60,323 research outputs found
Hybrid Fixed-Mobile P2P Superdistribution
The Internet and the cellular telephony system are the two most influential
communication systems of the last years. The arrival of the IP Multimedia
Subsystem (IMS) promises to help service providers to deploy a complete
array of real-time, customized business and consumer multimedia services
over any access network. IMS is an integrated solution that defines a generic
architecture for offering Voice over IP (VoIP) and advanced multimedia
services.
This project describes a hybrid fixed-mobile peer-to-peer superdistribution
system deployed over an IMS platform. This superdistribution service is aligned
with the current interests of telecommunication operators that desire to offer
services with large user acceptance and that involve a massive access to the
service without collapsing their network infrastructure. Operators can increase
their revenues for connectivity and Digital Rights Management (DRM)-based
license distribution of the multimedia content, depending on the content and on
the desired business model
A credit-based approach to scalable video transmission over a peer-to-peer social network
PhDThe objective of the research work presented in this thesis is to study
scalable video transmission over peer-to-peer networks. In particular,
we analyse how a credit-based approach and exploitation of social networking
features can play a significant role in the design of such systems.
Peer-to-peer systems are nowadays a valid alternative to the traditional
client-server architecture for the distribution of multimedia content, as
they transfer the workload from the service provider to the final user,
with a subsequent reduction of management costs for the former. On
the other hand, scalable video coding helps in dealing with network
heterogeneity, since the content can be tailored to the characteristics
or resources of the peers. First of all, we present a study that evaluates
subjective video quality perceived by the final user under different
transmission scenarios. We also propose a video chunk selection algorithm
that maximises received video quality under different network
conditions. Furthermore, challenges in building reliable peer-to-peer
systems for multimedia streaming include optimisation of resource allocation
and design mechanisms based on rewards and punishments that
provide incentives for users to share their own resources. Our solution
relies on a credit-based architecture, where peers do not interact with
users that have proven to be malicious in the past. Finally, if peers
are allowed to build a social network of trusted users, they can share
the local information they have about the network and have a more
complete understanding of the type of users they are interacting with.
Therefore, in addition to a local credit, a social credit or social reputation
is introduced. This thesis concludes with an overview of future
developments of this research work
Behavior Modeling and Forensics for Multimedia Social Networks
Within the past decades, the explosive combination of multimedia
signal processing, communications and networking technologies has
facilitated the sharing of digital multimedia data and enabled
pervasive digital media distribution over all kinds of networks.
People involved in the sharing and distribution of multimedia
contents form \emph{multimedia social networks} in which users
share and exchange multimedia content, as well as other resources.
Users in a multimedia social network have different objectives and
influence each other's decision and performance. It is of ample
importance to understand how users interact with and respond to
each other and analyze the impact of human factors on multimedia
systems. This thesis illustrates various aspects of issues and
problems in multimedia social networks via two case studies of
human behavior in multimedia fingerprinting and peer-to-peer live
streaming.
Since media security and content protection is a major issue in
current multimedia systems, this thesis first studies the user
dynamics of multimedia fingerprinting social networks. We
investigate the side information which improves the
traitor-tracing performance and provide the optimal strategies for
both users (fingerprint detector and the colluders) in the
multimedia fingerprinting social network. Furthermore, before a
collusion being successfully mounted, the colluders must be
stimulated to cooperate with each other and all colluders have to
agree on the attack strategy. Therefore, not all types of
collusion are possible. We reduce the possible collusion set by
analyzing the incentives and bargaining behavior among colluders.
We show that the optimal strategies designed based on human
behavior can provide more information to the fingerprint detector
and effectively improve the collusion resistance.
The second part of this thesis focuses on understanding modelling
and analyzing user dynamics for users in various types of
peer-to-peer live streaming social networks. We stimulate user
cooperation by designing the optimal, cheat-proof, and
attack-resistant strategies for peer-to-peer live streaming social
networks over Internet as well as wireless networks. Also, as more
and more smart-phone users subscribe to the live-streaming
service, a reasonable market price has to be set to prevent the
users from reselling the live video. We start from analyzing the
equilibrium between the users who want to resell the video and the
potential buyers to provide the optimal price for the content
owner
Balance content allocation scheme for peer-service area CDN architecture for IPTV services
One of the main problems in IPTV technology is how to manage
the huge amount of multimedia contents efficiently to meet
the demands of users especially for Video on Demand (VoD)
services.Content Distribution Networks (CDN) are used to
solve this problem but the problem of load imbalance among
servers still exists due to the dynamic changes in contents and user interests in an IPTV environment.In the VoD context, many content storage management architecture models are proposed: single point, hierarchal, distributed, and service peer area architectures.In the this paper we choose peer-service area architecture for CDN to study the load imbalance problem and try to handle it by modifying peer-service area architecture and proposing a balanced content allocation scheme that solves the load imbalance problem by replicating the contents based on their popularity.Experimental results show that this proposed
allocation scheme can maintain the load balancing among servers and avoid over/under utilization of servers
Cooperative Caching for Multimedia Streaming in Overlay Networks
Traditional data caching, such as web caching, only focuses on how to boost the hit rate of requested objects in caches, and therefore, how to reduce the initial delay for object retrieval. However, for multimedia objects, not only reducing the delay of object retrieval, but also provisioning reasonably stable network bandwidth to clients, while the fetching of the cached objects goes on, is important as well. In this paper, we propose our cooperative caching scheme for a multimedia delivery scenario, supporting a large number of peers over peer-to-peer overlay networks. In order to facilitate multimedia streaming and downloading service from servers, our caching scheme (1) determines the appropriate availability of cached stream segments in a cache community, (2) determines the appropriate peer for cache replacement, and (3) performs bandwidth-aware and availability-aware cache replacement. By doing so, it achieves (1) small delay of stream retrieval, (2) stable bandwidth provisioning during retrieval session, and (3) load balancing of clients' requests among peers
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Smart PIN: utility-based replication and delivery of multimedia content to mobile users in wireless networks
Next generation wireless networks rely on heterogeneous connectivity technologies to support various rich media services such as personal information storage, file sharing and multimedia streaming. Due to usersâ mobility and dynamic characteristics of wireless networks, data availability in collaborating devices is a critical issue. In this context Smart PIN was proposed as a personal information network which focuses on performance of delivery and cost efficiency. Smart PIN uses a novel data replication scheme based on individual and overall system utility to best balance the requirements for static data and multimedia content delivery with variable device availability due to user mobility. Simulations show improved results in comparison with other general purpose data replication schemes in terms of data availability
A schema-based P2P network to enable publish-subscribe for multimedia content in open hypermedia systems
Open Hypermedia Systems (OHS) aim to provide efficient dissemination, adaptation and integration of hyperlinked multimedia resources. Content available in Peer-to-Peer (P2P) networks could add significant value to OHS provided that challenges for efficient discovery and prompt delivery of rich and up-to-date content are successfully addressed. This paper proposes an architecture that enables the operation of OHS over a P2P overlay network of OHS servers based on semantic annotation of (a) peer OHS servers and of (b) multimedia resources that can be obtained through the link services of the OHS. The architecture provides efficient resource discovery. Semantic query-based subscriptions over this P2P network can enable access to up-to-date content, while caching at certain peers enables prompt delivery of multimedia content. Advanced query resolution techniques are employed to match different parts of subscription queries (subqueries). These subscriptions can be shared among different interested peers, thus increasing the efficiency of multimedia content dissemination
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