes or virtual machines (VMs) is bounded by the available resources within the boundary of the mainboard, leading to spare resource fragmentation and inefficiencies, and (c) upgrades must be applied to each and every server even when only a specific component needs to be upgraded. The dRedBox project (Disaggregated Recursive Datacentre-in-a-Box) addresses the above limitations, and proposes the next generation, low-power, across form-factor datacenters, departing from the paradigm of the mainboard-as-a-unit and enabling the creation of function-block-as-a-unit. Hardware-level disaggregation and software-defined wiring of resources is supported by a full-fledged Type-1 hypervisor that can execute commodity virtual machines, which communicate over a low-latency and high-throughput software-defined optical network. To evaluate its novel approach, dRedBox will demonstrate application execution in the domains of network functions virtualization, infrastructure analytics, and real-time video surveillance.This work has been supported in part by EU H2020 ICTproject dRedBox, contract #687632.Peer ReviewedPostprint (author's final draft

    Distributed PC Based Routers: Bottleneck Analysis and Architecture Proposal

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    Recent research in the different functional areas of modern routers have made proposals that can greatly increase the efficiency of these machines. Most of these proposals can be implemented quickly and often efficiently in software. We wish to use personal computers as forwarders in a network to utilize the advances made by researchers. We therefore examine the ability of a personal computer to act as a router. We analyze the performance of a single general purpose computer and show that I/O is the primary bottleneck. We then study the performance of distributed router composed of multiple general purpose computers. We study the performance of a star topology and through experimental results we show that although its performance is good, it lacks flexibility in its design. We compare it with a multistage architecture. We conclude with a proposal for an architecture that provides us with a forwarder that is both flexible and scalable.© IEE

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    A low cost reconfigurable soft processor for multimedia applications: design synthesis and programming model

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    This paper presents an FPGA implementation of a low cost 8 bit reconfigurable processor core for media processing applications. The core is optimized to provide all basic arithmetic and logic functions required by the media processing and other domains, as well as to make it easily integrable into a 2D array. This paper presents an investigation of the feasibility of the core as a potential soft processing architecture for FPGA platforms. The core was synthesized on the entire Virtex FPGA family to evaluate its overall performance, scalability and portability. A special feature of the proposed architecture is its simple programming model which allows low level programming. Throughput results for popular benchmarks coded using the programming model and cycle accurate simulator are presented

    An efficient design space exploration framework to optimize power-efficient heterogeneous many-core multi-threading embedded processor architectures

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    By the middle of this decade, uniprocessor architecture performance had hit a roadblock due to a combination of factors, such as excessive power dissipation due to high operating frequencies, growing memory access latencies, diminishing returns on deeper instruction pipelines, and a saturation of available instruction level parallelism in applications. An attractive and viable alternative embraced by all the processor vendors was multi-core architectures where throughput is improved by using micro-architectural features such as multiple processor cores, interconnects and low latency shared caches integrated on a single chip. The individual cores are often simpler than uniprocessor counterparts, use hardware multi-threading to exploit thread-level parallelism and latency hiding and typically achieve better performance-power figures. The overwhelming success of the multi-core microprocessors in both high performance and embedded computing platforms motivated chip architects to dramatically scale the multi-core processors to many-cores which will include hundreds of cores on-chip to further improve throughput. With such complex large scale architectures however, several key design issues need to be addressed. First, a wide range of micro- architectural parameters such as L1 caches, load/store queues, shared cache structures and interconnection topologies and non-linear interactions between them define a vast non-linear multi-variate micro-architectural design space of many-core processors; the traditional method of using extensive in-loop simulation to explore the design space is simply not practical. Second, to accurately evaluate the performance (measured in terms of cycles per instruction (CPI)) of a candidate design, the contention at the shared cache must be accounted in addition to cycle-by-cycle behavior of the large number of cores which superlinearly increases the number of simulation cycles per iteration of the design exploration. Third, single thread performance does not scale linearly with number of hardware threads per core and number of cores due to memory wall effect. This means that at every step of the design process designers must ensure that single thread performance is not unacceptably slowed down while increasing overall throughput. While all these factors affect design decisions in both high performance and embedded many-core processors, the design of embedded processors required for complex embedded applications such as networking, smart power grids, battlefield decision-making, consumer electronics and biomedical devices to name a few, is fundamentally different from its high performance counterpart because of the need to consider (i) low power and (ii) real-time operations. This implies the design objective for embedded many-core processors cannot be to simply maximize performance, but improve it in such a way that overall power dissipation is minimized and all real-time constraints are met. This necessitates additional power estimation models right at the design stage to accurately measure the cost and reliability of all the candidate designs during the exploration phase. In this dissertation, a statistical machine learning (SML) based design exploration framework is presented which employs an execution-driven cycle- accurate simulator to accurately measure power and performance of embedded many-core processors. The embedded many-core processor domain is Network Processors (NePs) used to processed network IP packets. Future generation NePs required to operate at terabits per second network speeds captures all the aspects of a complex embedded application consisting of shared data structures, large volume of compute-intensive and data-intensive real-time bound tasks and a high level of task (packet) level parallelism. Statistical machine learning (SML) is used to efficiently model performance and power of candidate designs in terms of wide ranges of micro-architectural parameters. The method inherently minimizes number of in-loop simulations in the exploration framework and also efficiently captures the non-linear interactions between the micro-architectural design parameters. To ensure scalability, the design space is partitioned into (i) core-level micro-architectural parameters to optimize single core architectures subject to the real-time constraints and (ii) shared memory level micro- architectural parameters to explore the shared interconnection network and shared cache memory architectures and achieves overall optimality. The cost function of our exploration algorithm is the total power dissipation which is minimized, subject to the constraints of real-time throughput (as determined from the terabit optical network router line-speed) required in IP packet processing embedded application

    HeteroCore GPU to exploit TLP-resource diversity

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    Empowering parallel computing with field programmable gate arrays

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    After more than 30 years, reconfigurable computing has grown from a concept to a mature field of science and technology. The cornerstone of this evolution is the field programmable gate array, a building block enabling the configuration of a custom hardware architecture. The departure from static von Neumannlike architectures opens the way to eliminate the instruction overhead and to optimize the execution speed and power consumption. FPGAs now live in a growing ecosystem of development tools, enabling software programmers to map algorithms directly onto hardware. Applications abound in many directions, including data centers, IoT, AI, image processing and space exploration. The increasing success of FPGAs is largely due to an improved toolchain with solid high-level synthesis support as well as a better integration with processor and memory systems. On the other hand, long compile times and complex design exploration remain areas for improvement. In this paper we address the evolution of FPGAs towards advanced multi-functional accelerators, discuss different programming models and their HLS language implementations, as well as high-performance tuning of FPGAs integrated into a heterogeneous platform. We pinpoint fallacies and pitfalls, and identify opportunities for language enhancements and architectural refinements
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