784 research outputs found

    Network design decisions in supply chain planning

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    Structuring global supply chain networks is a complex decision-making process. The typical inputs to such a process consist of a set of customer zones to serve, a set of products to be manufactured and distributed, demand projections for the different customer zones, and information about future conditions, costs (e.g. for production and transportation) and resources (e.g. capacities, available raw materials). Given the above inputs, companies have to decide where to locate new service facilities (e.g. plants, warehouses), how to allocate procurement and production activities to the variousmanufacturing facilities, and how to manage the transportation of products through the supply chain network in order to satisfy customer demands. We propose a mathematical modelling framework capturing many practical aspects of network design problems simultaneously. For problems of reasonable size we report on computational experience with standard mathematical programming software. The discussion is extended with other decisions required by many real-life applications in strategic supply chain planning. In particular, the multi-period nature of some decisions is addressed by a more comprehensivemodel, which is solved by a specially tailored heuristic approach. The numerical results suggest that the solution procedure can identify high quality solutions within reasonable computational time

    New approaches to protein docking

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    In the first part of this work, we propose new methods for protein docking. First, we present two approaches to protein docking with flexible side chains. The first approach is a fast greedy heuristic, while the second is a branch -&-cut algorithm that yields optimal solutions. For a test set of protease-inhibitor complexes, both approaches correctly predict the true complex structure. Another problem in protein docking is the prediction of the binding free energy, which is the the final step of many protein docking algorithms. Therefore, we propose a new approach that avoids the expensive and difficult calculation of the binding free energy and, instead, employs a scoring function that is based on the similarity of the proton nuclear magnetic resonance spectra of the tentative complexes with the experimental spectrum. Using this method, we could even predict the structure of a very difficult protein-peptide complex that could not be solved using any energy-based scoring functions. The second part of this work presents BALL (Biochemical ALgorithms Library), a framework for Rapid Application Development in the field of Molecular Modeling. BALL provides an extensive set of data structures as well as classes for Molecular Mechanics, advanced solvation methods, comparison and analysis of protein structures, file import/export, NMR shift prediction, and visualization. BALL has been carefully designed to be robust, easy to use, and open to extensions. Especially its extensibility, which results from an object-oriented and generic programming approach, distinguishes it from other software packages.Der erste Teil dieser Arbeit beschäftigt sich mit neuen Ansätzen zum Proteindocking. Zunächst stellen wir zwei Ansätze zum Proteindocking mit flexiblen Seitenketten vor. Der erste Ansatz beruht auf einer schnellen, gierigen Heuristik, während der zweite Ansatz auf branch-&-cut-Techniken beruht und das Problem optimal lösen kann. Beide Ansätze sind in der Lage die korrekte Komplexstruktur für einen Satz von Testbeispielen (bestehend aus Protease-Inhibitor-Komplexen) vorherzusagen. Ein weiteres, grösstenteils ungelöstes, Problem ist der letzte Schritt vieler Protein-Docking-Algorithmen, die Vorhersage der freien Bindungsenthalpie. Daher schlagen wir eine neue Methode vor, die die schwierige und aufwändige Berechnung der freien Bindungsenthalpie vermeidet. Statt dessen wird eine Bewertungsfunktion eingesetzt, die auf der Ähnlichkeit der Protonen-Kernresonanzspektren der potentiellen Komplexstrukturen mit dem experimentellen Spektrum beruht. Mit dieser Methode konnten wir sogar die korrekte Struktur eines Protein-Peptid-Komplexes vorhersagen, an dessen Vorhersage energiebasierte Bewertungsfunktionen scheitern. Der zweite Teil der Arbeit stellt BALL (Biochemical ALgorithms Library) vor, ein Rahmenwerk zur schnellen Anwendungsentwicklung im Bereich MolecularModeling. BALL stellt eine Vielzahl von Datenstrukturen und Algorithmen für die FelderMolekülmechanik,Vergleich und Analyse von Proteinstrukturen, Datei-Import und -Export, NMR-Shiftvorhersage und Visualisierung zur Verfügung. Beim Entwurf von BALL wurde auf Robustheit, einfache Benutzbarkeit und Erweiterbarkeit Wert gelegt. Von existierenden Software-Paketen hebt es sich vor allem durch seine Erweiterbarkeit ab, die auf der konsequenten Anwendung von objektorientierter und generischer Programmierung beruht

    Dynamic networks for robotic control and behaviour selection in interactive environments

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    Traditional robotics have the capabilities of the robot hard coded and have the robot function in structured environments (structured environments are those that are predefined for a given task). This approach can limit the functionality of a robot and how they can interact in an environment. Behaviour networks are reactive systems that are able to function in unstructured dynamic environments by selecting behaviours to execute based on the current state of the environment. Behaviour networks are made up of nodes that represent behaviours and these store an activation value to represent the motivation for that behaviour. The nodes receive inputs from a variety of sources and pass proportions of that input to other nodes in the network.Behaviour networks traditionally also have their capabilities predefined. The main aim of this thesis is to expand upon the concepts of traditional robotics by demonstrating the use of distributed behaviours in an environment. This thesis aims to show that distributing object specific data, such as; behaviours and goals, will assist in the task planning for a mobile robot.This thesis explores and tests the traditional behaviour network with a variety of experiments. Each experiment showcases particular features of the behaviour network including flaws that have been identified. Proposed solutions to the found flaws are then presented and explored. The behaviour network is then tested in a simulated environment with distributed behaviours and the dynamic behaviour network is defined. The thesis demonstrates that distributed behaviours can expand the capabilities of a mobile robot using a dynamic behaviour network

    A Real-Time Location-Based Services System Using WiFi Fingerprinting Algorithm for Safety Risk Assessment of Workers in Tunnels

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    This paper investigates the feasibility of a real-time tunnel location-based services (LBS) system to provide workers’ safety protection and various services in concrete dam site. In this study, received signal strength- (RSS-) based location using fingerprinting algorithm and artificial neural network (ANN) risk assessment is employed for position analysis. This tunnel LBS system achieves an online, real-time, intelligent tracking identification feature, and the on-site running system has many functions such as worker emergency call, track history, and location query. Based on ANN with a strong nonlinear mapping, and large-scale parallel processing capabilities, proposed LBS system is effective to evaluate the risk management on worker safety. The field implementation shows that the proposed location algorithm is reliable and accurate (3 to 5 meters) enough for providing real-time positioning service. The proposed LBS system is demonstrated and firstly applied to the second largest hydropower project in the world, to track workers on tunnel site and assure their safety. The results show that the system is simple and easily deployed

    Cybersecurity and Quantum Computing: friends or foes?

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    Proceedings of the 1993 Conference on Intelligent Computer-Aided Training and Virtual Environment Technology, Volume 1

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    These proceedings are organized in the same manner as the conference's contributed sessions, with the papers grouped by topic area. These areas are as follows: VE (virtual environment) training for Space Flight, Virtual Environment Hardware, Knowledge Aquisition for ICAT (Intelligent Computer-Aided Training) & VE, Multimedia in ICAT Systems, VE in Training & Education (1 & 2), Virtual Environment Software (1 & 2), Models in ICAT systems, ICAT Commercial Applications, ICAT Architectures & Authoring Systems, ICAT Education & Medical Applications, Assessing VE for Training, VE & Human Systems (1 & 2), ICAT Theory & Natural Language, ICAT Applications in the Military, VE Applications in Engineering, Knowledge Acquisition for ICAT, and ICAT Applications in Aerospace
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