6,313 research outputs found

    Comprehensive characterization of an open source document search engine

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    This work performs a thorough characterization and analysis of the open source Lucene search library. The article describes in detail the architecture, functionality, and micro-architectural behavior of the search engine, and investigates prominent online document search research issues. In particular, we study how intra-server index partitioning affects the response time and throughput, explore the potential use of low power servers for document search, and examine the sources of performance degradation ands the causes of tail latencies. Some of our main conclusions are the following: (a) intra-server index partitioning can reduce tail latencies but with diminishing benefits as incoming query traffic increases, (b) low power servers given enough partitioning can provide same average and tail response times as conventional high performance servers, (c) index search is a CPU-intensive cache-friendly application, and (d) C-states are the main culprits for performance degradation in document search.Web of Science162art. no. 1

    Automatic Repair of Buggy If Conditions and Missing Preconditions with SMT

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    We present Nopol, an approach for automatically repairing buggy if conditions and missing preconditions. As input, it takes a program and a test suite which contains passing test cases modeling the expected behavior of the program and at least one failing test case embodying the bug to be repaired. It consists of collecting data from multiple instrumented test suite executions, transforming this data into a Satisfiability Modulo Theory (SMT) problem, and translating the SMT result -- if there exists one -- into a source code patch. Nopol repairs object oriented code and allows the patches to contain nullness checks as well as specific method calls.Comment: CSTVA'2014, India (2014

    The Homeostasis Protocol: Avoiding Transaction Coordination Through Program Analysis

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    Datastores today rely on distribution and replication to achieve improved performance and fault-tolerance. But correctness of many applications depends on strong consistency properties - something that can impose substantial overheads, since it requires coordinating the behavior of multiple nodes. This paper describes a new approach to achieving strong consistency in distributed systems while minimizing communication between nodes. The key insight is to allow the state of the system to be inconsistent during execution, as long as this inconsistency is bounded and does not affect transaction correctness. In contrast to previous work, our approach uses program analysis to extract semantic information about permissible levels of inconsistency and is fully automated. We then employ a novel homeostasis protocol to allow sites to operate independently, without communicating, as long as any inconsistency is governed by appropriate treaties between the nodes. We discuss mechanisms for optimizing treaties based on workload characteristics to minimize communication, as well as a prototype implementation and experiments that demonstrate the benefits of our approach on common transactional benchmarks

    A sparse octree gravitational N-body code that runs entirely on the GPU processor

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    We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in CUDA in the form of a gravitational tree-code which completely runs on the GPU.(The code is publicly available at: http://castle.strw.leidenuniv.nl/software.html) The tree construction and traverse algorithms are portable to many-core devices which have support for CUDA or OpenCL programming languages. The gravitational tree-code outperforms tuned CPU code during the tree-construction and shows a performance improvement of more than a factor 20 overall, resulting in a processing rate of more than 2.8 million particles per second.Comment: Accepted version. Published in Journal of Computational Physics. 35 pages, 12 figures, single colum

    Crux: Locality-Preserving Distributed Services

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    Distributed systems achieve scalability by distributing load across many machines, but wide-area deployments can introduce worst-case response latencies proportional to the network's diameter. Crux is a general framework to build locality-preserving distributed systems, by transforming an existing scalable distributed algorithm A into a new locality-preserving algorithm ALP, which guarantees for any two clients u and v interacting via ALP that their interactions exhibit worst-case response latencies proportional to the network latency between u and v. Crux builds on compact-routing theory, but generalizes these techniques beyond routing applications. Crux provides weak and strong consistency flavors, and shows latency improvements for localized interactions in both cases, specifically up to several orders of magnitude for weakly-consistent Crux (from roughly 900ms to 1ms). We deployed on PlanetLab locality-preserving versions of a Memcached distributed cache, a Bamboo distributed hash table, and a Redis publish/subscribe. Our results indicate that Crux is effective and applicable to a variety of existing distributed algorithms.Comment: 11 figure
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