37,320 research outputs found

    Data-Mining Synthesised Schedulers for Hard Real-Time Systems

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    The analysis of hard real-time systems, traditionally performed using RMA/PCP or simulation, is nowadays also studied as a scheduler synthesis problem, where one automatically constructs a scheduler which can guarantee avoidance of deadlock and deadline-miss system states. Even though this approach has the potential for a finer control of a hard real-time system, using fewer resources and easily adapting to further quality aspects (memory/energy consumption, jitter minimisation, etc.), synthesised schedulers are usually extremely large and difficult to understand. Their big size is a consequence of their inherent precision, since they attempt to describe exactly the frontier among the safe and unsafe system states. It nevertheless hinders their application in practise, since it is extremely difficult to validate them or to use them for better understanding the behaviour of the system. In this paper, we show how one can adapt data-mining techniques to decrease the size of a synthesised scheduler and force its inherent structure to appear, thus giving the system designer a wealth of additional information for understanding and optimising the scheduler and the underlying system. We present, in particular, how it can be used for obtaining hints for a good task distribution to different processing units, for optimising the scheduler itself (sometimes even removing it altogether in a safe manner) and obtaining both per-task and per-system views of the schedulability of the system

    On Path Memory in List Successive Cancellation Decoder of Polar Codes

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    Polar code is a breakthrough in coding theory. Using list successive cancellation decoding with large list size L, polar codes can achieve excellent error correction performance. The L partial decoded vectors are stored in the path memory and updated according to the results of list management. In the state-of-the-art designs, the memories are implemented with registers and a large crossbar is used for copying the partial decoded vectors from one block of memory to another during the update. The architectures are quite area-costly when the code length and list size are large. To solve this problem, we propose two optimization schemes for the path memory in this work. First, a folded path memory architecture is presented to reduce the area cost. Second, we show a scheme that the path memory can be totally removed from the architecture. Experimental results show that these schemes effectively reduce the area of path memory.Comment: 5 pages, 6 figures, 2 table

    Modeling of thermally induced skew variations in clock distribution network

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    Clock distribution network is sensitive to large thermal gradients on the die as the performance of both clock buffers and interconnects are affected by temperature. A robust clock network design relies on the accurate analysis of clock skew subject to temperature variations. In this work, we address the problem of thermally induced clock skew modeling in nanometer CMOS technologies. The complex thermal behavior of both buffers and interconnects are taken into account. In addition, our characterization of the temperature effect on buffers and interconnects provides valuable insight to designers about the potential impact of thermal variations on clock networks. The use of industrial standard data format in the interface allows our tool to be easily integrated into existing design flow

    Real-Time Synthesis is Hard!

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    We study the reactive synthesis problem (RS) for specifications given in Metric Interval Temporal Logic (MITL). RS is known to be undecidable in a very general setting, but on infinite words only; and only the very restrictive BRRS subcase is known to be decidable (see D'Souza et al. and Bouyer et al.). In this paper, we precise the decidability border of MITL synthesis. We show RS is undecidable on finite words too, and present a landscape of restrictions (both on the logic and on the possible controllers) that are still undecidable. On the positive side, we revisit BRRS and introduce an efficient on-the-fly algorithm to solve it

    Pipelining Saturated Accumulation

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    Aggressive pipelining and spatial parallelism allow integrated circuits (e.g., custom VLSI, ASICs, and FPGAs) to achieve high throughput on many Digital Signal Processing applications. However, cyclic data dependencies in the computation can limit parallelism and reduce the efficiency and speed of an implementation. Saturated accumulation is an important example where such a cycle limits the throughput of signal processing applications. We show how to reformulate saturated addition as an associative operation so that we can use a parallel-prefix calculation to perform saturated accumulation at any data rate supported by the device. This allows us, for example, to design a 16-bit saturated accumulator which can operate at 280 MHz on a Xilinx Spartan-3(XC3S-5000-4) FPGA, the maximum frequency supported by the component's DCM

    Radiation safety based on the sky shine effect in reactor

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    In the reactor operation, neutrons and gamma rays are the most dominant radiation. As protection, lead and concrete shields are built around the reactor. However, the radiation can penetrate the water shielding inside the reactor pool. This incident leads to the occurrence of sky shine where a physical phenomenon of nuclear radiation sources was transmitted panoramic that extends to the environment. The effect of this phenomenon is caused by the fallout radiation into the surrounding area which causes the radiation dose to increase. High doses of exposure cause a person to have stochastic effects or deterministic effects. Therefore, this study was conducted to measure the radiation dose from sky shine effect that scattered around the reactor at different distances and different height above the reactor platform. In this paper, the analysis of the radiation dose of sky shine effect was measured using the experimental metho

    Asynchronous techniques for system-on-chip design

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    SoC design will require asynchronous techniques as the large parameter variations across the chip will make it impossible to control delays in clock networks and other global signals efficiently. Initially, SoCs will be globally asynchronous and locally synchronous (GALS). But the complexity of the numerous asynchronous/synchronous interfaces required in a GALS will eventually lead to entirely asynchronous solutions. This paper introduces the main design principles, methods, and building blocks for asynchronous VLSI systems, with an emphasis on communication and synchronization. Asynchronous circuits with the only delay assumption of isochronic forks are called quasi-delay-insensitive (QDI). QDI is used in the paper as the basis for asynchronous logic. The paper discusses asynchronous handshake protocols for communication and the notion of validity/neutrality tests, and completion tree. Basic building blocks for sequencing, storage, function evaluation, and buses are described, and two alternative methods for the implementation of an arbitrary computation are explained. Issues of arbitration, and synchronization play an important role in complex distributed systems and especially in GALS. The two main asynchronous/synchronous interfaces needed in GALS-one based on synchronizer, the other on stoppable clock-are described and analyzed
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