1,588 research outputs found

    Preventing Unraveling in Social Networks Gets Harder

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    The behavior of users in social networks is often observed to be affected by the actions of their friends. Bhawalkar et al. \cite{bhawalkar-icalp} introduced a formal mathematical model for user engagement in social networks where each individual derives a benefit proportional to the number of its friends which are engaged. Given a threshold degree kk the equilibrium for this model is a maximal subgraph whose minimum degree is ≥k\geq k. However the dropping out of individuals with degrees less than kk might lead to a cascading effect of iterated withdrawals such that the size of equilibrium subgraph becomes very small. To overcome this some special vertices called "anchors" are introduced: these vertices need not have large degree. Bhawalkar et al. \cite{bhawalkar-icalp} considered the \textsc{Anchored kk-Core} problem: Given a graph GG and integers b,kb, k and pp do there exist a set of vertices B⊆H⊆V(G)B\subseteq H\subseteq V(G) such that ∣B∣≤b,∣H∣≥p|B|\leq b, |H|\geq p and every vertex v∈H∖Bv\in H\setminus B has degree at least kk is the induced subgraph G[H]G[H]. They showed that the problem is NP-hard for k≥2k\geq 2 and gave some inapproximability and fixed-parameter intractability results. In this paper we give improved hardness results for this problem. In particular we show that the \textsc{Anchored kk-Core} problem is W[1]-hard parameterized by pp, even for k=3k=3. This improves the result of Bhawalkar et al. \cite{bhawalkar-icalp} (who show W[2]-hardness parameterized by bb) as our parameter is always bigger since p≥bp\geq b. Then we answer a question of Bhawalkar et al. \cite{bhawalkar-icalp} by showing that the \textsc{Anchored kk-Core} problem remains NP-hard on planar graphs for all k≥3k\geq 3, even if the maximum degree of the graph is k+2k+2. Finally we show that the problem is FPT on planar graphs parameterized by bb for all k≥7k\geq 7.Comment: To appear in AAAI 201

    The Graph Motif problem parameterized by the structure of the input graph

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    The Graph Motif problem was introduced in 2006 in the context of biological networks. It consists of deciding whether or not a multiset of colors occurs in a connected subgraph of a vertex-colored graph. Graph Motif has been mostly analyzed from the standpoint of parameterized complexity. The main parameters which came into consideration were the size of the multiset and the number of colors. Though, in the many applications of Graph Motif, the input graph originates from real-life and has structure. Motivated by this prosaic observation, we systematically study its complexity relatively to graph structural parameters. For a wide range of parameters, we give new or improved FPT algorithms, or show that the problem remains intractable. For the FPT cases, we also give some kernelization lower bounds as well as some ETH-based lower bounds on the worst case running time. Interestingly, we establish that Graph Motif is W[1]-hard (while in W[P]) for parameter max leaf number, which is, to the best of our knowledge, the first problem to behave this way.Comment: 24 pages, accepted in DAM, conference version in IPEC 201

    Axioms for graph clustering quality functions

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    We investigate properties that intuitively ought to be satisfied by graph clustering quality functions, that is, functions that assign a score to a clustering of a graph. Graph clustering, also known as network community detection, is often performed by optimizing such a function. Two axioms tailored for graph clustering quality functions are introduced, and the four axioms introduced in previous work on distance based clustering are reformulated and generalized for the graph setting. We show that modularity, a standard quality function for graph clustering, does not satisfy all of these six properties. This motivates the derivation of a new family of quality functions, adaptive scale modularity, which does satisfy the proposed axioms. Adaptive scale modularity has two parameters, which give greater flexibility in the kinds of clusterings that can be found. Standard graph clustering quality functions, such as normalized cut and unnormalized cut, are obtained as special cases of adaptive scale modularity. In general, the results of our investigation indicate that the considered axiomatic framework covers existing `good' quality functions for graph clustering, and can be used to derive an interesting new family of quality functions.Comment: 23 pages. Full text and sources available on: http://www.cs.ru.nl/~T.vanLaarhoven/graph-clustering-axioms-2014

    Fine-grained Search Space Classification for Hard Enumeration Variants of Subset Problems

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    We propose a simple, powerful, and flexible machine learning framework for (i) reducing the search space of computationally difficult enumeration variants of subset problems and (ii) augmenting existing state-of-the-art solvers with informative cues arising from the input distribution. We instantiate our framework for the problem of listing all maximum cliques in a graph, a central problem in network analysis, data mining, and computational biology. We demonstrate the practicality of our approach on real-world networks with millions of vertices and edges by not only retaining all optimal solutions, but also aggressively pruning the input instance size resulting in several fold speedups of state-of-the-art algorithms. Finally, we explore the limits of scalability and robustness of our proposed framework, suggesting that supervised learning is viable for tackling NP-hard problems in practice.Comment: AAAI 201

    Solving Vertex Cover in Polynomial Time on Hyperbolic Random Graphs

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    The VertexCover problem is proven to be computationally hard in different ways: It is NP-complete to find an optimal solution and even NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on many real-world networks the run time to solve VertexCover is way smaller than even the best known FPT-approaches can explain. Similarly, greedy algorithms deliver very good approximations to the optimal solution in practice. We link these observations to two properties that are observed in many real-world networks, namely a heterogeneous degree distribution and high clustering. To formalize these properties and explain the observed behavior, we analyze how a branch-and-reduce algorithm performs on hyperbolic random graphs, which have become increasingly popular for modeling real-world networks. In fact, we are able to show that the VertexCover problem on hyperbolic random graphs can be solved in polynomial time, with high probability. The proof relies on interesting structural properties of hyperbolic random graphs. Since these predictions of the model are interesting in their own right, we conducted experiments on real-world networks showing that these properties are also observed in practice. When utilizing the same structural properties in an adaptive greedy algorithm, further experiments suggest that, on real instances, this leads to better approximations than the standard greedy approach within reasonable time
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