50 research outputs found

    Audio Compression using a Modified Vector Quantization algorithm for Mastering Applications

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    Audio data compression is used to reduce the transmission bandwidth and storage requirements of audio data. It is the second stage in the audio mastering process with audio equalization being the first stage. Compression algorithms such as BSAC, MP3 and AAC are used as standards in this paper. The challenge faced in audio compression is compressing the signal at low bit rates. The previous algorithms which work well at low bit rates cannot be dominant at higher bit rates and vice-versa. This paper proposes an altered form of vector quantization algorithm which produces a scalable bit stream which has a number of fine layers of audio fidelity. This modified form of the vector quantization algorithm is used to generate a perceptually audio coder which is scalable and uses the quantization and encoding stages which are responsible for the psychoacoustic and arithmetical terminations that are actually detached as practically all the data detached during the prediction phases at the encoder side is supplemented towards the audio signal at decoder stage. Therefore, clearly the quantization phase which is modified to produce a bit stream which is scalable. This modified algorithm works well at both lower and higher bit rates. Subjective evaluations were done by audio professionals using the MUSHRA test and the mean normalized scores at various bit rates was noted and compared with the previous algorithms

    Audio Compression using a Modified Vector Quantization algorithm for Mastering Applications

    Get PDF
    Audio data compression is used to reduce the transmission bandwidth and storage requirements of audio data. It is the second stage in the audio mastering process with audio equalization being the first stage. Compression algorithms such as BSAC, MP3 and AAC are used as standards in this paper. The challenge faced in audio compression is compressing the signal at low bit rates. The previous algorithms which work well at low bit rates cannot be dominant at higher bit rates and vice-versa. This paper proposes an altered form of vector quantization algorithm which produces a scalable bit stream which has a number of fine layers of audio fidelity. This modified form of the vector quantization algorithm is used to generate a perceptually audio coder which is scalable and uses the quantization and encoding stages which are responsible for the psychoacoustic and arithmetical terminations that are actually detached as practically all the data detached during the prediction phases at the encoder side is supplemented towards the audio signal at decoder stage. Therefore, clearly the quantization phase which is modified to produce a bit stream which is scalable. This modified algorithm works well at both lower and higher bit rates. Subjective evaluations were done by audio professionals using the MUSHRA test and the mean normalized scores at various bit rates was noted and compared with the previous algorithms

    Development of Some Efficient Lossless and Lossy Hybrid Image Compression Schemes

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    Digital imaging generates a large amount of data which needs to be compressed, without loss of relevant information, to economize storage space and allow speedy data transfer. Though both storage and transmission medium capacities have been continuously increasing over the last two decades, they dont match the present requirement. Many lossless and lossy image compression schemes exist for compression of images in space domain and transform domain. Employing more than one traditional image compression algorithms results in hybrid image compression techniques. Based on the existing schemes, novel hybrid image compression schemes are developed in this doctoral research work, to compress the images effectually maintaining the quality

    Development of the Feature Extractor for Speech Recognition

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    Projecte final de carrera realitzat en col.laboració amb University of MariborWith this diploma work we have attempted to give continuity to the previous work done by other researchers called, Voice Operating Intelligent Wheelchair – VOIC [1]. A development of a wheelchair controlled by voice is presented in this work and is designed for physically disabled people, who cannot control their movements. This work describes basic components of speech recognition and wheelchair control system. Going to the grain, a speech recognizer system is comprised of two distinct blocks, a Feature Extractor and a Recognizer. The present work is targeted at the realization of an adequate Feature Extractor block which uses a standard LPC Cepstrum coder, which translates the incoming speech into a trajectory in the LPC Cepstrum feature space, followed by a Self Organizing Map, which classifies the outcome of the coder in order to produce optimal trajectory representations of words in reduced dimension feature spaces. Experimental results indicate that trajectories on such reduced dimension spaces can provide reliable representations of spoken words. The Recognizer block is left for future researchers. The main contributions of this work have been the research and approach of a new technology for development issues and the realization of applications like a voice recorder and player and a complete Feature Extractor system

    Improving the robustness of CELP-like speech decoders using late-arrival packets information : application to G.729 standard in VoIP

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    L'utilisation de la voix sur Internet est une nouvelle tendance dans Ie secteur des télécommunications et de la réseautique. La paquetisation des données et de la voix est réalisée en utilisant Ie protocole Internet (IP). Plusieurs codecs existent pour convertir la voix codée en paquets. La voix codée est paquetisée et transmise sur Internet. À la réception, certains paquets sont soit perdus, endommages ou arrivent en retard. Ceci est cause par des contraintes telles que Ie délai («jitter»), la congestion et les erreurs de réseau. Ces contraintes dégradent la qualité de la voix. Puisque la transmission de la voix est en temps réel, Ie récepteur ne peut pas demander la retransmission de paquets perdus ou endommages car ceci va causer plus de délai. Au lieu de cela, des méthodes de récupération des paquets perdus (« concealment ») s'appliquent soit à l'émetteur soit au récepteur pour remplacer les paquets perdus ou endommages. Ce projet vise à implémenter une méthode innovatrice pour améliorer Ie temps de convergence suite a la perte de paquets au récepteur d'une application de Voix sur IP. La méthode a déjà été intégrée dans un codeur large-bande (AMR-WB) et a significativement amélioré la qualité de la voix en présence de <<jitter » dans Ie temps d'arrivée des trames au décodeur. Dans ce projet, la même méthode sera intégrée dans un codeur a bande étroite (ITU-T G.729) qui est largement utilise dans les applications de voix sur IP. Le codeur ITU-T G.729 défini des standards pour coder et décoder la voix a 8 kb/s en utilisant 1'algorithme CS-CELP (Conjugate Stmcture Algebraic Code-Excited Linear Prediction).Abstract: Voice over Internet applications is the new trend in telecommunications and networking industry today. Packetizing data/voice is done using the Internet protocol (IP). Various codecs exist to convert the raw voice data into packets. The coded and packetized speech is transmitted over the Internet. At the receiving end some packets are either lost, damaged or arrive late. This is due to constraints such as network delay (fitter), network congestion and network errors. These constraints degrade the quality of speech. Since voice transmission is in real-time, the receiver can not request the retransmission of lost or damaged packets as this will cause more delay. Instead, concealment methods are applied either at the transmitter side (coder-based) or at the receiver side (decoder-based) to replace these lost or late-arrival packets. This work attempts to implement a novel method for improving the recovery time of concealed speech The method has already been integrated in a wideband speech coder (AMR-WB) and significantly improved the quality of speech in the presence of jitter in the arrival time of speech frames at the decoder. In this work, the same method will be integrated in a narrowband speech coder (ITU-T G.729) that is widely used in VoIP applications. The ITUT G.729 coder defines the standards for coding and decoding speech at 8 kb/s using Conjugate Structure Algebraic Code-Excited Linear Prediction (CS-CELP) Algorithm

    Development of the Feature Extractor for Speech Recognition

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    Projecte final de carrera realitzat en col.laboració amb University of MariborWith this diploma work we have attempted to give continuity to the previous work done by other researchers called, Voice Operating Intelligent Wheelchair – VOIC [1]. A development of a wheelchair controlled by voice is presented in this work and is designed for physically disabled people, who cannot control their movements. This work describes basic components of speech recognition and wheelchair control system. Going to the grain, a speech recognizer system is comprised of two distinct blocks, a Feature Extractor and a Recognizer. The present work is targeted at the realization of an adequate Feature Extractor block which uses a standard LPC Cepstrum coder, which translates the incoming speech into a trajectory in the LPC Cepstrum feature space, followed by a Self Organizing Map, which classifies the outcome of the coder in order to produce optimal trajectory representations of words in reduced dimension feature spaces. Experimental results indicate that trajectories on such reduced dimension spaces can provide reliable representations of spoken words. The Recognizer block is left for future researchers. The main contributions of this work have been the research and approach of a new technology for development issues and the realization of applications like a voice recorder and player and a complete Feature Extractor system

    Apprentissage automatique pour le codage cognitif de la parole

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    Depuis les années 80, les codecs vocaux reposent sur des stratégies de codage à court terme qui fonctionnent au niveau de la sous-trame ou de la trame (généralement 5 à 20 ms). Les chercheurs ont essentiellement ajusté et combiné un nombre limité de technologies disponibles (transformation, prédiction linéaire, quantification) et de stratégies (suivi de forme d'onde, mise en forme du bruit) pour construire des architectures de codage de plus en plus complexes. Dans cette thèse, plutôt que de s'appuyer sur des stratégies de codage à court terme, nous développons un cadre alternatif pour la compression de la parole en codant les attributs de la parole qui sont des caractéristiques perceptuellement importantes des signaux vocaux. Afin d'atteindre cet objectif, nous résolvons trois problèmes de complexité croissante, à savoir la classification, la prédiction et l'apprentissage des représentations. La classification est un élément courant dans les conceptions de codecs modernes. Dans un premier temps, nous concevons un classifieur pour identifier les émotions, qui sont parmi les attributs à long terme les plus complexes de la parole. Dans une deuxième étape, nous concevons un prédicteur d'échantillon de parole, qui est un autre élément commun dans les conceptions de codecs modernes, pour mettre en évidence les avantages du traitement du signal de parole à long terme et non linéaire. Ensuite, nous explorons les variables latentes, un espace de représentations de la parole, pour coder les attributs de la parole à court et à long terme. Enfin, nous proposons un réseau décodeur pour synthétiser les signaux de parole à partir de ces représentations, ce qui constitue notre dernière étape vers la construction d'une méthode complète de compression de la parole basée sur l'apprentissage automatique de bout en bout. Bien que chaque étape de développement proposée dans cette thèse puisse faire partie d'un codec à elle seule, chaque étape fournit également des informations et une base pour la prochaine étape de développement jusqu'à ce qu'un codec entièrement basé sur l'apprentissage automatique soit atteint. Les deux premières étapes, la classification et la prédiction, fournissent de nouveaux outils qui pourraient remplacer et améliorer des éléments des codecs existants. Dans la première étape, nous utilisons une combinaison de modèle source-filtre et de machine à état liquide (LSM), pour démontrer que les caractéristiques liées aux émotions peuvent être facilement extraites et classées à l'aide d'un simple classificateur. Dans la deuxième étape, un seul réseau de bout en bout utilisant une longue mémoire à court terme (LSTM) est utilisé pour produire des trames vocales avec une qualité subjective élevée pour les applications de masquage de perte de paquets (PLC). Dans les dernières étapes, nous nous appuyons sur les résultats des étapes précédentes pour concevoir un codec entièrement basé sur l'apprentissage automatique. un réseau d'encodage, formulé à l'aide d'un réseau neuronal profond (DNN) et entraîné sur plusieurs bases de données publiques, extrait et encode les représentations de la parole en utilisant la prédiction dans un espace latent. Une approche d'apprentissage non supervisé basée sur plusieurs principes de cognition est proposée pour extraire des représentations à partir de trames de parole courtes et longues en utilisant l'information mutuelle et la perte contrastive. La capacité de ces représentations apprises à capturer divers attributs de la parole à court et à long terme est démontrée. Enfin, une structure de décodage est proposée pour synthétiser des signaux de parole à partir de ces représentations. L'entraînement contradictoire est utilisé comme une approximation des mesures subjectives de la qualité de la parole afin de synthétiser des échantillons de parole à consonance naturelle. La haute qualité perceptuelle de la parole synthétisée ainsi obtenue prouve que les représentations extraites sont efficaces pour préserver toutes sortes d'attributs de la parole et donc qu'une méthode de compression complète est démontrée avec l'approche proposée.Abstract: Since the 80s, speech codecs have relied on short-term coding strategies that operate at the subframe or frame level (typically 5 to 20ms). Researchers essentially adjusted and combined a limited number of available technologies (transform, linear prediction, quantization) and strategies (waveform matching, noise shaping) to build increasingly complex coding architectures. In this thesis, rather than relying on short-term coding strategies, we develop an alternative framework for speech compression by encoding speech attributes that are perceptually important characteristics of speech signals. In order to achieve this objective, we solve three problems of increasing complexity, namely classification, prediction and representation learning. Classification is a common element in modern codec designs. In a first step, we design a classifier to identify emotions, which are among the most complex long-term speech attributes. In a second step, we design a speech sample predictor, which is another common element in modern codec designs, to highlight the benefits of long-term and non-linear speech signal processing. Then, we explore latent variables, a space of speech representations, to encode both short-term and long-term speech attributes. Lastly, we propose a decoder network to synthesize speech signals from these representations, which constitutes our final step towards building a complete, end-to-end machine-learning based speech compression method. The first two steps, classification and prediction, provide new tools that could replace and improve elements of existing codecs. In the first step, we use a combination of source-filter model and liquid state machine (LSM), to demonstrate that features related to emotions can be easily extracted and classified using a simple classifier. In the second step, a single end-to-end network using long short-term memory (LSTM) is shown to produce speech frames with high subjective quality for packet loss concealment (PLC) applications. In the last steps, we build upon the results of previous steps to design a fully machine learning-based codec. An encoder network, formulated using a deep neural network (DNN) and trained on multiple public databases, extracts and encodes speech representations using prediction in a latent space. An unsupervised learning approach based on several principles of cognition is proposed to extract representations from both short and long frames of data using mutual information and contrastive loss. The ability of these learned representations to capture various short- and long-term speech attributes is demonstrated. Finally, a decoder structure is proposed to synthesize speech signals from these representations. Adversarial training is used as an approximation to subjective speech quality measures in order to synthesize natural-sounding speech samples. The high perceptual quality of synthesized speech thus achieved proves that the extracted representations are efficient at preserving all sorts of speech attributes and therefore that a complete compression method is demonstrated with the proposed approach
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