2,656 research outputs found
H2O: An Autonomic, Resource-Aware Distributed Database System
This paper presents the design of an autonomic, resource-aware distributed
database which enables data to be backed up and shared without complex manual
administration. The database, H2O, is designed to make use of unused resources
on workstation machines. Creating and maintaining highly-available, replicated
database systems can be difficult for untrained users, and costly for IT
departments. H2O reduces the need for manual administration by autonomically
replicating data and load-balancing across machines in an enterprise.
Provisioning hardware to run a database system can be unnecessarily costly as
most organizations already possess large quantities of idle resources in
workstation machines. H2O is designed to utilize this unused capacity by using
resource availability information to place data and plan queries over
workstation machines that are already being used for other tasks. This paper
discusses the requirements for such a system and presents the design and
implementation of H2O.Comment: Presented at SICSA PhD Conference 2010 (http://www.sicsaconf.org/
Supporting service discovery, querying and interaction in ubiquitous computing environments.
In this paper, we contend that ubiquitous computing environments will be highly heterogeneous, service rich domains. Moreover, future applications will consequently be required to interact with multiple, specialised service location and interaction protocols simultaneously. We argue that existing service discovery techniques do not provide sufficient support to address the challenges of building applications targeted to these emerging environments. This paper makes a number of contributions. Firstly, using a set of short ubiquitous computing scenarios we identify several key limitations of existing service discovery approaches that reduce their ability to support ubiquitous computing applications. Secondly, we present a detailed analysis of requirements for providing effective support in this domain. Thirdly, we provide the design of a simple extensible meta-service discovery architecture that uses database techniques to unify service discovery protocols and addresses several of our key requirements. Lastly, we examine the lessons learnt through the development of a prototype implementation of our architecture
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Superdatabases for Composition of Heterogeneous Databases
Superdatabases are designed to compose and extend databases. In particular, superdatabases allow consistent update across heterogeneous databases. The key idea of superdatabase is hierarchical composition of element databases. For global crash recovery, each element database must provide local recovery plus some kind of agreement protocol, such as two-phase commit. For global concurrency control, each element database must have local synchronization with an explicit serial order, such as two-phase locking, timestamps, or optimistic methods. Given element databases satisfying the above requirements, the superdatabase can certify the serializability of global transactions through a concatenation of local serial order. Combined with previous work on heterogeneous databases, including unified query languages and view integration, now we can build heterogeneous databases which are consistent, adaptable, and extensible by construction
A distributed file service based on optimistic concurrency control
The design of a layered file service for the Amoeba Distributed System is discussed, on top of which various applications can easily be intplemented. The bottom layer is formed by the Amoeba Block Services, responsible for implementing stable storage and repficated, highly available disk blocks. The next layer is formed by the Amoeba File Service which provides version management and concurrency control for tree-structured files. On top of this layer, the appficafions, ranging from databases to source code control systems, determine the structure of the file trees and provide an interface to the users
libcppa - Designing an Actor Semantic for C++11
Parallel hardware makes concurrency mandatory for efficient program
execution. However, writing concurrent software is both challenging and
error-prone. C++11 provides standard facilities for multiprogramming, such as
atomic operations with acquire/release semantics and RAII mutex locking, but
these primitives remain too low-level. Using them both correctly and
efficiently still requires expert knowledge and hand-crafting. The actor model
replaces implicit communication by sharing with an explicit message passing
mechanism. It applies to concurrency as well as distribution, and a lightweight
actor model implementation that schedules all actors in a properly
pre-dimensioned thread pool can outperform equivalent thread-based
applications. However, the actor model did not enter the domain of native
programming languages yet besides vendor-specific island solutions. With the
open source library libcppa, we want to combine the ability to build reliable
and distributed systems provided by the actor model with the performance and
resource-efficiency of C++11.Comment: 10 page
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