7 research outputs found
How producer biases can favor the evolution of communication: an analysis of evolutionary dynamics
As any other biological trait, communication can be studied under at least four perspectives: mechanistic, ontogenetic, functional, and phylogenetic (Tinbergen, 1963). Here we focus on the following phylogenetic question: how can communication emerge given that both signal-producing and signal-responding abilities seem to be adaptively neutral until the complementary ability is present in the population? We explore the problem of co-evolution of speakers and hearers with artificial life simulations: a population of artificial neural networks evolving a food call system. The core of the paper is devoted to the careful analysis of the complex evolutionary dynamics demonstrated by our simple simulation. Our analyzes reveal an important factor which might solve the phylogenetic problem: the spontaneous production of good (meaningful) signals by speakers due to the need for organisms to categorize their experience in adaptively relevant ways. We discuss our results with respect both to previous simulative work and to the biological literature on the evolution of communication
Artificial societies and information theory: modelling of sub system formation based on Luhmann's autopoietic theory
This thesis develops a theoretical framework for the generation of artificial societies. In particular
it shows how sub-systems emerge when the agents are able to learn and have the ability
to communicate.
This novel theoretical framework integrates the autopoietic hypothesis of human societies, formulated
originally by the German sociologist Luhmann, with concepts of Shannon's information
theory applied to adaptive learning agents.
Simulations were executed using Multi-Agent-Based Modelling (ABM), a relatively new computational
modelling paradigm involving the modelling of phenomena as dynamical systems of
interacting agents. The thesis in particular, investigates the functions and properties necessary
to reproduce the paradigm of society by using the mentioned ABM approach.
Luhmann has proposed that in society subsystems are formed to reduce uncertainty. Subsystems
can then be composed by agents with a reduced behavioural complexity. For example in
society there are people who produce goods and other who distribute them.
Both the behaviour and communication is learned by the agent and not imposed. The simulated
task is to collect food, keep it and eat it until sated. Every agent communicates its energy state
to the neighbouring agents. This results in two subsystems whereas agents in the first collect
food and in the latter steal food from others. The ratio between the number of agents that
belongs to the first system and to the second system, depends on the number of food resources.
Simulations are in accordance with Luhmann, who suggested that adaptive agents self-organise
by reducing the amount of sensory information or, equivalently, reducing the complexity of the
perceived environment from the agent's perspective. Shannon's information theorem is used
to assess the performance of the simulated learning agents. A practical measure, based on the
concept of Shannon's information
ow, is developed and applied to adaptive controllers which
use Hebbian learning, input correlation learning (ICO/ISO) and temporal difference learning.
The behavioural complexity is measured with a novel information measure, called Predictive
Performance, which is able to measure at a subjective level how good an agent is performing
a task. This is then used to quantify the social division of tasks in a social group of honest,
cooperative food foraging, communicating agents
Evolutionary Learning of Goal-Driven Multi-agent Communication
Multi-agent systems are a common paradigm for building distributed systems in different domains such as networking, health care, swarm sensing, robotics, and transportation. Systems are usually designed or adjusted in order to reflect the performance trade-offs made according to the characteristics of the mission requirement. Research has acknowledged the crucial role that communication plays in solving many performance problems. Conversely, research efforts that address communication decisions are usually designed and evaluated with respect to a single predetermined performance goal. This work introduces Goal-Driven Communication, where communication in a multi-agent system is determined according to flexible performance goals. This work proposes an evolutionary approach that, given a performance goal, produces a communication strategy that can improve a multi-agent system's performance with respect to the desired goal. The evolved strategy determines what, when, and to whom the agents communicate. The proposed approach further enables tuning the trade-off between the performance goal and communication cost, to produce a strategy that achieves a good balance between the two objectives, according the system designer's needs
Never Too Old To Learn: On-line Evolution of Controllers in Swarm- and Modular Robotics
Eiben, A.E. [Promotor
Origins of communication in evolving robots
Abstract. In this paper we describe how a population of simulated robots evolved for the ability to solve a collective navigation problem develop individual and social/communication skills. In particular, we analyze the evolutionary origins of motor and signaling behaviors. Obtained results indicate that signals and the meaning of the signals produced by evolved robots are grounded not only on the robots sensory-motor system but also on robots ’ behavioral capabilities previously acquired. Moreover, the analysis of the co-evolution of robots individual and communicative abilities indicate how innovation in the former might create the adaptive basis for further innovations in the latter and vice versa.