156,027 research outputs found

    The C Object System: Using C as a High-Level Object-Oriented Language

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    The C Object System (Cos) is a small C library which implements high-level concepts available in Clos, Objc and other object-oriented programming languages: uniform object model (class, meta-class and property-metaclass), generic functions, multi-methods, delegation, properties, exceptions, contracts and closures. Cos relies on the programmable capabilities of the C programming language to extend its syntax and to implement the aforementioned concepts as first-class objects. Cos aims at satisfying several general principles like simplicity, extensibility, reusability, efficiency and portability which are rarely met in a single programming language. Its design is tuned to provide efficient and portable implementation of message multi-dispatch and message multi-forwarding which are the heart of code extensibility and reusability. With COS features in hand, software should become as flexible and extensible as with scripting languages and as efficient and portable as expected with C programming. Likewise, Cos concepts should significantly simplify adaptive and aspect-oriented programming as well as distributed and service-oriented computingComment: 18

    Foundations of Information-Flow Control and Effects

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    In programming language research, information-flow control (IFC) is a technique for enforcing a variety of security aspects, such as confidentiality of data,on programs. This Licenciate thesis makes novel contributions to the theory and foundations of IFC in the following ways: Chapter A presents a new proof method for showing the usual desired property of noninterference; Chapter B shows how to securely extend the concurrent IFC language MAC with asynchronous exceptions; and, Chapter C presents a new and simpler language for IFC with effects based on an explicit separation of pure and effectful computations

    Low-Cost Deterministic C++ Exceptions for Embedded Systems

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    The C++ programming language offers a strong exception mechanism for error handling at the language level, improving code readability, safety, and maintainability. However, current C++ implementations are targeted at general-purpose systems, often sacrificing code size, memory usage, and resource determinism for the sake of performance. This makes C++ exceptions a particularly undesirable choice for embedded applications where code size and resource determinism are often paramount. Consequently, embedded coding guidelines either forbid the use of C++ exceptions, or embedded C++ tool chains omit exception handling altogether. In this paper, we develop a novel implementation of C++ exceptions that eliminates these issues, and enables their use for embedded systems. We combine existing stack unwinding techniques with a new approach to memory management and run-time type information (RTTI). In doing so we create a compliant C++ exception handling implementation, providing bounded runtime and memory usage, while reducing code size requirements by up to 82%, and incurring only a minimal runtime overhead for the common case of no exceptions.Postprin

    Koka: Programming with Row Polymorphic Effect Types

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    We propose a programming model where effects are treated in a disciplined way, and where the potential side-effects of a function are apparent in its type signature. The type and effect of expressions can also be inferred automatically, and we describe a polymorphic type inference system based on Hindley-Milner style inference. A novel feature is that we support polymorphic effects through row-polymorphism using duplicate labels. Moreover, we show that our effects are not just syntactic labels but have a deep semantic connection to the program. For example, if an expression can be typed without an exn effect, then it will never throw an unhandled exception. Similar to Haskell's `runST` we show how we can safely encapsulate stateful operations. Through the state effect, we can also safely combine state with let-polymorphism without needing either imperative type variables or a syntactic value restriction. Finally, our system is implemented fully in a new language called Koka and has been used successfully on various small to medium-sized sample programs ranging from a Markdown processor to a tier-splitted chat application. You can try out Koka live at www.rise4fun.com/koka/tutorial.Comment: In Proceedings MSFP 2014, arXiv:1406.153

    Operational semantics for signal handling

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    Signals are a lightweight form of interprocess communication in Unix. When a process receives a signal, the control flow is interrupted and a previously installed signal handler is run. Signal handling is reminiscent both of exception handling and concurrent interleaving of processes. In this paper, we investigate different approaches to formalizing signal handling in operational semantics, and compare them in a series of examples. We find the big-step style of operational semantics to be well suited to modelling signal handling. We integrate exception handling with our big-step semantics of signal handling, by adopting the exception convention as defined in the Definition of Standard ML. The semantics needs to capture the complex interactions between signal handling and exception handling.Comment: In Proceedings EXPRESS/SOS 2012, arXiv:1208.244
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