11 research outputs found

    Approximation algorithms for node-weighted prize-collecting Steiner tree problems on planar graphs

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    We study the prize-collecting version of the Node-weighted Steiner Tree problem (NWPCST) restricted to planar graphs. We give a new primal-dual Lagrangian-multiplier-preserving (LMP) 3-approximation algorithm for planar NWPCST. We then show a (2.88+ϵ2.88 + \epsilon)-approximation which establishes a new best approximation guarantee for planar NWPCST. This is done by combining our LMP algorithm with a threshold rounding technique and utilizing the 2.4-approximation of Berman and Yaroslavtsev for the version without penalties. We also give a primal-dual 4-approximation algorithm for the more general forest version using techniques introduced by Hajiaghay and Jain

    Approximating Node-Weighted k-MST on Planar Graphs

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    We study the problem of finding a minimum weight connected subgraph spanning at least kk vertices on planar, node-weighted graphs. We give a (4+\eps)-approximation algorithm for this problem. We achieve this by utilizing the recent LMP primal-dual 33-approximation for the node-weighted prize-collecting Steiner tree problem by Byrka et al (SWAT'16) and adopting an approach by Chudak et al. (Math.\ Prog.\ '04) regarding Lagrangian relaxation for the edge-weighted variant. In particular, we improve the procedure of picking additional vertices (tree merging procedure) given by Sadeghian (2013) by taking a constant number of recursive steps and utilizing the limited guessing procedure of Arora and Karakostas (Math.\ Prog.\ '06). More generally, our approach readily gives a (\nicefrac{4}{3}\cdot r+\eps)-approximation on any graph class where the algorithm of Byrka et al.\ for the prize-collecting version gives an rr-approximation. We argue that this can be interpreted as a generalization of an analogous result by K\"onemann et al. (Algorithmica~'11) for partial cover problems. Together with a lower bound construction by Mestre (STACS'08) for partial cover this implies that our bound is essentially best possible among algorithms that utilize an LMP algorithm for the Lagrangian relaxation as a black box. In addition to that, we argue by a more involved lower bound construction that even using the LMP algorithm by Byrka et al.\ in a \emph{non-black-box} fashion could not beat the factor \nicefrac{4}{3}\cdot r when the tree merging step relies only on the solutions output by the LMP algorithm

    Online node-weighted steiner forest and extensions via disk paintings

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    We give the first polynomial-time online algorithm for the node-weighted Steiner forest problem with a poly-logarithmic competitive ratio. The competitive ratio of our algorithm is optimal up to a logarithmic factor. For the special case of graphs with an excluded fixed minor (e.g., planar graphs), we obtain a logarithmic competitive ratio, which is optimal up to a constant, using a different online algorithm. Both these results are obtained as special cases of generic results for a large class of problems that can be encoded as online {0, 1}-proper functions. Our results are obtained by using a new framework for online network design problems that we call disk paintings. The central idea in this technique is to amortize the cost of primal updates to a set of carefully selected mutually disjoint fixed-radius dual disks centered at a subset of terminals. We hope that this framework will be useful for other online network design problems

    Primal-dual Approximation Algorithms for Node-Weighted Steiner Forest on Planar Graphs

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    NODE-WEIGHTED STEINER FOREST is the following problem: Given an undirected graph, a set of pairs of terminal vertices, a weight function on the vertices, find a minimum weight set of vertices that includes and connects each pair of terminals. We consider the restriction to planar graphs where the problem remains NP-complete. Demaine et al. showed that the generic primal-dual algorithm of Goemans and Williamson is a 6-approximation on planar graphs. We present (1) two different analyses to prove an approximation factor of 3, (2) show that our analysis is best possible for the chosen proof strategy, and (3) generalize this result to feedback problems on planar graphs. We give a simple proof for the first result using contraction techniques and following a standard proof strategy for the generic primal-dual algorithm. Given this proof strategy our analysis is best possible which implies that proving a better upper bound for this algorithm, if possible, would require different proof methods. Then, we give a reduction on planar graphs of FEEDBACK VERTEX SET to NODE-WEIGHTED STEINER TREE, and SUBSET FEEDBACK VERTEX SET to NODE-WEIGHTED STEINER FOREST. This generalizes our result to the feedback problems studied by Goemans and Williamson. For the opposite direction, we show how our constructions can be combined with the proof idea for the feedback problems to yield an alternative proof of the same approximation guarantee for NODE-WEIGHTED STEINER FOREST. (C) 2012 Elsevier Inc. All rights reserved

    Node-Weighted Prize Collecting Steiner Tree and Applications

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    The Steiner Tree problem has appeared in the Karp's list of the first 21 NP-hard problems and is well known as one of the most fundamental problems in Network Design area. We study the Node-Weighted version of the Prize Collecting Steiner Tree problem. In this problem, we are given a simple graph with a cost and penalty value associated with each node. Our goal is to find a subtree T of the graph minimizing the cost of the nodes in T plus penalty of the nodes not in T. By a reduction from set cover problem it can be easily shown that the problem cannot be approximated in polynomial time within factor of (1-o(1))ln n unless NP has quasi-polynomial time algorithms, where n is the number of vertices of the graph. Moss and Rabani claimed an O(log n)-approximation algorithm for the problem using a Primal-Dual approach in their STOC'01 paper \cite{moss2001}. We show that their algorithm is incorrect by providing a counter example in which there is an O(n) gap between the dual solution constructed by their algorithm and the optimal solution. Further, evidence is given that their algorithm probably does not have a simple fix. We propose a new algorithm which is more involved and introduces novel ideas in primal dual approach for network design problems. Also, our algorithm is a Lagrangian Multiplier Preserving algorithm and we show how this property can be utilized to design an O(log n)-approximation algorithm for the Node-Weighted Quota Steiner Tree problem using the Lagrangian Relaxation method. We also show an application of the Node Weighted Quota Steiner Tree problem in designing algorithm with better approximation factor for Technology Diffusion problem, a problem proposed by Goldberg and Liu in \cite{goldberg2012} (SODA 2013). In Technology Diffusion, we are given a graph G and a threshold θ(v) associated with each vertex v and we are seeking a set of initial nodes called the seed set. Technology Diffusion is a dynamic process defined over time in which each vertex is either active or inactive. The vertices in the seed set are initially activated and each other vertex v gets activated whenever there are at least θ(v) active nodes connected to v through other active nodes. The Technology Diffusion problem asks to find the minimum seed set activating all nodes. Goldberg and Liu gave an O(rllog n)-approximation algorithm for the problem where r and l are the diameter of G and the number of distinct threshold values, respectively. We improve the approximation factor to O(min{r,l}log n) by establishing a close connection between the problem and the Node Weighted Quota Steiner Tree problem

    Primal-Dual Techniques for Online Algorithms and Mechanisms

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    An offline algorithm is one that knows the entire input in advance. An online algorithm, however, processes its input in a serial fashion. In contrast to offline algorithms, an online algorithm works in a local fashion and has to make irrevocable decisions without having the entire input. Online algorithms are often not optimal since their irrevocable decisions may turn out to be inefficient after receiving the rest of the input. For a given online problem, the goal is to design algorithms which are competitive against the offline optimal solutions. In a classical offline scenario, it is often common to see a dual analysis of problems that can be formulated as a linear or convex program. Primal-dual and dual-fitting techniques have been successfully applied to many such problems. Unfortunately, the usual tricks come short in an online setting since an online algorithm should make decisions without knowing even the whole program. In this thesis, we study the competitive analysis of fundamental problems in the literature such as different variants of online matching and online Steiner connectivity, via online dual techniques. Although there are many generic tools for solving an optimization problem in the offline paradigm, in comparison, much less is known for tackling online problems. The main focus of this work is to design generic techniques for solving integral linear optimization problems where the solution space is restricted via a set of linear constraints. A general family of these problems are online packing/covering problems. Our work shows that for several seemingly unrelated problems, primal-dual techniques can be successfully applied as a unifying approach for analyzing these problems. We believe this leads to generic algorithmic frameworks for solving online problems. In the first part of the thesis, we show the effectiveness of our techniques in the stochastic settings and their applications in Bayesian mechanism design. In particular, we introduce new techniques for solving a fundamental linear optimization problem, namely, the stochastic generalized assignment problem (GAP). This packing problem generalizes various problems such as online matching, ad allocation, bin packing, etc. We furthermore show applications of such results in the mechanism design by introducing Prophet Secretary, a novel Bayesian model for online auctions. In the second part of the thesis, we focus on the covering problems. We develop the framework of "Disk Painting" for a general class of network design problems that can be characterized by proper functions. This class generalizes the node-weighted and edge-weighted variants of several well-known Steiner connectivity problems. We furthermore design a generic technique for solving the prize-collecting variants of these problems when there exists a dual analysis for the non-prize-collecting counterparts. Hence, we solve the online prize-collecting variants of several network design problems for the first time. Finally we focus on designing techniques for online problems with mixed packing/covering constraints. We initiate the study of degree-bounded graph optimization problems in the online setting by designing an online algorithm with a tight competitive ratio for the degree-bounded Steiner forest problem. We hope these techniques establishes a starting point for the analysis of the important class of online degree-bounded optimization on graphs
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