11 research outputs found

    Online matching in regular bipartite graphs

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    In an online problem, the input is revealed one piece at a time. In every time step, the online algorithm has to produce a part of the output, based on the partial knowledge of the input. Such decisions are irrevocable, and thus online algorithms usually lead to nonoptimal solutions. The impact of the partial knowledge depends strongly on the problem. If the algorithm is allowed to read binary information about the future, the amount of bits read that allow the algorithm to solve the problem optimally is the socalled advice complexity. The quality of an online algorithm is measured by its competitive ratio, which compares its performance to that of an optimal offline algorithm. In this paper we study online bipartite matchings focusing on the particular case of bipartite matchings in regular graphs. We give tight upper and lower bounds on the competitive ratio of the online deterministic bipartite matching problem. The competitive ratio turns out to be asymptotically equal to the known randomized competitive ratio. Afterwards, we present an upper and lower bound for the advice complexity of the online deterministic bipartite matching problem.Postprint (author's final draft

    On the Power of Advice and Randomization for Online Bipartite Matching

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    While randomized online algorithms have access to a sequence of uniform random bits, deterministic online algorithms with advice have access to a sequence of advice bits, i.e., bits that are set by an all powerful oracle prior to the processing of the request sequence. Advice bits are at least as helpful as random bits, but how helpful are they? In this work, we investigate the power of advice bits and random bits for online maximum bipartite matching (MBM). The well-known Karp-Vazirani-Vazirani algorithm is an optimal randomized (11e)(1-\frac{1}{e})-competitive algorithm for \textsc{MBM} that requires access to Θ(nlogn)\Theta(n \log n) uniform random bits. We show that Ω(log(1ϵ)n)\Omega(\log(\frac{1}{\epsilon}) n) advice bits are necessary and O(1ϵ5n)O(\frac{1}{\epsilon^5} n) sufficient in order to obtain a (1ϵ)(1-\epsilon)-competitive deterministic advice algorithm. Furthermore, for a large natural class of deterministic advice algorithms, we prove that Ω(logloglogn)\Omega(\log \log \log n) advice bits are required in order to improve on the 12\frac{1}{2}-competitiveness of the best deterministic online algorithm, while it is known that O(logn)O(\log n) bits are sufficient. Last, we give a randomized online algorithm that uses cnc n random bits, for integers c1c \ge 1, and a competitive ratio that approaches 11e1-\frac{1}{e} very quickly as cc is increasing. For example if c=10c = 10, then the difference between 11e1-\frac{1}{e} and the achieved competitive ratio is less than 0.00020.0002

    Stable Secretaries

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    We define and study a new variant of the secretary problem. Whereas in the classic setting multiple secretaries compete for a single position, we study the case where the secretaries arrive one at a time and are assigned, in an on-line fashion, to one of multiple positions. Secretaries are ranked according to talent, as in the original formulation, and in addition positions are ranked according to attractiveness. To evaluate an online matching mechanism, we use the notion of blocking pairs from stable matching theory: our goal is to maximize the number of positions (or secretaries) that do not take part in a blocking pair. This is compared with a stable matching in which no blocking pair exists. We consider the case where secretaries arrive randomly, as well as that of an adversarial arrival order, and provide corresponding upper and lower bounds.Comment: Accepted for presentation at the 18th ACM conference on Economics and Computation (EC 2017

    The Advice Complexity of a Class of Hard Online Problems

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    The advice complexity of an online problem is a measure of how much knowledge of the future an online algorithm needs in order to achieve a certain competitive ratio. Using advice complexity, we define the first online complexity class, AOC. The class includes independent set, vertex cover, dominating set, and several others as complete problems. AOC-complete problems are hard, since a single wrong answer by the online algorithm can have devastating consequences. For each of these problems, we show that log(1+(c1)c1/cc)n=Θ(n/c)\log\left(1+(c-1)^{c-1}/c^{c}\right)n=\Theta (n/c) bits of advice are necessary and sufficient (up to an additive term of O(logn)O(\log n)) to achieve a competitive ratio of cc. The results are obtained by introducing a new string guessing problem related to those of Emek et al. (TCS 2011) and B\"ockenhauer et al. (TCS 2014). It turns out that this gives a powerful but easy-to-use method for providing both upper and lower bounds on the advice complexity of an entire class of online problems, the AOC-complete problems. Previous results of Halld\'orsson et al. (TCS 2002) on online independent set, in a related model, imply that the advice complexity of the problem is Θ(n/c)\Theta (n/c). Our results improve on this by providing an exact formula for the higher-order term. For online disjoint path allocation, B\"ockenhauer et al. (ISAAC 2009) gave a lower bound of Ω(n/c)\Omega (n/c) and an upper bound of O((nlogc)/c)O((n\log c)/c) on the advice complexity. We improve on the upper bound by a factor of logc\log c. For the remaining problems, no bounds on their advice complexity were previously known.Comment: Full paper to appear in Theory of Computing Systems. A preliminary version appeared in STACS 201

    On the Power of Advice and Randomization for Online Bipartite Matching

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    On the advice complexity of online bipartite matching and online stable marriage

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    In this paper, we study the advice complexity of the online bipartite matching problem and the online stable marriage problem. We show that for both problems, ⌈log2⁡(n!)⌉ bits of advice are necessary and sufficient for a deterministic online algorithm to be optimal, where n denotes the number of vertices in one bipartition in the former problem, and the number of men in the latter

    Randomization can be as helpful as a glimpse of the future in online computation

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    We provide simple but surprisingly useful direct product theorems for proving lower bounds on online algorithms with a limited amount of advice about the future. As a consequence, we are able to translate decades of research on randomized online algorithms to the advice complexity model. Doing so improves significantly on the previous best advice complexity lower bounds for many online problems, or provides the first known lower bounds. For example, if nn is the number of requests, we show that: (1) A paging algorithm needs Ω(n)\Omega(n) bits of advice to achieve a competitive ratio better than Hk=Ω(logk)H_k=\Omega(\log k), where kk is the cache size. Previously, it was only known that Ω(n)\Omega(n) bits of advice were necessary to achieve a constant competitive ratio smaller than 5/45/4. (2) Every O(n1ε)O(n^{1-\varepsilon})-competitive vertex coloring algorithm must use Ω(nlogn)\Omega(n\log n) bits of advice. Previously, it was only known that Ω(nlogn)\Omega(n\log n) bits of advice were necessary to be optimal. For certain online problems, including the MTS, kk-server, paging, list update, and dynamic binary search tree problem, our results imply that randomization and sublinear advice are equally powerful (if the underlying metric space or node set is finite). This means that several long-standing open questions regarding randomized online algorithms can be equivalently stated as questions regarding online algorithms with sublinear advice. For example, we show that there exists a deterministic O(logk)O(\log k)-competitive kk-server algorithm with advice complexity o(n)o(n) if and only if there exists a randomized O(logk)O(\log k)-competitive kk-server algorithm without advice. Technically, our main direct product theorem is obtained by extending an information theoretical lower bound technique due to Emek, Fraigniaud, Korman, and Ros\'en [ICALP'09]
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