7 research outputs found

    How producer biases can favor the evolution of communication: an analysis of evolutionary dynamics

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    As any other biological trait, communication can be studied under at least four perspectives: mechanistic, ontogenetic, functional, and phylogenetic (Tinbergen, 1963). Here we focus on the following phylogenetic question: how can communication emerge given that both signal-producing and signal-responding abilities seem to be adaptively neutral until the complementary ability is present in the population? We explore the problem of co-evolution of speakers and hearers with artificial life simulations: a population of artificial neural networks evolving a food call system. The core of the paper is devoted to the careful analysis of the complex evolutionary dynamics demonstrated by our simple simulation. Our analyzes reveal an important factor which might solve the phylogenetic problem: the spontaneous production of good (meaningful) signals by speakers due to the need for organisms to categorize their experience in adaptively relevant ways. We discuss our results with respect both to previous simulative work and to the biological literature on the evolution of communication

    Artificial societies and information theory: modelling of sub system formation based on Luhmann's autopoietic theory

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    This thesis develops a theoretical framework for the generation of artificial societies. In particular it shows how sub-systems emerge when the agents are able to learn and have the ability to communicate. This novel theoretical framework integrates the autopoietic hypothesis of human societies, formulated originally by the German sociologist Luhmann, with concepts of Shannon's information theory applied to adaptive learning agents. Simulations were executed using Multi-Agent-Based Modelling (ABM), a relatively new computational modelling paradigm involving the modelling of phenomena as dynamical systems of interacting agents. The thesis in particular, investigates the functions and properties necessary to reproduce the paradigm of society by using the mentioned ABM approach. Luhmann has proposed that in society subsystems are formed to reduce uncertainty. Subsystems can then be composed by agents with a reduced behavioural complexity. For example in society there are people who produce goods and other who distribute them. Both the behaviour and communication is learned by the agent and not imposed. The simulated task is to collect food, keep it and eat it until sated. Every agent communicates its energy state to the neighbouring agents. This results in two subsystems whereas agents in the first collect food and in the latter steal food from others. The ratio between the number of agents that belongs to the first system and to the second system, depends on the number of food resources. Simulations are in accordance with Luhmann, who suggested that adaptive agents self-organise by reducing the amount of sensory information or, equivalently, reducing the complexity of the perceived environment from the agent's perspective. Shannon's information theorem is used to assess the performance of the simulated learning agents. A practical measure, based on the concept of Shannon's information ow, is developed and applied to adaptive controllers which use Hebbian learning, input correlation learning (ICO/ISO) and temporal difference learning. The behavioural complexity is measured with a novel information measure, called Predictive Performance, which is able to measure at a subjective level how good an agent is performing a task. This is then used to quantify the social division of tasks in a social group of honest, cooperative food foraging, communicating agents

    Evolutionary Learning of Goal-Driven Multi-agent Communication

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    Multi-agent systems are a common paradigm for building distributed systems in different domains such as networking, health care, swarm sensing, robotics, and transportation. Systems are usually designed or adjusted in order to reflect the performance trade-offs made according to the characteristics of the mission requirement. Research has acknowledged the crucial role that communication plays in solving many performance problems. Conversely, research efforts that address communication decisions are usually designed and evaluated with respect to a single predetermined performance goal. This work introduces Goal-Driven Communication, where communication in a multi-agent system is determined according to flexible performance goals. This work proposes an evolutionary approach that, given a performance goal, produces a communication strategy that can improve a multi-agent system's performance with respect to the desired goal. The evolved strategy determines what, when, and to whom the agents communicate. The proposed approach further enables tuning the trade-off between the performance goal and communication cost, to produce a strategy that achieves a good balance between the two objectives, according the system designer's needs

    Never Too Old To Learn: On-line Evolution of Controllers in Swarm- and Modular Robotics

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    Eiben, A.E. [Promotor

    Origins of communication in evolving robots

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    Abstract. In this paper we describe how a population of simulated robots evolved for the ability to solve a collective navigation problem develop individual and social/communication skills. In particular, we analyze the evolutionary origins of motor and signaling behaviors. Obtained results indicate that signals and the meaning of the signals produced by evolved robots are grounded not only on the robots sensory-motor system but also on robots ’ behavioral capabilities previously acquired. Moreover, the analysis of the co-evolution of robots individual and communicative abilities indicate how innovation in the former might create the adaptive basis for further innovations in the latter and vice versa.
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