8 research outputs found

    A probabilistic unified approach for power indices in simple games

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    The final publication is available at Springer via https://doi.org/10.1007/978-3-662-60555-4_11Many power indices on simple games have been defined trying to measure, under different points of view, the “a priori” importance of a voter in a collective binary voting scenario. A unified probabilistic way to define some of these power indices is considered in this paper. We show that six well-known power indices are obtained under such a probabilistic approach. Moreover, some new power indices can naturally be obtained in this way.Peer ReviewedPostprint (author's final draft

    Using the multilinear extension to study some probabilistic power indices

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10726-016-9514-6We consider binary voting systems modeled by a simple game, in which voters vote independently of each other, and the probability distribution over coalitions is known. The Owen’s multilinear extension of the simple game is used to improve the use and the computation of three indices defined in this model: the decisiveness index, which is an extension of the Banzhaf index, the success index, which is an extension of the Rae index, and the luckiness index. This approach leads us to prove new properties and inter-relations between these indices. In particular it is proved that the ordinal equivalence between success and decisiveness indices is achieved in any game if and only if the probability distribution is anonymous. In the anonymous case, the egalitarianism of the three indices is compared, and it is also proved that, for these distributions, decisiveness and success indices respect the strength of the seats, whereas luckiness reverses this order.Peer ReviewedPostprint (author's final draft

    Power theories for multi-choice organizations and political rules: Rank-order equivalence

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    AbstractVoting power theories measure the ability of voters to influence the outcome of an election under a given voting rule. In general, each theory gives a different evaluation of power, raising the question of their appropriateness, and calling for the need to identify classes of rules for which different theories agree. We study the ordinal equivalence of the generalizations of the classical power concepts–the influence relation, the Banzhaf power index, and the Shapley–Shubik power index–to multi-choice organizations and political rules. Under such rules, each voter chooses a level of support for a social goal from a finite list of options, and these individual choices are aggregated to determine the collective level of support for this goal. We show that the power theories analyzed do not always yield the same power relationships among voters. Thanks to necessary and/or sufficient conditions, we identify a large class of rules for which ordinal equivalence obtains. Furthermore, we prove that ordinal equivalence obtains for all linear rules allowing a fixed number of individual approval levels if and only if that number does not exceed three. Our findings generalize all the previous results on the ordinal equivalence of the classical power theories, and show that the condition of linearity found to be necessary and sufficient for ordinal equivalence to obtain when voters have at most three options to choose from is no longer sufficient when they can choose from a list of four or more options

    Dimension, egalitarianism and decisiveness of European voting systems

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    An analysis of three major aspects has been carried out that may apply to any of the successive voting systems used for the European Union Council of Ministers, from the first one established in the Treaty of Rome in 1958 to the current one established in Lisbon. We mainly consider the voting systems designed for the enlarged European Union adopted in the Athens summit, held in April 2003 but this analysis can be applied to any other system. First, it is shown that the dimension of these voting systems does not, in general, reduce. Next, the egalitarian effects of superposing two or three weighted majority games (often by introducing additional consensus) are considered. Finally, the decisiveness of these voting systems is evaluated and compared.Peer ReviewedPostprint (author's final draft
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