34 research outputs found

    Propeller Performance In Presence Of Freestream

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    This paper presents mathematical modeling for thrust force and moments generated by a propeller. In particular, the effects of freestream on propeller’s performance are investigated. We introduce some of the applications of the proposed model in modeling multi-rotor UAVs which helps to increase stability or maneuverability of the vehicle. In the end, simulation results for thrust force and moments of an example propeller in presence of a uniform freestream are presented

    High Acceleration Reinforcement Learning for Real-World Juggling with Binary Rewards

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    Robots that can learn in the physical world will be important to enable robots to escape their stiff and pre-programmed movements. For dynamic high-acceleration tasks, such as juggling, learning in the real-world is particularly challenging as one must push the limits of the robot and its actuation without harming the system, amplifying the necessity of sample efficiency and safety for robot learning algorithms. In contrast to prior work which mainly focuses on the learning algorithm, we propose a learning system, that directly incorporates these requirements in the design of the policy representation, initialization, and optimization. We demonstrate that this system enables the high-speed Barrett WAM manipulator to learn juggling two balls from 56 minutes of experience with a binary reward signal and finally juggles continuously for up to 33 minutes or about 4500 repeated catches. The videos documenting the learning process and the evaluation can be found at https://sites.google.com/view/jugglingbo

    An Optimal Trajectory Planner for a Robotic Batting Task: The Table Tennis Example

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    This paper presents an optimal trajectory planner for a robotic batting task . The specific case of a table tennis game performed by a robot is considered. Given an estimation of the trajectory of the ball during the free flight, the method addresses the determination of the paddle configuration (pose and velocity) to return the ball at a desired position with a desired spin. The implemented algorithm takes into account the hybrid dynamic model of the ball in free flight as well as the state transition at the impact (the reset map). An optimal trajectory that minimizes the acceleration functional is generated for the paddle to reach the desired impact position, velocity and orientation. Simulations of different case studies further bolster the approach along with a comparison with state-of-the-art methods
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