15,195 research outputs found
Towards Optimal Distributed Node Scheduling in a Multihop Wireless Network through Local Voting
In a multihop wireless network, it is crucial but challenging to schedule
transmissions in an efficient and fair manner. In this paper, a novel
distributed node scheduling algorithm, called Local Voting, is proposed. This
algorithm tries to semi-equalize the load (defined as the ratio of the queue
length over the number of allocated slots) through slot reallocation based on
local information exchange. The algorithm stems from the finding that the
shortest delivery time or delay is obtained when the load is semi-equalized
throughout the network. In addition, we prove that, with Local Voting, the
network system converges asymptotically towards the optimal scheduling.
Moreover, through extensive simulations, the performance of Local Voting is
further investigated in comparison with several representative scheduling
algorithms from the literature. Simulation results show that the proposed
algorithm achieves better performance than the other distributed algorithms in
terms of average delay, maximum delay, and fairness. Despite being distributed,
the performance of Local Voting is also found to be very close to a centralized
algorithm that is deemed to have the optimal performance
Throughput-Optimal Broadcast on Directed Acyclic Graphs
We study the problem of broadcasting packets in wireless networks. At each
time slot, a network controller activates non-interfering links and forwards
packets to all nodes at a common rate; the maximum rate is referred to as the
broadcast capacity of the wireless network. Existing policies achieve the
broadcast capacity by balancing traffic over a set of spanning trees, which are
difficult to maintain in a large and time-varying wireless network. We propose
a new dynamic algorithm that achieves the broadcast capacity when the
underlying network topology is a directed acyclic graph (DAG). This algorithm
utilizes local queue-length information, does not use any global topological
structures such as spanning trees, and uses the idea of in-order packet
delivery to all network nodes. Although the in-order packet delivery constraint
leads to degraded throughput in cyclic graphs, we show that it is throughput
optimal in DAGs and can be exploited to simplify the design and analysis of
optimal algorithms. Our simulation results show that the proposed algorithm has
superior delay performance as compared to tree-based approaches.Comment: To appear in the proceedings of INFOCOM, 201
Throughput-Optimal Multihop Broadcast on Directed Acyclic Wireless Networks
We study the problem of efficiently broadcasting packets in multi-hop
wireless networks. At each time slot the network controller activates a set of
non-interfering links and forwards selected copies of packets on each activated
link. A packet is considered jointly received only when all nodes in the
network have obtained a copy of it. The maximum rate of jointly received
packets is referred to as the broadcast capacity of the network. Existing
policies achieve the broadcast capacity by balancing traffic over a set of
spanning trees, which are difficult to maintain in a large and time-varying
wireless network. We propose a new dynamic algorithm that achieves the
broadcast capacity when the underlying network topology is a directed acyclic
graph (DAG). This algorithm is decentralized, utilizes local queue-length
information only and does not require the use of global topological structures
such as spanning trees. The principal technical challenge inherent in the
problem is the absence of work-conservation principle due to the duplication of
packets, which renders traditional queuing modelling inapplicable. We overcome
this difficulty by studying relative packet deficits and imposing in-order
delivery constraints to every node in the network. Although in-order packet
delivery, in general, leads to degraded throughput in graphs with cycles, we
show that it is throughput optimal in DAGs and can be exploited to simplify the
design and analysis of optimal algorithms. Our characterization leads to a
polynomial time algorithm for computing the broadcast capacity of any wireless
DAG under the primary interference constraints. Additionally, we propose an
extension of our algorithm which can be effectively used for broadcasting in
any network with arbitrary topology
Effective scheduling algorithm for on-demand XML data broadcasts in wireless environments
The organization of data on wireless channels, which aims to reduce the access time of mobile clients, is a key problem in data broadcasts. Many scheduling algorithms have been designed to organize flat data on air. However, how to effectively schedule semi-structured information such as XML data on wireless channels is still a challenge. In this paper, we firstly propose a novel method to greatly reduce the tuning time by splitting query results into XML snippets and to achieve better access efficiency by combining similar ones. Then we analyze the data broadcast scheduling problem of on-demand XML data broadcasts and
define the efficiency of a data item. Based on the definition, a Least Efficient Last (LEL) scheduling algorithm is also devised to effectively organize XML
data on wireless channels. Finally, we study the performance of our algorithms through extensive experiments. The results show that our scheduling algorithms can reduce both access time and tuning time
signifcantly when compared with existing work
Age-Optimal Updates of Multiple Information Flows
In this paper, we study an age of information minimization problem, where
multiple flows of update packets are sent over multiple servers to their
destinations. Two online scheduling policies are proposed. When the packet
generation and arrival times are synchronized across the flows, the proposed
policies are shown to be (near) optimal for minimizing any time-dependent,
symmetric, and non-decreasing penalty function of the ages of the flows over
time in a stochastic ordering sense
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