369,529 research outputs found

    Look at me playing? – The eSports importance on consumers emotions

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    The world of video games is not only gaining a growing number of fans but is also getting more and more attention from the media and social networks. The eSports are electronic sports known as competitive video gaming and have already a large following all over the world, over the past few years, being a phenomenon of audiences. Alongside this growth, scientific interest in studying this topic has also been growing, as shown by the significant number of scientific papers that have been published on this subject. The research about the effects that eSports have on its players has different perspectives, such as positive or negative impacts. Thus, supported by what has been studied and documented in previous studies – according to the available research papers (indexed in journals or international conferences) –, it is important to understand what the importance of the eSports for its players and spectators is. This study enhances what has already been investigated about this topic. Starting with our research question ‘How do esports affect their consumers emotionally?’, a systematic review was conducted to resume and analyze the impacts that competitive video gaming has emotionally on eSports’ consumers. According to the defined inclusion criteria, 20 relevant published papers were selected through the electronic databases Google Scholar and Scopus, published between 2016 and 2022, and a deep analysis of the literature – a meta-analysis – was conducted. Iramuteq and MonkeyLearn software were used to determine and shape the main themes and concepts of emotional impacts, through textual analyses. This review draws insight into the effects that competitive video gaming has on the mental health of the players and suggests that future studies may focus on some interventions to deal with the negative impact that eSports has emotionally.info:eu-repo/semantics/acceptedVersio

    Changing Trains at Wigan: Digital Preservation and the Future of Scholarship

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    This paper examines the impact of the emerging digital landscape on long term access to material created in digital form and its use for research; it examines challenges, risks and expectations.

    Autonomous agile teams: Challenges and future directions for research

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    According to the principles articulated in the agile manifesto, motivated and empowered software developers relying on technical excellence and simple designs, create business value by delivering working software to users at regular short intervals. These principles have spawned many practices. At the core of these practices is the idea of autonomous, self-managing, or self-organizing teams whose members work at a pace that sustains their creativity and productivity. This article summarizes the main challenges faced when implementing autonomous teams and the topics and research questions that future research should address

    What Can Artificial Intelligence Do for Scientific Realism?

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    The paper proposes a synthesis between human scientists and artificial representation learning models as a way of augmenting epistemic warrants of realist theories against various anti-realist attempts. Towards this end, the paper fleshes out unconceived alternatives not as a critique of scientific realism but rather a reinforcement, as it rejects the retrospective interpretations of scientific progress, which brought about the problem of alternatives in the first place. By utilising adversarial machine learning, the synthesis explores possibility spaces of available evidence for unconceived alternatives providing modal knowledge of what is possible therein. As a result, the epistemic warrant of synthesised realist theories should emerge bolstered as the underdetermination by available evidence gets reduced. While shifting the realist commitment away from theoretical artefacts towards modalities of the possibility spaces, the synthesis comes out as a kind of perspectival modelling

    Learning requirements engineering within an engineering ethos

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    An interest in educating software developers within an engineering ethos may not align well with the characteristics of the discipline, nor address the underlying concerns of software practitioners. Education for software development needs to focus on creativity, adaptability and the ability to transfer knowledge. A change in the way learning is undertaken in a core Software Engineering unit within a university's engineering program demonstrates one attempt to provide students with a solid foundation in subject matter while at the same time exposing them to these real-world characteristics. It provides students with a process to deal with problems within a metacognitive-rich framework that makes complexity apparent and lets students deal with it adaptively. The results indicate that, while the approach is appropriate, student-learning characteristics need to be investigated further, so that the two aspects of learning may be aligned more closely

    Place effects on environmental views

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    How people respond to questions involving the environment depends partly on individual characteristics. Characteristics such as age, gender, education, and ideology constitute the well-studied social bases of environmental concern, which have been explained in terms of cohort effects or of cognitive and cultural factors related to social position. It seems likely that people\u27s environmental views depend not only on personal characteristics but also on their social and physical environments. This hypothesis has been more difficult to test, however. Using data from surveys in 19 rural U.S. counties, we apply mixed-effects modeling to investigate simple place effects with respect to locally focused environmental views. We find evidence for two kinds of place effects. Net of individual characteristics, specific place characteristics have the expected effect on related environmental views. Local changes are related to attitudes about regulation and growth. For example, respondents more often perceive rapid development as a problem, and favor environmental rules that restrict development, in rural counties with growing populations. Moreover, they favor conserving resources for the future rather than using them now to create jobs in counties that have low unemployment. After we controlled for county growth, unemployment and jobs in resource based industries, and individual social-position and ideological factors, there remains significant place-to-place variation in mean levels of environmental concern. Even with both kinds of place effects in the models, the individual level predictors of environmental concern follow patterns expected from previous research. Concern increases with education among Democrats, whereas among Republicans, the relationship is attenuated or reversed. The interaction marks reframing of environmental questions as political wedge issues, through nominally scientific counterarguments aimed at educated, ideologically receptive audiences. © 2010, by the Rural Sociological Society
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