22 research outputs found

    A Performance evaluation of several ATM switching architectures

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    The goal of this thesis is to evaluate the performance of three Asynchronous Transfer Mode switching architectures. After examining many different ATM switching architectures in literature, the three architectures chosen for study were the Knockout switch, the Sunshine switch, and the Helical switch. A discrete-time, event driven system simulator, named ProModel, was used to model the switching behavior of these architectures. Each switching architecture was modeled and studied under at least two design configurations. The performance of the three architectures was then investigated under three different traffic types representative of traffic found in B-ISDN: random, constant bit rate, and bursty. Several key performance parameters were measured and compared between the architectures. This thesis also explored the implementation complexities and fault tolerance of the three selected architectures

    Novel techniques in large scaleable ATM switches

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    Bibliography: p. 172-178.This dissertation explores the research area of large scale ATM switches. The requirements for an ATM switch are determined by overviewing the ATM network architecture. These requirements lead to the discussion of an abstract ATM switch which illustrates the components of an ATM switch that automatically scale with increasing switch size (the Input Modules and Output Modules) and those that do not (the Connection Admission Control and Switch Management systems as well as the Cell Switch Fabric). An architecture is suggested which may result in a scalable Switch Management and Connection Admission Control function. However, the main thrust of the dissertation is confined to the cell switch fabric. The fundamental mathematical limits of ATM switches and buffer placement is presented next emphasising the desirability of output buffering. This is followed by an overview of the possible routing strategies in a multi-stage interconnection network. A variety of space division switches are then considered which leads to a discussion of the hypercube fabric, (a novel switching technique). The hypercube fabric achieves good performance with an O(N.log₂N)²) scaling. The output module, resequencing, cell scheduling and output buffering technique is presented leading to a complete description of the proposed ATM switch. Various traffic models are used to quantify the switch's performance. These include a simple exponential inter-arrival time model, a locality of reference model and a self-similar, bursty, multiplexed Variable Bit Rate (VBR) model. FIFO queueing is simple to implement in an ATNI switch, however, more responsive queueing strategies can result in an improved performance. An associative memory is presented which allows the separate queues in the ATM switch to be effectively logically combined into a single FIFO queue. The associative memory is described in detail and its feasibility is shown by laying out the Integrated Circuit masks and performing an analogue simulation of the IC's performance is SPICE3. Although optimisations were required to the original design, the feasibility of the approach is shown with a 15Ƞs write time and a 160Ƞs read time for a 32 row, 8 priority bit, 10 routing bit version of the memory. This is achieved with 2µm technology, more advanced technologies may result in even better performance. The various traffic models and switch models are simulated in a number of runs. This shows the performance of the hypercube which outperforms a Clos network of equivalent technology and approaches the performance of an ideal reference fabric. The associative memory leverages a significant performance advantage in the hypercube network and a modest advantage in the Clos network. The performance of the switches is shown to degrade with increasing traffic density, increasing locality of reference, increasing variance in the cell rate and increasing burst length. Interestingly, the fabrics show no real degradation in response to increasing self similarity in the fabric. Lastly, the appendices present suggestions on how redundancy, reliability and multicasting can be achieved in the hypercube fabric. An overview of integrated circuits is provided. A brief description of commercial ATM switching products is given. Lastly, a road map to the simulation code is provided in the form of descriptions of the functionality found in all of the files within the source tree. This is intended to provide the starting ground for anyone wishing to modify or extend the simulation system developed for this thesis

    The AURORA Gigabit Testbed

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    AURORA is one of five U.S. networking testbeds charged with exploring applications of, and technologies necessary for, networks operating at gigabit per second or higher bandwidths. The emphasis of the AURORA testbed, distinct from the other four testbeds, BLANCA, CASA, NECTAR, and VISTANET, is research into the supporting technologies for gigabit networking. Like the other testbeds, AURORA itself is an experiment in collaboration, where government initiative (in the form of the Corporation for National Research Initiatives, which is funded by DARPA and the National Science Foundation) has spurred interaction among pre-existing centers of excellence in industry, academia, and government. AURORA has been charged with research into networking technologies that will underpin future high-speed networks. This paper provides an overview of the goals and methodologies employed in AURORA, and points to some preliminary results from our first year of research, ranging from analytic results to experimental prototype hardware. This paper enunciates our targets, which include new software architectures, network abstractions, and hardware technologies, as well as applications for our work

    A formalism for describing and simulating systems with interacting components.

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    This thesis addresses the problem of descriptive complexity presented by systems involving a high number of interacting components. It investigates the evaluation measure of performability and its application to such systems. A new description and simulation language, ICE and it's application to performability modelling is presented. ICE (Interacting ComponEnts) is based upon an earlier description language which was first proposed for defining reliability problems. ICE is declarative in style and has a limited number of keywords. The ethos in the development of the language has been to provide an intuitive formalism with a powerful descriptive space. The full syntax of the language is presented with discussion as to its philosophy. The implementation of a discrete event simulator using an ICE interface is described, with use being made of examples to illustrate the functionality of the code and the semantics of the language. Random numbers are used to provide the required stochastic behaviour within the simulator. The behaviour of an industry standard generator within the simulator and different methods of number allocation are shown. A new generator is proposed that is a development of a fast hardware shift register generator and is demonstrated to possess good statistical properties and operational speed. For the purpose of providing a rigorous description of the language and clarification of its semantics, a computational model is developed using the formalism of extended coloured Petri nets. This model also gives an indication of the language's descriptive power relative to that of a recognised and well developed technique. Some recognised temporal and structural problems of system event modelling are identified. and ICE solutions given. The growing research area of ATM communication networks is introduced and a sophisticated top down model of an ATM switch presented. This model is simulated and interesting results are given. A generic ICE framework for performability modelling is developed and demonstrated. This is considered as a positive contribution to the general field of performability research

    Providing quality of service over high speed electronic and optical switches

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003.Includes bibliographical references (leaves 235-239).This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.In a network, multiple links are interconnected by means of switches. A switch is a device with multiple input and output links, and its job is to move data from the input links to the output links. In this thesis, we focus on a number of fundamental issues concerning the quality of service provided by electronic and optical switches. We discuss various mechanisms that enable the support of quality of service requirements. In particular, we explore fundamental limitations of current high speed packet switches and develop new techniques and architectures that make possible the provision of certain service guarantees. We then study optical wavelength switches and illustrate how similar ideas can be applied in a manner consistent with the current state of optical switching technology. First, we focus on providing rate guarantees over packet switches. We develop a method called rate quantization which converts the set of desired rates into a certain discrete set such that the quality of service guarantees can be greatly improved with a small resource speedup. Moreover, quantization simplifies rate provisioning for dynamically changing traffic demands since it allows service opportunities for different input output link pairs to be scheduled with minimal dependence. We illustrate an isomorphism between packet switch schedulers and Clos networks to develop such schedulers.(cont.) Next, we evaluate the amount of resource speedup necessary for single stage switches to support multicast rates. This speedup limits the scalability of a single stage multicast switch a great deal. We present an in depth study of multistage switches and propose a number of architectures, along with associated routing and scheduling algorithms. We illustrate how the presence of multiple paths between input output pairs can be exploited to improve the performance of a switch and simplify the scheduling algorithms. Some of our architectures are capable of providing multicast rate guarantees without a need for a resource speedup. We extend our results on switch schedulers and use them for providing service guarantees over optical wavelength switches. We will take the limitations of the optical crossconnects and unavailability of optical memory technology into account, and modify the procedure we developed for electronic switches to make them suitable for various optical wavelength switches. These results will provide understanding of when to move optical switching closer to the end users for an efficient utilization of resources in networks with both optical and electronic technologies.by Can Emre Koksal.Ph.D

    An Aggregate Scalable Scheme for Expanding the Crossbar Switch Network; Design and Performance Analysis

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    New computer network topology, called Penta-S, is simulated. This network is built of cross bar switch modules. Each module connects 32 computer nodes. Each node has two ports, one connects the node to the crossbar switch module and the other connects the node to a correspondent client node in another module through a shuffle link. The performance of this network is simulated under various network sizes, packet lengths and loads. The results are compared with those obtained from Macramé project for Clos multistage interconnection network and 2D-Grid network. The throughput of Penta-S falls between the throughput of Clos and the throughput of 2D-Grid networks. The maximum throughput of Penta-S was obtained at packet length of 128 bytes. Also the throughput grows linearly with the network size. On the opposite of Clos and 2D-Grid networks, the per-node throughput of Penta-S improves as the network size grows. The per-packet latency proved to be better than that of Clos network for large packet lengths and high loads. Also the packet latency proved to be nearly constant against various loads. The cost-efficiency of Penta-S proved to be better than those of 2D-Grid and Clos networks for large number of nodes (>200 nodes in the case of 2D-Grid and >350 nodes in the case of Clos).On the opposite of other networks, the cost-efficiency of Penta-S grows as its size grows. So this topology suits large networks and high traffic loads

    Applications of satellite technology to broadband ISDN networks

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    Two satellite architectures for delivering broadband integrated services digital network (B-ISDN) service are evaluated. The first is assumed integral to an existing terrestrial network, and provides complementary services such as interconnects to remote nodes as well as high-rate multicast and broadcast service. The interconnects are at a 155 Mbs rate and are shown as being met with a nonregenerative multibeam satellite having 10-1.5 degree spots. The second satellite architecture focuses on providing private B-ISDN networks as well as acting as a gateway to the public network. This is conceived as being provided by a regenerative multibeam satellite with on-board ATM (asynchronous transfer mode) processing payload. With up to 800 Mbs offered, higher satellite EIRP is required. This is accomplished with 12-0.4 degree hopping beams, covering a total of 110 dwell positions. It is estimated the space segment capital cost for architecture one would be about 190Mwhereasthesecondarchitecturewouldbeabout190M whereas the second architecture would be about 250M. The net user cost is given for a variety of scenarios, but the cost for 155 Mbs services is shown to be about $15-22/minute for 25 percent system utilization

    Simulation of packet and cell-based communication networks

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    This thesis investigates, using simulation techniques, the practical aspects of implementing a novel mobility protocol on the emerging Broadband Integrated Services Digital Network standard. The increasing expansion of telecommunications networks has meant that the demand for simulation has increased rapidly in recent years; but conventional simulators are slow and developments in the communications field are outstripping the ability of sequential uni-processor simulators. Newer techniques using distributed simulation on a multi-processor network are investigated in an attempt to make a cell-level simulation of a non-trivial B.-I.S.D.N. network feasible. The current state of development of the Asynchronous Transfer Mode standard, which will be used to implement a B.-I.S.D.N., is reviewed and simulation studies of the Orwell Slotted Ring protocol were made in an attempt to devise a simpler model for use in the main simulator. The mobility protocol, which uses a footprinting technique to simplify hand- offs by distributing information about a connexion to surrounding base stations, was implemented on the simulator and found to be functional after a few 'special case' scenarios had been catered for

    Architecture design and performance analysis of practical buffered-crossbar packet switches

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    Combined input crosspoint buffered (CICB) packet switches were introduced to relax inputoutput arbitration timing and provide high throughput under admissible traffic. However, the amount of memory required in the crossbar of an N x N switch is N2x k x L, where k is the crosspoint buffer size and needs to be of size RTT in cells, L is the packet size. RTT is the round-trip time which is defined by the distance between line cards and switch fabric. When the switch size is large or RTT is not negligible, the memory amount required makes the implementation costly or infeasible for buffered crossbar switches. To reduce the required memory amount, a family of shared memory combined-input crosspoint-buffered (SMCB) packet switches, where the crosspoint buffers are shared among inputs, are introduced in this thesis. One of the proposed switches uses a memory speedup of in and dynamic memory allocation, and the other switch avoids speedup by arbitrating the access of inputs to the crosspoint buffers. These two switches reduce the required memory of the buffered crossbar by 50% or more and achieve equivalent throughput under independent and identical traffic with uniform distributions when using random selections. The proposed mSMCB switch is extended to support differentiated services and long RTT. To support P traffic classes with different priorities, CICB switches have been reported to use N2x k x L x P amount of memory to avoid blocking of high priority cells.The proposed SMCB switch with support for differentiated services requires 1/mP of the memory amount in the buffered crossbar and achieves similar throughput performance to that of a CICB switch with similar priority management, while using no speedup in the shared memory. The throughput performance of SMCB switch with crosspoint buffers shared by inputs (I-SMCB) is studied under multicast traffic. An output-based shared-memory crosspoint buffered (O-SMCB) packet switch is proposed where the crosspoint buffers are shared by two outputs and use no speedup. The proposed O-SMCB switch provides high performance under admissible uniform and nonuniform multicast traffic models while using 50% of the memory used in CICB switches. Furthermore, the O-SMCB switch provides higher throughput than the I-SMCB switch. As SMCB switches can efficiently support an RTT twice as long as that supported by CICB switches and as the performance of SMCB switches is bounded by a matching between inputs and crosspoint buffers, a new family of CICB switches with flexible access to crosspoint buffers are proposed to support longer RTTs than SMCB switches and to provide higher throughput under a wide variety of admissible traffic models. The CICB switches with flexible access allow an input to use any available crosspoint buffer at a given output. The proposed switches reduce the required crosspoint buffer size by a factor of N , keep the service of cells in sequence, and use no speedup. This new class of switches achieve higher throughput performance than CICB switches under a large variety of traffic models, while supporting long RTTs. Crosspoint buffered switches that are implemented in single chips have limited scalability. To support a large number of ports in crosspoint buffered switches, memory-memory-memory (MMM) Clos-network switches are an alternative. The MMM switches that use minimum memory amount at the central module is studied. Although, this switch can provide a moderate throughput, MMM switch may serve cells out of sequence. As keeping cells in sequence in an MMM switch may require buffers be distributed per flow, an MMM with extended memory in the switch modules is studied. To solve the out of sequence problem in MMM switches, a queuing architecture is proposed for an MMM switch. The service of cells in sequence is analyzed

    The Design of a single chip 8x8 ATM switch in 0.5 micrometers CMOS VLSI

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    This thesis illustrates the design of a single chip Asynchronous Transfer Mode (ATM) protocol switch using Very Large Scale Integration (VLSI). The ATM protocol is the data communications protocol used in the implementation of the Broadband Integrated Services Digital Network (B-ISDN), A number of switch architecture are first studied and a new architecture is developed based on optimizing performance and practicality of implementation in VLSI. A fully interconnected switch architecture is implemented by permanently connecting every input port to all the output ports. An output buffering scheme is used to handle cells that cannot be routed right away. This new architecture is caned the High Performance (HiPer) Switch Architecture. The performance of the architecture is simulated using a C++ model. Simulation results for a randomly distributed traffic pattern with a 90% probability of cells arriving in a time slot produces a Cell Loss Ratio of 1.Ox 10^-8 with output buffers that can hold 64 cells. The device is then modeled in VHDL to verify its functionality. Finally the layout of an 8x8 switch is produced using a 0.5 micrometer CMOS VLSI process and simulations of that circuit show that a peak throughput of 200 Mbps per output port can be achieve
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