6 research outputs found

    RECONSIDERATION AND PROPOSAL OF DEVELOPMENT MODELS IN PROJECTS - “QUASI” DEVELOPMENT MODELS: QUASI-WATERFALL AND QUASI-AGILE

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    Diverse development models, including waterfall development, iterative development, and agile development, have been put forth and implemented across real-world contexts. When engaging in discussions on project management, the examination and exploration of development models assume paramount importance and are integral. This paper embarks upon an investigation and scrutiny of these development models, culminating in the proposition of "Quasi" Development Models: Quasi-Waterfall and Quasi-Agile.  Article visualizations

    'What's the Brief?' Building a discourse around the graphic design brief

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    “What’s the brief?” is an everyday question within the graphic design process. Moreover, the concept and importance of a design brief is overtly understood well beyond design practice itself – especially among stakeholders who work with designers, as well as clients who commission their services. As will be shown in this article, a design brief is often an assumed and expected physical or metaphoric artefact for guiding the creative process. When a design brief is lacking, incomplete, or unclear, it can render an often already ambiguous creative process and discipline even more fractured. However, while an apparently ubiquitous entity within industry and academia, the problematic position of the design brief appears to have remained hidden in plain sight. Even in wider design discourse, there appears to be little research on design briefs, the briefing process, as well as little consistency about the form that a brief takes. Indeed, it seems astonishing that, even by Peter Phillips 2014 edition of Creating the Perfect Design Brief, he feels compelled to comment that ‘there are still no books available about design briefs’ and that the topic is only ‘vaguely’ covered within professional design education (2014, p 21). While Phillips’ assertion is debatable, it is a cultural reality with which professional graphic designers are familiar. Further problematised by insufficient attention cast on graphic design itself as a specific discipline, this article explores existing literature and research and argues for academics, the design industry, and educationalists, to focus specific attention on the design brief. The article concludes by suggesting that combining experimental design research methods with collaborative design approaches offers potential for future research into the design brief, which in turn may provide opportunities to add value to both the professional practice and scholarly discipline of graphic design
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