203,569 research outputs found

    A software definable MIMO testbed: architecture and functionality

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    Following the intensive theoretical studies of recently emerged MIMO technology, a variety of performance measures become important to investigate the challenges and trade-offs at various levels throughout MIMO system design process. This paper presents a review of the MIMO testbed recently set up at King’s College London. The architecture that distinguishes the testbed as a flexible and reconfigurable system is first preseneted. This includes both the hardware and software aspects, and is followed by a discussion of implementation methods and evaluation of system research capabilities

    Towards hardware acceleration of neuroevolution for multimedia processing applications on mobile devices

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    This paper addresses the problem of accelerating large artificial neural networks (ANN), whose topology and weights can evolve via the use of a genetic algorithm. The proposed digital hardware architecture is capable of processing any evolved network topology, whilst at the same time providing a good trade off between throughput, area and power consumption. The latter is vital for a longer battery life on mobile devices. The architecture uses multiple parallel arithmetic units in each processing element (PE). Memory partitioning and data caching are used to minimise the effects of PE pipeline stalling. A first order minimax polynomial approximation scheme, tuned via a genetic algorithm, is used for the activation function generator. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design

    Navigation and interaction in a real-scale digital mock-up using natural language and user gesture

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    This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cutting edge results concerning multi-modal navigation and interaction interfaces. This work is part of the CALLISTO-SARI collaborative project. It aims at constructing an immersive room, developing a set of software tools and some navigation/interaction interfaces. Two sets of interfaces will be introduced here: 1) interaction devices, 2) natural language (speech processing) and user gesture. The survey on this system using subjective observation (Simulator Sickness Questionnaire, SSQ) and objective measurements (Center of Gravity, COG) shows that using natural languages and gesture-based interfaces induced less cyber-sickness comparing to device-based interfaces. Therefore, gesture-based is more efficient than device-based interfaces.FUI CALLISTO-SAR

    A sub-mW IoT-endnode for always-on visual monitoring and smart triggering

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    This work presents a fully-programmable Internet of Things (IoT) visual sensing node that targets sub-mW power consumption in always-on monitoring scenarios. The system features a spatial-contrast 128x64128\mathrm{x}64 binary pixel imager with focal-plane processing. The sensor, when working at its lowest power mode (10ÎŒW10\mu W at 10 fps), provides as output the number of changed pixels. Based on this information, a dedicated camera interface, implemented on a low-power FPGA, wakes up an ultra-low-power parallel processing unit to extract context-aware visual information. We evaluate the smart sensor on three always-on visual triggering application scenarios. Triggering accuracy comparable to RGB image sensors is achieved at nominal lighting conditions, while consuming an average power between 193ÎŒW193\mu W and 277ÎŒW277\mu W, depending on context activity. The digital sub-system is extremely flexible, thanks to a fully-programmable digital signal processing engine, but still achieves 19x lower power consumption compared to MCU-based cameras with significantly lower on-board computing capabilities.Comment: 11 pages, 9 figures, submitteted to IEEE IoT Journa

    An Adaptive Design Methodology for Reduction of Product Development Risk

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    Embedded systems interaction with environment inherently complicates understanding of requirements and their correct implementation. However, product uncertainty is highest during early stages of development. Design verification is an essential step in the development of any system, especially for Embedded System. This paper introduces a novel adaptive design methodology, which incorporates step-wise prototyping and verification. With each adaptive step product-realization level is enhanced while decreasing the level of product uncertainty, thereby reducing the overall costs. The back-bone of this frame-work is the development of Domain Specific Operational (DOP) Model and the associated Verification Instrumentation for Test and Evaluation, developed based on the DOP model. Together they generate functionally valid test-sequence for carrying out prototype evaluation. With the help of a case study 'Multimode Detection Subsystem' the application of this method is sketched. The design methodologies can be compared by defining and computing a generic performance criterion like Average design-cycle Risk. For the case study, by computing Average design-cycle Risk, it is shown that the adaptive method reduces the product development risk for a small increase in the total design cycle time.Comment: 21 pages, 9 figure

    A low-power, high-performance speech recognition accelerator

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    © 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Automatic Speech Recognition (ASR) is becoming increasingly ubiquitous, especially in the mobile segment. Fast and accurate ASR comes at high energy cost, not being affordable for the tiny power-budgeted mobile devices. Hardware acceleration reduces energy-consumption of ASR systems, while delivering high-performance. In this paper, we present an accelerator for largevocabulary, speaker-independent, continuous speech-recognition. It focuses on the Viterbi search algorithm representing the main bottleneck in an ASR system. The proposed design consists of innovative techniques to improve the memory subsystem, since memory is the main bottleneck for performance and power in these accelerators' design. It includes a prefetching scheme tailored to the needs of ASR systems that hides main memory latency for a large fraction of the memory accesses, negligibly impacting area. Additionally, we introduce a novel bandwidth-saving technique that removes off-chip memory accesses by 20 percent. Finally, we present a power saving technique that significantly reduces the leakage power of the accelerators scratchpad memories, providing between 8.5 and 29.2 percent reduction in entire power dissipation. Overall, the proposed design outperforms implementations running on the CPU by orders of magnitude, and achieves speedups between 1.7x and 5.9x for different speech decoders over a highly optimized CUDA implementation running on Geforce-GTX-980 GPU, while reducing the energy by 123-454x.Peer ReviewedPostprint (author's final draft
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