5 research outputs found

    Massively parallel implicit equal-weights particle filter for ocean drift trajectory forecasting

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    Forecasting of ocean drift trajectories are important for many applications, including search and rescue operations, oil spill cleanup and iceberg risk mitigation. In an operational setting, forecasts of drift trajectories are produced based on computationally demanding forecasts of three-dimensional ocean currents. Herein, we investigate a complementary approach for shorter time scales by using the recently proposed two-stage implicit equal-weights particle filter applied to a simplified ocean model. To achieve this, we present a new algorithmic design for a data-assimilation system in which all components – including the model, model errors, and particle filter – take advantage of massively parallel compute architectures, such as graphical processing units. Faster computations can enable in-situ and ad-hoc model runs for emergency management, and larger ensembles for better uncertainty quantification. Using a challenging test case with near-realistic chaotic instabilities, we run data-assimilation experiments based on synthetic observations from drifting and moored buoys, and analyze the trajectory forecasts for the drifters. Our results show that even sparse drifter observations are sufficient to significantly improve short-term drift forecasts up to twelve hours. With equidistant moored buoys observing only 0.1% of the state space, the ensemble gives an accurate description of the true state after data assimilation followed by a high-quality probabilistic forecast

    An O(log2N) Fully-Balanced Resampling Algorithm for Particle Filters on Distributed Memory Architectures

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    Resampling is a well-known statistical algorithm that is commonly applied in the context of Particle Filters (PFs) in order to perform state estimation for non-linear non-Gaussian dynamic models. As the models become more complex and accurate, the run-time of PF applications becomes increasingly slow. Parallel computing can help to address this. However, resampling (and, hence, PFs as well) necessarily involves a bottleneck, the redistribution step, which is notoriously challenging to parallelize if using textbook parallel computing techniques. A state-of-the-art redistribution takes O((log2N)2) computations on Distributed Memory (DM) architectures, which most supercomputers adopt, whereas redistribution can be performed in O(log2N) on Shared Memory (SM) architectures, such as GPU or mainstream CPUs. In this paper, we propose a novel parallel redistribution for DM that achieves an O(log2N) time complexity. We also present empirical results that indicate that our novel approach outperforms the O((log2N)2) approach.</jats:p

    Data Assimilation for Spatial Temporal Simulations Using Localized Particle Filtering

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    As sensor data becomes more and more available, there is an increasing interest in assimilating real time sensor data into spatial temporal simulations to achieve more accurate simulation or prediction results. Particle Filters (PFs), also known as Sequential Monte Carlo methods, hold great promise in this area as they use Bayesian inference and stochastic sampling techniques to recursively estimate the states of dynamic systems from some given observations. However, PFs face major challenges to work effectively for complex spatial temporal simulations due to the high dimensional state space of the simulation models, which typically cover large areas and have a large number of spatially dependent state variables. As the state space dimension increases, the number of particles must increase exponentially in order to converge to the true system state. The purpose of this dissertation work is to develop localized particle filtering to support PFs-based data assimilation for large-scale spatial temporal simulations. We develop a spatially dependent particle-filtering framework that breaks the system state and observation data into sub-regions and then carries out localized particle filtering based on these spatial regions. The developed framework exploits the spatial locality property of system state and observation data, and employs the divide-and-conquer principle to reduce state dimension and data complexity. Within this framework, we propose a two-level automated spatial partitioning method to provide optimized and balanced spatial partitions with less boundary sensors. We also consider different types of data to effectively support data assimilation for spatial temporal simulations. These data include both hard data, which are measurements from physical devices, and soft data, which are information from messages, reports, and social network. The developed framework and methods are applied to large-scale wildfire spread simulations and achieved improved results. Furthermore, we compare the proposed framework to existing particle filtering based data assimilation frameworks and evaluate the performance for each of them

    Distributed Particle Filters for Data Assimilation in Simulation of Large Scale Spatial Temporal Systems

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    Assimilating real time sensor into a running simulation model can improve simulation results for simulating large-scale spatial temporal systems such as wildfire, road traffic and flood. Particle filters are important methods to support data assimilation. While particle filters can work effectively with sophisticated simulation models, they have high computation cost due to the large number of particles needed in order to converge to the true system state. This is especially true for large-scale spatial temporal simulation systems that have high dimensional state space and high computation cost by themselves. To address the performance issue of particle filter-based data assimilation, this dissertation developed distributed particle filters and applied them to large-scale spatial temporal systems. We first implemented a particle filter-based data assimilation framework and carried out data assimilation to estimate system state and model parameters based on an application of wildfire spread simulation. We then developed advanced particle routing methods in distributed particle filters to route particles among the Processing Units (PUs) after resampling in effective and efficient manners. In particular, for distributed particle filters with centralized resampling, we developed two routing policies named minimal transfer particle routing policy and maximal balance particle routing policy. For distributed PF with decentralized resampling, we developed a hybrid particle routing approach that combines the global routing with the local routing to take advantage of both. The developed routing policies are evaluated from the aspects of communication cost and data assimilation accuracy based on the application of data assimilation for large-scale wildfire spread simulations. Moreover, as cloud computing is gaining more and more popularity; we developed a parallel and distributed particle filter based on Hadoop & MapReduce to support large-scale data assimilation

    Particle Routing in Distributed Particle Filters for Large-Scale Spatial Temporal Systems

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