1,198 research outputs found

    Using real-time information to reschedule jobs in a flowshop with variable processing times

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    Versión revisada. Embargo 36 mesesIn a time where detailed, instantaneous and accurate information on shop-floor status is becoming available in many manufacturing companies due to Information Technologies initiatives such as Smart Factory or Industry 4.0, a question arises regarding when and how this data can be used to improve scheduling decisions. While it is acknowledged that a continuous rescheduling based on the updated information may be beneficial as it serves to adapt the schedule to unplanned events, this rather general intuition has not been supported by a thorough experimentation, particularly for multi-stage manufacturing systems where such continuous rescheduling may introduce a high degree of nervousness in the system and deteriorates its performance. In order to study this research problem, in this paper we investigate how real-time information on the completion times of the jobs in a flowshop with variable processing times can be used to reschedule the jobs. In an exhaustive computational experience, we show that rescheduling policies pay off as long as the variability of the processing times is not very high, and only if the initially generated schedule is of good quality. Furthermore, we propose several rescheduling policies to improve the performance of continuous rescheduling while greatly reducing the frequency of rescheduling. One of these policies, based on the concept of critical path of a flowshop, outperforms the rest of policies for a wide range of scenarios.Ministerio de Ciencia e Innovación DPI2016-80750-

    A survey of scheduling problems with setup times or costs

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    Author name used in this publication: C. T. NgAuthor name used in this publication: T. C. E. Cheng2007-2008 > Academic research: refereed > Publication in refereed journalAccepted ManuscriptPublishe

    A permutation flowshop model with time-lags and waiting time preferences of the patients

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    The permutation flowshop is a widely applied scheduling model. In many real-world applications of this model, a minimum and maximum time-lag must be considered between consecutive operations. We can apply this model to healthcare systems in which the minimum time-lag could be the transfer times, while the maximum time-lag could refer to the number of hours patients must wait. We have modeled a MILP and a constraint programming model and solved them using CPLEX to find exact solutions. Solution times for both methods are presented. We proposed two metaheuristic algorithms based on genetic algorithm and solved and compared them with each other. A sensitivity of analysis of how a change in minimum and maximum time-lags can impact waiting time and Cmax of the patients is performed. Results suggest that constraint programming is a more efficient method to find exact solutions and changes in the values of minimum and maximum time-lags can impact waiting times of the patients and Cmax significantly

    Scheduling flow lines with buffers by ant colony digraph

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    This work starts from modeling the scheduling of n jobs on m machines/stages as flowshop with buffers in manufacturing. A mixed-integer linear programing model is presented, showing that buffers of size n - 2 allow permuting sequences of jobs between stages. This model is addressed in the literature as non-permutation flowshop scheduling (NPFS) and is described in this article by a disjunctive graph (digraph) with the purpose of designing specialized heuristic and metaheuristics algorithms for the NPFS problem. Ant colony optimization (ACO) with the biologically inspired mechanisms of learned desirability and pheromone rule is shown to produce natively eligible schedules, as opposed to most metaheuristics approaches, which improve permutation solutions found by other heuristics. The proposed ACO has been critically compared and assessed by computation experiments over existing native approaches. Most makespan upper bounds of the established benchmark problems from Taillard (1993) and Demirkol, Mehta, and Uzsoy (1998) with up to 500 jobs on 20 machines have been improved by the proposed ACO

    Native metaheuristics for non-permutation flowshop scheduling

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    The most general flowshop scheduling problem is also addressed in the literature as non-permutation flowshop (NPFS). Current processors are able to cope with the combinatorial complexity of (n!)exp m. NPFS scheduling by metaheuristics. After briefly discussing the requirements for a manufacturing layout to be designed and modeled as non-permutation flowshop, a disjunctive graph (digraph) approach is used to build native solutions. The implementation of an Ant Colony Optimization (ACO) algorithm has been described in detail; it has been shown how the biologically inspired mechanisms produce eligible schedules, as opposed to most metaheuristics approaches, which improve permutation solutions. ACO algorithms are an example of native non-permutation (NNP) solutions of the flowshop scheduling problem, opening a new perspective on building purely native approaches. The proposed NNP-ACO has been assessed over existing native approaches improving most makespan upper bounds of the benchmark problems from Demirkol et al. (1998)

    BALANCING TRADE-OFFS IN ONE-STAGE PRODUCTION WITH PROCESSING TIME UNCERTAINTY

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    Stochastic production scheduling faces three challenges, first the inconsistencies among key performance indicators (KPIs), second the trade-offs between the expected return and the risk for a portfolio of KPIs, and third the uncertainty in processing times. Based on two inconsistent KPIs of total completion time (TCT) and variance of completion times (VCT), we propose our trade-off balancing (ToB) heuristic for one-stage production scheduling. Through comprehensive case studies, we show that our ToB heuristic with preference =0.0:0.1:1.0 efficiently and effectively addresses the three challenges. Moreover, our trade-off balancing scheme can be generalized to balance a number of inconsistent KPIs more than two. Daniels and Kouvelis (DK) proposed a scheme to optimize the worst-case scenario for stochastic production scheduling and proposed the endpoint product (EP) and endpoint sum (ES) heuristics to hedge against processing time uncertainty. Using 5 levels of coefficients of variation (CVs) to represent processing time uncertainty, we show that our ToB heuristic is robust as well, and even outperforms the EP and ES heuristics on worst-case scenarios at high levels of processing time uncertainty. Moreover, our ToB heuristic generates undominated solution spaces of KPIs, which not only provides a solid base to set up specification limits for statistical process control (SPC) but also facilitates the application of modern portfolio theory and SPC techniques in the industry

    Overview on: sequencing in mixed model flowshop production line with static and dynamic context

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    In the present work a literature overview was given on solution techniques considering basic as well as more advanced and consequently more complex arrangements of mixed model flowshops. We first analyzed the occurrence of setup time/cost; existing solution techniques are mainly focused on permutation sequences. Thereafter we discussed objectives resulting in the introduction of variety of methods allowing resequencing of jobs within the line. The possibility of resequencing within the line ranges from 1) offline or intermittent buffers, 2) parallel stations, namely flexible, hybrid or compound flowshops, 3) merging and splitting of parallel lines, 4) re-entrant flowshops, to 5) change job attributes without physically interchanging the position. In continuation the differences in the consideration of static and dynamic demand was studied. Also intermittent setups are possible, depending on the horizon and including the possibility of resequencing, four problem cases were highlighted: static, semi dynamic, nearly dynamic and dynamic case. Finally a general overview was given on existing solution methods, including exact and approximation methods. The approximation methods are furthermore divided in two cases, know as heuristics and methaheuristic
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