354 research outputs found

    Research of Proxy Cache Algorithm in Multi-media Education System

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    Multi-media education system is more and more widely used in all levels of education. In order to decrease cost of multi-media system and keep efficiency with increasing multi-media materials, proxy cache algorithm has been widely studied. Based on analysis of existing research of proxy cache results, an improved proxy coaching strategy of prefix cache and postfix merging is proposed. The strategy can dynamically adjust prefix cache size with the object access change. A more effective method of steaming merging has been proposed with multicast used in postfix portion. The results show that the improved strategy can effectively utilize proxy cache resource, shorten time delay and save band width

    A Case for Multi-key Secure Video Proxy: Theory, Design and Implementation

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    Cooperative Interval Caching in Clustered Multimedia Servers

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    In this project, we design a cooperative interval caching (CIC) algorithm for clustered video servers, and evaluate its performance through simulation. The CIC algorithm describes how distributed caches in the cluster cooperate to serve a given request. With CIC, a clustered server can accommodate twice (95%) more number of cached streams than the clustered server without cache cooperation. There are two major processes of CIC to find available cache space for a given request in the cluster: to find the server containing the information about the preceding request of the given request; and to find another server which may have available cache space if the current server turns out not to have enough cache space. The performance study shows that it is better to direct the requests of the same movie to the same server so that a request can always find the information of its preceding request from the same server. The CIC algorithm uses scoreboard mechanism to achieve this goal. The performance results also show that when the current server fails to find cache space for a given request, randomly selecting a server works well to find the next server which may have available cache space. The combination of scoreboard and random selection to find the preceding request information and the next available server outperforms other combinations of different approaches by 86%. With CIC, the cooperative distributed caches can support as many cached streams as one integrated cache does. In some cases, the cooperative distributed caches accommodate more number of cached streams than one integrated cache would do. The CIC algorithm makes every server in the cluster perform identical tasks to eliminate any single point of failure, there by increasing availability of the server cluster. The CIC algorithm also specifies how to smoothly add or remove a server to or from the cluster to provide the server with scalability

    Building Internet caching systems for streaming media delivery

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    The proxy has been widely and successfully used to cache the static Web objects fetched by a client so that the subsequent clients requesting the same Web objects can be served directly from the proxy instead of other sources faraway, thus reducing the server\u27s load, the network traffic and the client response time. However, with the dramatic increase of streaming media objects emerging on the Internet, the existing proxy cannot efficiently deliver them due to their large sizes and client real time requirements.;In this dissertation, we design, implement, and evaluate cost-effective and high performance proxy-based Internet caching systems for streaming media delivery. Addressing the conflicting performance objectives for streaming media delivery, we first propose an efficient segment-based streaming media proxy system model. This model has guided us to design a practical streaming proxy, called Hyper-Proxy, aiming at delivering the streaming media data to clients with minimum playback jitter and a small startup latency, while achieving high caching performance. Second, we have implemented Hyper-Proxy by leveraging the existing Internet infrastructure. Hyper-Proxy enables the streaming service on the common Web servers. The evaluation of Hyper-Proxy on the global Internet environment and the local network environment shows it can provide satisfying streaming performance to clients while maintaining a good cache performance. Finally, to further improve the streaming delivery efficiency, we propose a group of the Shared Running Buffers (SRB) based proxy caching techniques to effectively utilize proxy\u27s memory. SRB algorithms can significantly reduce the media server/proxy\u27s load and network traffic and relieve the bottlenecks of the disk bandwidth and the network bandwidth.;The contributions of this dissertation are threefold: (1) we have studied several critical performance trade-offs and provided insights into Internet media content caching and delivery. Our understanding further leads us to establish an effective streaming system optimization model; (2) we have designed and evaluated several efficient algorithms to support Internet streaming content delivery, including segment caching, segment prefetching, and memory locality exploitation for streaming; (3) having addressed several system challenges, we have successfully implemented a real streaming proxy system and deployed it in a large industrial enterprise

    Managing video objects in large peer-to-peer systems

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    In peer-to-peer video systems, most hosts will retain only a small portion of a video after its playback. This presents two challenges in managing video data in such systems: (1) how a host can find enough video pieces, which may scatter among the whole system, to assemble a complete video, and (2) given a limited buffer size, what part of a video a host should cache. In this thesis, we address these problems with a new distributive file management technique. In our scheme, we organize hosts into many cells, each of which is a distinct set of hosts which together can supply a video in its entirety. Because each cell is dynamically created and individually managed as an independent video supplier, our technique addresses the two problems, video lookup and caching, simultaneously. First, a client looking for a video can stop its search as soon as it finds a host that caches any part of the video. This dramatically reduces the search scope of a video lookup. Second, caching operations can now be coordinated within each cell to balance data redundancy in the system. We have implemented a Gnutella-like simulation network and use it as a testbed to evaluate the proposed technique. Our extensive study shows convincingly the performance advantage of the new scheme

    Caching of Interactive Branching Video in MPEG-4

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    The goal is to investigate the minimum amount of knowledge needed by a proxy server for consistent caching of interactive multimedia scenes encoded in MPEG-4 systems. We limit the interactive multimedia scenes to be of the type branching video. The caching scheme proposed is a specialization of partial caching. The extent of a branching video is the number of alternative branches available to the user at a branching point. The proposed caching scheme is extent domain caching. It works by limiting the number of alternative branches stored in the cache. Cache misses are served from the source server to provide a service transparent for the users. An implementation with test runs is provided. In the implementation the interactivity is limited to building blocks of complete ES. For content with several alternative scenes within a single ES, a different approach is needed. The proxy have to construct ad hoc objects from the AUs that constitute the alternative scenes. These ad hoc objects should be identifiable and have defined boundaries. Caching replacement decisions are then made on the ad hoc objects, and not on the complete ES. Identities can be constructed from the sequence number of the AUs and the ES id. The boundaries can be found by analysing where the users shift playback point

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table
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