120,962 research outputs found

    A Survey on Compiler Autotuning using Machine Learning

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    Since the mid-1990s, researchers have been trying to use machine-learning based approaches to solve a number of different compiler optimization problems. These techniques primarily enhance the quality of the obtained results and, more importantly, make it feasible to tackle two main compiler optimization problems: optimization selection (choosing which optimizations to apply) and phase-ordering (choosing the order of applying optimizations). The compiler optimization space continues to grow due to the advancement of applications, increasing number of compiler optimizations, and new target architectures. Generic optimization passes in compilers cannot fully leverage newly introduced optimizations and, therefore, cannot keep up with the pace of increasing options. This survey summarizes and classifies the recent advances in using machine learning for the compiler optimization field, particularly on the two major problems of (1) selecting the best optimizations and (2) the phase-ordering of optimizations. The survey highlights the approaches taken so far, the obtained results, the fine-grain classification among different approaches and finally, the influential papers of the field.Comment: version 5.0 (updated on September 2018)- Preprint Version For our Accepted Journal @ ACM CSUR 2018 (42 pages) - This survey will be updated quarterly here (Send me your new published papers to be added in the subsequent version) History: Received November 2016; Revised August 2017; Revised February 2018; Accepted March 2018

    Thread-spawning schemes for speculative multithreading

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    Speculative multithreading has been recently proposed to boost performance by means of exploiting thread-level parallelism in applications difficult to parallelize. The performance of these processors heavily depends on the partitioning policy used to split the program into threads. Previous work uses heuristics to spawn speculative threads based on easily-detectable program constructs such as loops or subroutines. In this work we propose a profile-based mechanism to divide programs into threads by searching for those parts of the code that have certain features that could benefit from potential thread-level parallelism. Our profile-based spawning scheme is evaluated on a Clustered Speculative Multithreaded Processor and results show large performance benefits. When the proposed spawning scheme is compared with traditional heuristics, we outperform them by almost 20%. When a realistic value predictor and a 8-cycle thread initialization penalty is considered, the performance difference between them is maintained. The speed-up over a single thread execution is higher than 5x for a 16-thread-unit processor and close to 2x for a 4-thread-unit processor.Peer ReviewedPostprint (published version

    Seeing Shapes in Clouds: On the Performance-Cost trade-off for Heterogeneous Infrastructure-as-a-Service

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    In the near future FPGAs will be available by the hour, however this new Infrastructure as a Service (IaaS) usage mode presents both an opportunity and a challenge: The opportunity is that programmers can potentially trade resources for performance on a much larger scale, for much shorter periods of time than before. The challenge is in finding and traversing the trade-off for heterogeneous IaaS that guarantees increased resources result in the greatest possible increased performance. Such a trade-off is Pareto optimal. The Pareto optimal trade-off for clusters of heterogeneous resources can be found by solving multiple, multi-objective optimisation problems, resulting in an optimal allocation of tasks to the available platforms. Solving these optimisation programs can be done using simple heuristic approaches or formal Mixed Integer Linear Programming (MILP) techniques. When pricing 128 financial options using a Monte Carlo algorithm upon a heterogeneous cluster of Multicore CPU, GPU and FPGA platforms, the MILP approach produces a trade-off that is up to 110% faster than a heuristic approach, and over 50% cheaper. These results suggest that high quality performance-resource trade-offs of heterogeneous IaaS are best realised through a formal optimisation approach.Comment: Presented at Second International Workshop on FPGAs for Software Programmers (FSP 2015) (arXiv:1508.06320

    DReAM: An approach to estimate per-Task DRAM energy in multicore systems

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    Accurate per-task energy estimation in multicore systems would allow performing per-task energy-aware task scheduling and energy-aware billing in data centers, among other applications. Per-task energy estimation is challenged by the interaction between tasks in shared resources, which impacts tasks’ energy consumption in uncontrolled ways. Some accurate mechanisms have been devised recently to estimate per-task energy consumed on-chip in multicores, but there is a lack of such mechanisms for DRAM memories. This article makes the case for accurate per-task DRAM energy metering in multicores, which opens new paths to energy/performance optimizations. In particular, the contributions of this article are (i) an ideal per-task energy metering model for DRAM memories; (ii) DReAM, an accurate yet low cost implementation of the ideal model (less than 5% accuracy error when 16 tasks share memory); and (iii) a comparison with standard methods (even distribution and access-count based) proving that DReAM is much more accurate than these other methods.Peer ReviewedPostprint (author's final draft

    Quantifying the benefits of SPECint distant parallelism in simultaneous multithreading architectures

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    We exploit the existence of distant parallelism that future compilers could detect and characterise its performance under simultaneous multithreading architectures. By distant parallelism we mean parallelism that cannot be captured by the processor instruction window and that can produce threads suitable for parallel execution in a multithreaded processor. We show that distant parallelism can make feasible wider issue processors by providing more instructions from the distant threads, thus better exploiting the resources from the processor in the case of speeding up single integer applications. We also investigate the necessity of out-of-order processors in the presence of multiple threads of the same program. It is important to notice at this point that the benefits described are totally orthogonal to any other architectural techniques targeting a single thread.Peer ReviewedPostprint (published version

    Garbage collection auto-tuning for Java MapReduce on Multi-Cores

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    MapReduce has been widely accepted as a simple programming pattern that can form the basis for efficient, large-scale, distributed data processing. The success of the MapReduce pattern has led to a variety of implementations for different computational scenarios. In this paper we present MRJ, a MapReduce Java framework for multi-core architectures. We evaluate its scalability on a four-core, hyperthreaded Intel Core i7 processor, using a set of standard MapReduce benchmarks. We investigate the significant impact that Java runtime garbage collection has on the performance and scalability of MRJ. We propose the use of memory management auto-tuning techniques based on machine learning. With our auto-tuning approach, we are able to achieve MRJ performance within 10% of optimal on 75% of our benchmark tests
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