15,288 research outputs found
A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems
Recent technological advances have greatly improved the performance and
features of embedded systems. With the number of just mobile devices now
reaching nearly equal to the population of earth, embedded systems have truly
become ubiquitous. These trends, however, have also made the task of managing
their power consumption extremely challenging. In recent years, several
techniques have been proposed to address this issue. In this paper, we survey
the techniques for managing power consumption of embedded systems. We discuss
the need of power management and provide a classification of the techniques on
several important parameters to highlight their similarities and differences.
This paper is intended to help the researchers and application-developers in
gaining insights into the working of power management techniques and designing
even more efficient high-performance embedded systems of tomorrow
Device power management for real-time embedded systems
A large part of power dissipation in a system is generated by I/O devices. Increasingly these devices provide power
saving mechanisms to inter alia enhance battery life. While I/O device scheduling has been studied in the past for
realtime systems, the use of energy resources by these scheduling algorithms may be improved. These approaches are
crafted considering a huge overhead of device transition. The technology enhancement has allowed the hardware
vendors to reduce the device transition overhead and energy consumption. We propose an intra-task device scheduling
algorithm for real time systems that allows to shut-down devices while ensuring the system schedulability. Our results
show an energy gain of up to 90% in the best case when compared to the state-of-the-art
A scheduling theory framework for GPU tasks efficient execution
Concurrent execution of tasks in GPUs can reduce the computation time of a workload by
overlapping data transfer and execution commands.
However it is difficult to implement an efficient run-
time scheduler that minimizes the workload makespan
as many execution orderings should be evaluated. In
this paper, we employ scheduling theory to build a
model that takes into account the device capabili-
ties, workload characteristics, constraints and objec-
tive functions. In our model, GPU tasks schedul-
ing is reformulated as a flow shop scheduling prob-
lem, which allow us to apply and compare well known
methods already developed in the operations research
field. In addition we develop a new heuristic, specif-
ically focused on executing GPU commands, that
achieves better scheduling results than previous tech-
niques. Finally, a comprehensive evaluation, showing
the suitability and robustness of this new approach,
is conducted in three different NVIDIA architectures
(Kepler, Maxwell and Pascal).Proyecto TIN2016- 0920R, Universidad de Málaga (Campus de Excelencia Internacional Andalucía Tech) y programa de donación de NVIDIA Corporation
Dynamic voltage scaling algorithms for soft and hard real-time system
Dynamic Voltage Scaling (DVS) has not been investigated completely for further minimizing the energy consumption of microprocessor and prolonging the operational life of real-time systems. In this dissertation, the workload prediction based DVS and the offline convex optimization based DVS for soft and hard real-time systems are investigated, respectively. The proposed algorithms of soft and hard real-time systems are implemented on a small scaled wireless sensor network (WSN) and a simulation model, respectively
- …