467 research outputs found
A Temporal Logic for Hyperproperties
Hyperproperties, as introduced by Clarkson and Schneider, characterize the
correctness of a computer program as a condition on its set of computation
paths. Standard temporal logics can only refer to a single path at a time, and
therefore cannot express many hyperproperties of interest, including
noninterference and other important properties in security and coding theory.
In this paper, we investigate an extension of temporal logic with explicit path
variables. We show that the quantification over paths naturally subsumes other
extensions of temporal logic with operators for information flow and knowledge.
The model checking problem for temporal logic with path quantification is
decidable. For alternation depth 1, the complexity is PSPACE in the length of
the formula and NLOGSPACE in the size of the system, as for linear-time
temporal logic
Near-Optimal Scheduling for LTL with Future Discounting
We study the search problem for optimal schedulers for the linear temporal
logic (LTL) with future discounting. The logic, introduced by Almagor, Boker
and Kupferman, is a quantitative variant of LTL in which an event in the far
future has only discounted contribution to a truth value (that is a real number
in the unit interval [0, 1]). The precise problem we study---it naturally
arises e.g. in search for a scheduler that recovers from an internal error
state as soon as possible---is the following: given a Kripke frame, a formula
and a number in [0, 1] called a margin, find a path of the Kripke frame that is
optimal with respect to the formula up to the prescribed margin (a truly
optimal path may not exist). We present an algorithm for the problem; it works
even in the extended setting with propositional quality operators, a setting
where (threshold) model-checking is known to be undecidable
Counting CTL
The original publication is available at www.springerlink.com.International audienceThis paper presents a range of quantitative extensions for the temporal logic CTL. We enhance temporal modalities with the ability to constrain the number of states satisfying certain sub-formulas along paths. By selecting the combinations of Boolean and arithmetic operations allowed in constraints, one obtains several distinct logics generalizing CTL. We provide a thorough analysis of their expressiveness and of the complexity of their model-checking problem (ranging from P-complete to undecidable)
Playing to Learn, or to Keep Secret: Alternating-Time Logic Meets Information Theory
Many important properties of multi-agent systems refer to the participants'
ability to achieve a given goal, or to prevent the system from an undesirable
event. Among intelligent agents, the goals are often of epistemic nature, i.e.,
concern the ability to obtain knowledge about an important fact \phi. Such
properties can be e.g. expressed in ATLK, that is, alternating-time temporal
logic ATL extended with epistemic operators. In many realistic scenarios,
however, players do not need to fully learn the truth value of \phi. They may
be almost as well off by gaining some knowledge; in other words, by reducing
their uncertainty about \phi. Similarly, in order to keep \phi secret, it is
often insufficient that the intruder never fully learns its truth value.
Instead, one needs to require that his uncertainty about \phi never drops below
a reasonable threshold.
With this motivation in mind, we introduce the logic ATLH, extending ATL with
quantitative modalities based on the Hartley measure of uncertainty. The new
logic enables to specify agents' abilities w.r.t. the uncertainty of a given
player about a given set of statements. It turns out that ATLH has the same
expressivity and model checking complexity as ATLK. However, the new logic is
exponentially more succinct than ATLK, which is the main technical result of
this paper
Probabilistic modal {\mu}-calculus with independent product
The probabilistic modal {\mu}-calculus is a fixed-point logic designed for
expressing properties of probabilistic labeled transition systems (PLTS's). Two
equivalent semantics have been studied for this logic, both assigning to each
state a value in the interval [0,1] representing the probability that the
property expressed by the formula holds at the state. One semantics is
denotational and the other is a game semantics, specified in terms of
two-player stochastic parity games. A shortcoming of the probabilistic modal
{\mu}-calculus is the lack of expressiveness required to encode other important
temporal logics for PLTS's such as Probabilistic Computation Tree Logic (PCTL).
To address this limitation we extend the logic with a new pair of operators:
independent product and coproduct. The resulting logic, called probabilistic
modal {\mu}-calculus with independent product, can encode many properties of
interest and subsumes the qualitative fragment of PCTL. The main contribution
of this paper is the definition of an appropriate game semantics for this
extended probabilistic {\mu}-calculus. This relies on the definition of a new
class of games which generalize standard two-player stochastic (parity) games
by allowing a play to be split into concurrent subplays, each continuing their
evolution independently. Our main technical result is the equivalence of the
two semantics. The proof is carried out in ZFC set theory extended with
Martin's Axiom at an uncountable cardinal
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