7,325 research outputs found

    Streaming Multimedia via Overlay Networks using Wi-Fi Peer-to-Peer Connections

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    MADServer: An Architecture for Opportunistic Mobile Advanced Delivery

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    Rapid increases in cellular data traffic demand creative alternative delivery vectors for data. Despite the conceptual attractiveness of mobile data offloading, no concrete web server architectures integrate intelligent offloading in a production-ready and easily deployable manner without relying on vast infrastructural changes to carriers’ networks. Delay-tolerant networking technology offers the means to do just this. We introduce MADServer, a novel DTN-based architecture for mobile data offloading that splits web con- tent among multiple independent delivery vectors based on user and data context. It enables intelligent data offload- ing, caching, and querying solutions which can be incorporated in a manner that still satisfies user expectations for timely delivery. At the same time, it allows for users who have poor or expensive connections to the cellular network to leverage multi-hop opportunistic routing to send and receive data. We also present a preliminary implementation of MADServer and provide real-world performance evaluations

    Ad-hoc Stream Adaptive Protocol

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    With the growing market of smart-phones, sophisticated applications that do extensive computation are common on mobile platform; and with consumers’ high expectation of technologies to stay connected on the go, academic researchers and industries have been making efforts to find ways to stream multimedia contents to mobile devices. However, the restricted wireless channel bandwidth, unstable nature of wireless channels, and unpredictable nature of mobility, has been the major road block for wireless streaming advance forward. In this paper, various recent studies on mobility and P2P system proposal are explained and analyzed, and propose a new design based on existing P2P systems, aimed to solve the wireless and mobility issues

    A QoE based performance study of mobile peer-to-peer live video streaming

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    Peer-to-peer (P2P) Mobile Ad Hoc Networks (MANETs) are widely envisioned to be a practical platform to mobile live video streaming applications (e.g., mobile IPTV). However, the performance of such a streaming solution is still largely unknown. As such, in this paper, we aim to quantify the streaming performance using a Quality of Experience (QoE) based approach. Our simulation results indicate that video streaming performance is highly sensitive to the video chunk size. Specifically, if the chunk size is small, performance, in terms of both QoE and QoS, is guaranteed but at the expense of a higher overhead. On the other hand, if chunk size is increased, performance can degrade quite rapidly. Thus, it needs some careful fine tuning of chunk size to obtain satisfactory QoE performance. © 2012 IEEE.published_or_final_versio

    Band Codes for Energy-Efficient Network Coding with Application to P2P Mobile Streaming

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    A key problem in random network coding (NC) lies in the complexity and energy consumption associated with the packet decoding processes, which hinder its application in mobile environments. Controlling and hence limiting such factors has always been an important but elusive research goal, since the packet degree distribution, which is the main factor driving the complexity, is altered in a non-deterministic way by the random recombinations at the network nodes. In this paper we tackle this problem proposing Band Codes (BC), a novel class of network codes specifically designed to preserve the packet degree distribution during packet encoding, ecombination and decoding. BC are random codes over GF(2) that exhibit low decoding complexity, feature limited and controlled degree distribution by construction, and hence allow to effectively apply NC even in energy-constrained scenarios. In particular, in this paper we motivate and describe our new design and provide a thorough analysis of its performance. We provide numerical simulations of the performance of BC in order to validate the analysis and assess the overhead of BC with respect to a onventional NC scheme. Moreover, peer-to-peer media streaming experiments with a random-push protocol show that BC reduce the decoding complexity by a factor of two, to a point where NC-based mobile streaming to mobile devices becomes practically feasible.Comment: To be published in IEEE Transacions on Multimedi

    Improving Mobile Video Streaming with Mobility Prediction and Prefetching in Integrated Cellular-WiFi Networks

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    We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be significant for supporting high performance and energy efficient video streaming in ubiquitous networking environments. Our evaluation is based on trace-driven simulation considering empirical measurements and shows how various system parameters influence the performance, in terms of the number of paused video frames and the energy consumption; these parameters include the number of video streams, the mobile, WiFi, and ADSL backhaul throughput, and the number of WiFi hotspots. Also, we assess the procedure's robustness to time and throughput variability. Finally, we present our initial prototype that implements the proposed approach.Comment: 7 pages, 15 figure

    Recent Trends in Communication Networks

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    In recent years there has been many developments in communication technology. This has greatly enhanced the computing power of small handheld resource-constrained mobile devices. Different generations of communication technology have evolved. This had led to new research for communication of large volumes of data in different transmission media and the design of different communication protocols. Another direction of research concerns the secure and error-free communication between the sender and receiver despite the risk of the presence of an eavesdropper. For the communication requirement of a huge amount of multimedia streaming data, a lot of research has been carried out in the design of proper overlay networks. The book addresses new research techniques that have evolved to handle these challenges
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