120 research outputs found

    Efficient Human Activity Recognition in Large Image and Video Databases

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    Vision-based human action recognition has attracted considerable interest in recent research for its applications to video surveillance, content-based search, healthcare, and interactive games. Most existing research deals with building informative feature descriptors, designing efficient and robust algorithms, proposing versatile and challenging datasets, and fusing multiple modalities. Often, these approaches build on certain conventions such as the use of motion cues to determine video descriptors, application of off-the-shelf classifiers, and single-factor classification of videos. In this thesis, we deal with important but overlooked issues such as efficiency, simplicity, and scalability of human activity recognition in different application scenarios: controlled video environment (e.g.~indoor surveillance), unconstrained videos (e.g.~YouTube), depth or skeletal data (e.g.~captured by Kinect), and person images (e.g.~Flicker). In particular, we are interested in answering questions like (a) is it possible to efficiently recognize human actions in controlled videos without temporal cues? (b) given that the large-scale unconstrained video data are often of high dimension low sample size (HDLSS) nature, how to efficiently recognize human actions in such data? (c) considering the rich 3D motion information available from depth or motion capture sensors, is it possible to recognize both the actions and the actors using only the motion dynamics of underlying activities? and (d) can motion information from monocular videos be used for automatically determining saliency regions for recognizing actions in still images

    Video anomaly detection using deep generative models

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    Video anomaly detection faces three challenges: a) no explicit definition of abnormality; b) scarce labelled data and c) dependence on hand-crafted features. This thesis introduces novel detection systems using unsupervised generative models, which can address the first two challenges. By working directly on raw pixels, they also bypass the last

    Human Motion Analysis for Efficient Action Recognition

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    Automatic understanding of human actions is at the core of several application domains, such as content-based indexing, human-computer interaction, surveillance, and sports video analysis. The recent advances in digital platforms and the exponential growth of video and image data have brought an urgent quest for intelligent frameworks to automatically analyze human motion and predict their corresponding action based on visual data and sensor signals. This thesis presents a collection of methods that targets human action recognition using different action modalities. The first method uses the appearance modality and classifies human actions based on heterogeneous global- and local-based features of scene and humanbody appearances. The second method harnesses 2D and 3D articulated human poses and analyizes the body motion using a discriminative combination of the parts’ velocities, locations, and correlations histograms for action recognition. The third method presents an optimal scheme for combining the probabilistic predictions from different action modalities by solving a constrained quadratic optimization problem. In addition to the action classification task, we present a study that compares the utility of different pose variants in motion analysis for human action recognition. In particular, we compare the recognition performance when 2D and 3D poses are used. Finally, we demonstrate the efficiency of our pose-based method for action recognition in spotting and segmenting motion gestures in real time from a continuous stream of an input video for the recognition of the Italian sign gesture language

    Hypothesis-based image segmentation for object learning and recognition

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    Denecke A. Hypothesis-based image segmentation for object learning and recognition. Bielefeld: Universität Bielefeld; 2010.This thesis addresses the figure-ground segmentation problem in the context of complex systems for automatic object recognition as well as for the online and interactive acquisition of visual representations. First the problem of image segmentation in general terms and next its importance for object learning in current state-of-the-art systems is introduced. Secondly a method using artificial neural networks is presented. This approach on the basis of Generalized Learning Vector Quantization is investigated in challenging scenarios such as the real-time figure-ground segmentation of complex shaped objects under continuously changing environment conditions. The ability to fulfill these requirements characterizes the novelty of the approach compared to state-of-the-art methods. Finally our technique is extended towards online adaption of model complexity and the integration of several segmentation cues. This yields a framework for object segmentation that is applicable to improve current systems for visual object learning and recognition

    Hyperspectral Data Acquisition and Its Application for Face Recognition

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    Current face recognition systems are rife with serious challenges in uncontrolled conditions: e.g., unrestrained lighting, pose variations, accessories, etc. Hyperspectral imaging (HI) is typically employed to counter many of those challenges, by incorporating the spectral information within different bands. Although numerous methods based on hyperspectral imaging have been developed for face recognition with promising results, three fundamental challenges remain: 1) low signal to noise ratios and low intensity values in the bands of the hyperspectral image specifically near blue bands; 2) high dimensionality of hyperspectral data; and 3) inter-band misalignment (IBM) correlated with subject motion during data acquisition. This dissertation concentrates mainly on addressing the aforementioned challenges in HI. First, to address low quality of the bands of the hyperspectral image, we utilize a custom light source that has more radiant power at shorter wavelengths and properly adjust camera exposure times corresponding to lower transmittance of the filter and lower radiant power of our light source. Second, the high dimensionality of spectral data imposes limitations on numerical analysis. As such, there is an emerging demand for robust data compression techniques with lows of less relevant information to manage real spectral data. To cope with these challenging problems, we describe a reduced-order data modeling technique based on local proper orthogonal decomposition in order to compute low-dimensional models by projecting high-dimensional clusters onto subspaces spanned by local reduced-order bases. Third, we investigate 11 leading alignment approaches to address IBM correlated with subject motion during data acquisition. To overcome the limitations of the considered alignment approaches, we propose an accurate alignment approach ( A3) by incorporating the strengths of point correspondence and a low-rank model. In addition, we develop two qualitative prediction models to assess the alignment quality of hyperspectral images in determining improved alignment among the conducted alignment approaches. Finally, we show that the proposed alignment approach leads to promising improvement on face recognition performance of a probabilistic linear discriminant analysis approach

    Motion capture data processing, retrieval and recognition.

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    Character animation plays an essential role in the area of featured film and computer games. Manually creating character animation by animators is both tedious and inefficient, where motion capture techniques (MoCap) have been developed and become the most popular method for creating realistic character animation products. Commercial MoCap systems are expensive and the capturing process itself usually requires an indoor studio environment. Procedural animation creation is often lacking extensive user control during the generation progress. Therefore, efficiently and effectively reusing MoCap data can brings significant benefits, which has motivated wider research in terms of machine learning based MoCap data processing. A typical work flow of MoCap data reusing can be divided into 3 stages: data capture, data management and data reusing. There are still many challenges at each stage. For instance, the data capture and management often suffer from data quality problems. The efficient and effective retrieval method is also demanding due to the large amount of data being used. In addition, classification and understanding of actions are the fundamental basis of data reusing. This thesis proposes to use machine learning on MoCap data for reusing purposes, where a frame work of motion capture data processing is designed. The modular design of this framework enables motion data refinement, retrieval and recognition. The first part of this thesis introduces various methods used in existing motion capture processing approaches in literature and a brief introduction of relevant machine learning methods used in this framework. In general, the frameworks related to refinement, retrieval, recognition are discussed. A motion refinement algorithm based on dictionary learning will then be presented, where kinematical structural and temporal information are exploited. The designed optimization method and data preprocessing technique can ensure a smooth property for the recovered result. After that, a motion refinement algorithm based on matrix completion is presented, where the low-rank property and spatio-temporal information is exploited. Such model does not require preparing data for training. The designed optimization method outperforms existing approaches in regard to both effectiveness and efficiency. A motion retrieval method based on multi-view feature selection is also proposed, where the intrinsic relations between visual words in each motion feature subspace are discovered as a means of improving the retrieval performance. A provisional trace-ratio objective function and an iterative optimization method are also included. A non-negative matrix factorization based motion data clustering method is proposed for recognition purposes, which aims to deal with large scale unsupervised/semi-supervised problems. In addition, deep learning models are used for motion data recognition, e.g. 2D gait recognition and 3D MoCap recognition. To sum up, the research on motion data refinement, retrieval and recognition are presented in this thesis with an aim to tackle the major challenges in motion reusing. The proposed motion refinement methods aim to provide high quality clean motion data for downstream applications. The designed multi-view feature selection algorithm aims to improve the motion retrieval performance. The proposed motion recognition methods are equally essential for motion understanding. A collection of publications by the author of this thesis are noted in publications section
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