168 research outputs found

    Icon Types, Classical and Expressive Aesthetics, Pleasurable Interaction and Satisfaction with the Process of Semi-literate Users

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    The hedonic role of icons has been undermined in contemporary human computer interaction research, though users have specifically mentioned the importance of icons while performing aesthetic evaluation of user interfaces. Previous research has also neglected factors like aesthetics and pleasurable interaction while comparing efficiency of same interface elements. In this regard, current study investigates how different types of icons in mobile applications affect the aesthetics and pleasurable interactions of semi-literate users. This study also investigates the extent to which aesthetics and pleasurable interactions affect satisfaction with the process. The study addresses these issues from the theoretical perspectives of metaphor and aesthetics. Significant differences were observed for aesthetics and pleasurable interactions between two different types of icon sets, namely metaphoric and idiomatic. This study suggests that for higher evaluation of aesthetics and pleasurable interaction for semi-literate users, specific icon types are preferred

    An assessment of factors related to maternal attachment and nursing styles of mothers with three-month-old infants

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    母親の児への愛着と哺乳形態に関連する要因を明らかにすることを目的として,無記名自記式質問紙による調査を行った.対象は3か月児健診を受診した母親182名であった.内容は属性,主観的疲労感,母親の愛着である.分析は愛着(児との信頼関係,児との楽しみの因子得点)を従属変数として共分散分析を行った.各要因の主効果および各要因と哺乳形態との交互作用を検討した.その結果,主効果では,「ねむけだるさ」の訴えの多い群に比べ,訴えの少ない群が有意に,「児との信頼関係」の因子得点が高かった.また,人工栄養の群に比べ母乳栄養の群が「児との楽しみ」の因子得点が有意に高かった.交互作用では,就業中の群,「ねむけだるさ」の訴えの少ない群,「注意集中の困難」の訴えの多い群で母乳哺育をしている母親の「児との信頼関係」の因子得点が高かった.また,「育児代理者」のない群で母乳哺育をしている母親の「児との楽しみ」の因子得点が高かった.上記より,母親の愛着を高め,より良い母子関係を形成するために,母親の属性を考慮した母乳哺育援助の必要性が示唆された.In order to clarify the relationship between the maternal attachment and nursing styles, a questionnaire survey focusing on mothers with three-month-old infants was done. Anonymous self-assessment survey was conducted with 182 new mothers at the three-month check-up. Age, number of children, employment, fatigue and maternal attachment were queried. Analysis of co-variance was used using attachment(factor scores of trusting relationship and pleasurable interaction ) as a dependent variable, to specify the primary effects by factor, and the interactive effects between factors and the mother\u27s personality traits. The result was as the following. 1) Factor analysis revealed that categorized maternal attachment consisted of a trusting relationship and pleasurable interaction. 2) trusting relationship, was significantly associated with employment and child-care substitute, and also pleasurable interaction was significantly associated with number of children, drowsiness/weariness and difficulty concentrating, respectively. 3) Using attachment as a dependent variable, drowsiness/weariness had significantly main effect on the trusting relationship and nursing styles had main effect on pleasurable interaction. 4) Significant interaction effect was found employment x nursing styles, drowsiness/weariness x nursing styles, and difficulty concentrating x nursing styles, in the trusting relationship and also child-care substitute x nursing styles in pleasurable interaction on maternal attachment. In conclusion, maternal attachment varied based on fatigue, social background and nursing styles. To develop maternal attachment and improve the relationship mothers and infants through promoting breast-feeding, supports and assistance should be tailored to the mother\u27s individual traits

    The Perception of Aboriginal and Torres Strait Islander Values : Is Value Incongruence Related to Social Distance?

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    This review examines prejudicial actions directed towards outgroups as a function of personal values and the perception of the values held by other groups. Prejudice is a result of social and cognitive categorisation. Although it is well learned, prejudice is not inevitable, if individuals attend to and control their prejudicial thoughts. Pleasurable interaction, cooperation, equal status, and making humanitarian values conspicuous serve to reduce intergroup conflict. It was proposed that values motivate approach and avoidance behaviours directed at outgroups, and both belief congruence theory and expectance-value theory arc relevant in explaining such behaviour

    Why People Choose Apps: An Evaluation of the Ecology and User Experience of Mobile Applications

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    Purpose To investigate the reasons for users’ choice of mobile applications and how their choice relates to their experience of use. Method A mixed methods study of the factors influencing users’ choice to adopt or abandon mobile applications. Seventy-nine respondents completed a questionnaire recording their top four favourite applications, the frequency of use and user experience measures: aesthetics, content, usability, pleasurable interaction, and overall experience. They also reported up to four abandoned Apps, with any alternatives considered and the reasons for use or abandoning. Follow-up interviews probed the reasons for users’ choice of specific applications. Results/Conclusions Social media was the most favoured category of App, followed by leisure, e-commerce, and communication. Quantitative data shows that content, usability and pleasure predict overall user experience and App acceptance. Interview data indicate that user\u27s choice of downloading and abandoning applications is also influenced by usefulness, usability, content, reliability and contextual factors such as networking and recommendations. Most user App choices appear to be fast-path decisions made without systematic comparison of products

    Socio-pleasure in digital storybook

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    This paper describes a study incorporating socio-pleasure elements in digital storybook.This paper aims at demonstrating the incorporation of the aspects of socio- pleasure as suggested by the THE Medium model into the digital storybook.First, the THE Medium model is adapted in determining the aspects of socio-pleasure.Having identified the aspects, a storybook was designed and developed.Then, users’ reactions on the digital storybook were observed in their pre-school setting.It was found that the children were engaged with the digital storybook that incorporates the adapted aspects of socio-pleasure by the THE Medium model

    Social and motivational influences on reading

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    Pages numbered 1-70Bibliography: p. 47-69Supported in part by the National Institute of Education under contract no. NIE-400-81-003

    I WISH I WAS A COWBOY

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    ABSTRACT: Within my body of work, I Wish I Was A Cowboy, I consider the sociocultural norms that develop and repress sexual identities, focusing on the period of adolescence. Questionable narratives from my past and personal memories coalesce around questions of female purity, self-respect and the idea of “natural” behaviors. Video and digital image interact with sculptural structures, and together the works reference subjects of taboo, kink, and repression. Various barriers, basins, and alters reference control of bodies, the view of the public, toxic ideals of “purity” and the stigmatization that surrounds sexual power possessed by femme individuals. The title I Wish I Was a Cowboy draws attention to the devaluation that is placed on femme and femininity. Within my material choices, imagery and videos I aim to create my own femme version of being a “cowboy” situated among heavy, bleak, sterile structures. I choose to present imagery of empowerment of femme identities in sexual situations and celebration of feminine sexuality, taking visuals from images and games created by and for a masculine audience- reclaiming them in this new femme world. A considerable amount of my visual imagery encompasses a potential for choice of where the power is being held or enforced. It presents a grey area/ back and forth of disgust and desire, degradation and empowerment. Power, however, like identity, is not (or should not be) simply binary, but a fluid range. This work addresses the intricacies of sexual relationships, power relationships, and relationship with self. Using visual cues from equestrian sport, video games, and intimate acts in public spaces, I create environments that mix pleasure, frustration, vulnerability, and power

    ID 09. Industrial design

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    THE CONSUMER ATTITUDE TOWARDS SOCIAL MEDIA ADVERTISING AND THE INFLUENCE OF CORPORATE REPUTATION ON CONSUMER RESPONSE

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    The purpose of this study is to examine the influence of corporate standing and attitude towards social media on consumer response. Social media advertising is progressively adopting plots in specialists and researchers. We had assumed total respondents 200 and we achieved the target. Meanwhile, we adopted the convenience sampling technique in this research. We distributed the questionnaires in order to collect and analyze the data while using linear regression. And that helped us in the compilation of the research work. We found a significant relationship between the consumer’s attitudes toward social media advertising and their responses. Again, it was noted that corporate reputation significantly influences this relationship absolutely between the relationship of corporate standing and consumer response. This study is limited to the convenience audience and it is designed as a cross-sectional only. So, there remains a lot of gaps to be filled up in sense of the Area or we can say it as a geographical perspective and the audience’s perspective that we call the target market of the research. And it makes it difficult to generalize the findings and assume for variations that happened in the attitude of consumers. This study says about the influential role of the corporate reputation in consumer’s attitudes toward social media advertising
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