6 research outputs found

    On the Role of Affective Properties in Hedonic and Discriminant Haptic Systems

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    Common haptic devices are designed to effectively provide kinaesthetic and/or cutaneous discriminative inputs to the users by modulating some physical parameters. However, in addition to this behavior, haptic stimuli were proven to convey also affective inputs to the brain. Nevertheless, such affective properties of touch are often disregarded in the design (and consequent validation) of haptic displays. In this paper we present some preliminary experimental evidences about how emotional feelings, intrinsically present while interacting with tactile displays, can be assessed. We propose a methodology based on a bidimensional model of elicited emotions evaluated by means of simple psychometric tests and statistical inference. Specifically, affective dimensions are expressed in terms of arousal and valence, which are quantified through two simple one-question psychometric tests, whereas statistical inference is based on rank-based non-parametric tests. In this work we consider two types of haptic systems: (i) a softness display, FYD-2, which was designed to convey purely discriminative softness haptic stimuli and (ii) a system designed to convey affective caress-like stimuli (by regulating the velocity and the strength of the “caress”) on the user forearm. Gender differences were also considered. In both devices, the affective component clearly depends on the stimuli and it is gender-related. Finally, we discuss how such outcomes might be profitably used to guide the design and the usage of haptic devices, in order to take into account also the emotional component, thus improving system performance

    A Human-Robot Interaction Perspective on Assistive and Rehabilitation Robotics

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    Assistive and rehabilitation devices are a promising and challenging field of recent robotics research. Motivated by societal needs such as aging populations, such devices can support motor functionality and subject training. The design, control, sensing, and assessment of the devices become more sophisticated due to a human in the loop. This paper gives a human–robot interaction perspective on current issues and opportunities in the field. On the topic of control and machine learning, approaches that support but do not distract subjects are reviewed. Options to provide sensory user feedback that are currently missing from robotic devices are outlined. Parallels between device acceptance and affective computing are made. Furthermore, requirements for functional assessment protocols that relate to real-world tasks are discussed. In all topic areas, the design of human-oriented frameworks and methods is dominated by challenges related to the close interaction between the human and robotic device. This paper discusses the aforementioned aspects in order to open up new perspectives for future robotic solutions

    A Human–Robot Interaction Perspective on Assistive and Rehabilitation Robotics

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    abstract: Assistive and rehabilitation devices are a promising and challenging field of recent robotics research. Motivated by societal needs such as aging populations, such devices can support motor functionality and subject training. The design, control, sensing, and assessment of the devices become more sophisticated due to a human in the loop. This paper gives a human–robot interaction perspective on current issues and opportunities in the field. On the topic of control and machine learning, approaches that support but do not distract subjects are reviewed. Options to provide sensory user feedback that are currently missing from robotic devices are outlined. Parallels between device acceptance and affective computing are made. Furthermore, requirements for functional assessment protocols that relate to real-world tasks are discussed. In all topic areas, the design of human-oriented frameworks and methods is dominated by challenges related to the close interaction between the human and robotic device. This paper discusses the aforementioned aspects in order to open up new perspectives for future robotic solutions.View the article as published at http://journal.frontiersin.org/article/10.3389/fnbot.2017.00024/ful

    A Novel Skin-Stretch Haptic Device for Intuitive Control of Robotic Prostheses and Avatars

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    Without proprioception, i.e., the intrinsic capability of a body to perceive its own limb position, completing daily life activities would require constant visual attention and it would be challenging or even impossible. This situation is similar to the one experienced after limb amputation and in robotic tele-operation, where the natural sensory-motor loop is broken. While some promising solutions based on skin stretch sensory substitution have been proposed to restore tactile properties in these conditions, there is still room for enhancing the intuitiveness of stimulus delivery and integration of haptic feedback devices within user's body. To contribute to this goal, here, we propose a wearable device based on skin stretch stimulation, the Stretch-Pro, which can provide proprioceptive information on artificial hand aperture. This system can be suitably integrated in a prosthetic socket or can be easily worn by a user controlling remote robots. The system can imitate the stretching of the skin that would naturally occur on the intact limb, when it is used to accomplish motor tasks. Two versions of the system are presented, with one and two actuators, respectively, which deliver the stretch stimulus in different ways. Experiments with able-bodied participants and a preliminary test with one prosthesis user are reported. Results suggest that Stretch-Pro could be a viable solution to convey proprioceptive cues to upper limb prosthesis users, opening promising perspectives for tele-robotics applications

    Diseño e implementación de un dispositivo de estiramiento cutáneo orientado a prótesis mioeléctricas transradiales que proporcione información propioceptiva

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    La búsqueda de la mejor estrategia y/o mecanismo para transmitir la información sensorial a usuarios de prótesis mioeléctricas es un tema de interés por parte de la comunidad científica debido a que las mismas son rechazadas por la ineficiencia o nulidad de dispositivos hápticos. Así pues, siendo la propiocepción parte de la retroalimentación sensorial perdida, el presente trabajo de investigación tiene como objetivo el diseño e implementación de un dispositivo háptico de estiramiento cutáneo longitudinal orientado a prótesis mioeléctricas transradiales que proporcione información propioceptiva. El diseño mecánico propuesto se desarrolla considerando la norma alemana VDI 2206 y una evaluación técnico-económica basada en la norma VDI 2225. Asimismo, se evalúa la relación a establecerse entre el actuador y el sensor de flexión para evitar el “efecto de aumento”. Más aún, se realiza la evaluación de dos diferentes métodos de fijación a la piel (neopreno y cinta adhesiva de doble cara) a través de dos encuestas cuantitativas subjetivas en base al experimento de la caja de espejo. En cuanto a los resultados con respecto al diseño mecánico, se establece la confiabilidad del mismo dados los parámetros mecánicos obtenidos tras el análisis de elementos finitos. Por otro lado, se establece el empleo del mapeo lineal para relacionar el sensor y el actuador del dispositivo al permitir la distribución correcta de los datos. Finalmente, los resultados de la evaluación del método de fijación a la piel revelan que no existen diferencias estadísticamente significativas al proporcionar información propioceptiva (p = 0.213); análogamente, se destaca la viabilidad de la espuma de neopreno como método de fijación. En síntesis, el diseño planteado puede reducir el rechazo de las prótesis mioeléctricas a través del método de modalidad emparejada expuesto y, dado el diseño planteado, el empleo de la espuma de neopreno se presenta como una solución más viable dada su naturaleza no adhesiva.Campus Lima Centr

    On the Role of Affective Properties in Hedonic and Discriminant Haptic Systems

    No full text
    Common haptic devices are designed to effectively provide kinaesthetic and/or cutaneous discriminative inputs to the users by modulating some physical parameters. However, in addition to this behavior, haptic stimuli were proven to convey also affective inputs to the brain. Nevertheless, such affective properties of touch are often disregarded in the design (and consequent validation) of haptic displays. In this paper we present some preliminary experimental evidences about how emotional feelings, intrinsically present while interacting with tactile displays, can be assessed. We propose a methodology based on a bidimensional model of elicited emotions evaluated by means of simple psychometric tests and statistical inference. Specifically, affective dimensions are expressed in terms of arousal and valence, which are quantified through two simple one-question psychometric tests, whereas statistical inference is based on rank-based non-parametric tests. In this work we consider two types of haptic systems: (i) a softness display, FYD-2, which was designed to convey purely discriminative softness haptic stimuli and (ii) a system designed to convey affective caress-like stimuli (by regulating the velocity and the strength of the “caress”) on the user forearm. Gender differences were also considered. In both devices, the affective component clearly depends on the stimuli and it is gender-related. Finally, we discuss how such outcomes might be profitably used to guide the design and the usage of haptic devices, in order to take into account also the emotional component, thus improving system performance
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