5,716 research outputs found

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Survey on Quality Analysis of Collaboration Motivation Approach in Wireless Ad Hoc Networks

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    In Wireless Ad Hoc Networks (WANETs), tasks are conducted based on the cooperation of nodes in the networks. However, since the nodes are usually constrained by limited computation resources, selfish nodes may refuse to be cooperative. Reputation system is one of the main solutions to the node non cooperation problem. A reputation system evaluates node behaviours by reputation values and uses a reputation threshold to distinguish trustworthy nodes and untrustworthy nodes. Although this system has been widely used, very little research has been devoted to investigating the effectiveness of the node cooperation incentives provided by the systems. We propose a protocol called Enhanced Reverse Ad Hoc On Demand Vector Routing Protocol (ERAODV), which uses Hybrid Reputation System (HRS). A Hybrid Reputation system is an enhanced version of Classical Reputation System (CRS). Unlike the CRS it takes into account all the reputation values from the node to determine whether it is trustworthy or not. Keywords: WANET; Reputation System; Price Based System; Quality Analysis; Multipath Routing

    Collaboration Enforcement In Mobile Ad Hoc Networks

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    Mobile Ad hoc NETworks (MANETs) have attracted great research interest in recent years. Among many issues, lack of motivation for participating nodes to collaborate forms a major obstacle to the adoption of MANETs. Many contemporary collaboration enforcement techniques employ reputation mechanisms for nodes to avoid and penalize malicious participants. Reputation information is propagated among participants and updated based on complicated trust relationships to thwart false accusation of benign nodes. The aforementioned strategy suffers from low scalability and is likely to be exploited by adversaries. To address these problems, we first propose a finite state model. With this technique, no reputation information is propagated in the network and malicious nodes cannot cause false penalty to benign hosts. Misbehaving node detection is performed on-demand; and malicious node punishment and avoidance are accomplished by only maintaining reputation information within neighboring nodes. This scheme, however, requires that each node equip with a tamper-proof hardware. In the second technique, no such restriction applies. Participating nodes classify their one-hop neighbors through direct observation and misbehaving nodes are penalized within their localities. Data packets are dynamically rerouted to circumvent selfish nodes. In both schemes, overall network performance is greatly enhanced. Our approach significantly simplifies the collaboration enforcement process, incurs low overhead, and is robust against various malicious behaviors. Simulation results based on different system configurations indicate that the proposed technique can significantly improve network performance with very low communication cost

    Secure Routing in Wireless Mesh Networks

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    Wireless mesh networks (WMNs) have emerged as a promising concept to meet the challenges in next-generation networks such as providing flexible, adaptive, and reconfigurable architecture while offering cost-effective solutions to the service providers. Unlike traditional Wi-Fi networks, with each access point (AP) connected to the wired network, in WMNs only a subset of the APs are required to be connected to the wired network. The APs that are connected to the wired network are called the Internet gateways (IGWs), while the APs that do not have wired connections are called the mesh routers (MRs). The MRs are connected to the IGWs using multi-hop communication. The IGWs provide access to conventional clients and interconnect ad hoc, sensor, cellular, and other networks to the Internet. However, most of the existing routing protocols for WMNs are extensions of protocols originally designed for mobile ad hoc networks (MANETs) and thus they perform sub-optimally. Moreover, most routing protocols for WMNs are designed without security issues in mind, where the nodes are all assumed to be honest. In practical deployment scenarios, this assumption does not hold. This chapter provides a comprehensive overview of security issues in WMNs and then particularly focuses on secure routing in these networks. First, it identifies security vulnerabilities in the medium access control (MAC) and the network layers. Various possibilities of compromising data confidentiality, data integrity, replay attacks and offline cryptanalysis are also discussed. Then various types of attacks in the MAC and the network layers are discussed. After enumerating the various types of attacks on the MAC and the network layer, the chapter briefly discusses on some of the preventive mechanisms for these attacks.Comment: 44 pages, 17 figures, 5 table

    A Coalition-Formation Game Model for Energy-Efficient Routing in Mobile Ad-hoc Network

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    One of the most routing problems in Mobile Ad-hoc Network is the node’s selfishness. Nodes are generally selfish and try to maximize their own benefit; hence these nodes refuse to forward packet on behalf of others to preserve their limited energy resources. This selfishness may lead to a low efficiency of routing. Therefore, it is important to study mechanisms which can be used encourage cooperation among nodes, to maintain the network efficiency. In this paper, we propose a cooperative game theoretic model to support more energy-aware and available bandwidth routing in MANET. We introduce a novel framework from coalitional-formation game theory, called hedonic coalition-formation game. We integrate this model to OLSR protocol that is an optimization over the classical link state protocol for the MANETs. Within each coalition, a coalition coordinator acts as a special MPR node to improve the energy efficient and the packet success rate of the transmission. Simulation results show how the proposed algorithm improve the performance in terms of the percentage of selected MPR nodes in the network, the percentage of alive nodes by time, and the Packet Delivery Ratio. Which prove that our proposed model leads, to better results compared to the classical OLSR

    MobileMAN: Mobile Metropolitan Ad hoc Networks

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    The project aims to define and develop a metropolitan area, self-organizing and totally wireless network that we call Mobile Metropolitan Ad-hoc Network (MobileMAN). In a MobileMAN the users device are the network, no infrastructure is strictly required. A MobileMAN is finalized at providing, at a low cost and where and when is needed, the communication and interaction platform for people inside a man. It will support a kind of citizens network by which people could avoid the operators infrastructure (communication costs), thus increasing the society communication. Moreover, it has a very low cost-barrier for deploying a service on an experimental or temporary basis. This agility is especially important because it is not yet clear what services, business models and social behaviours are going to prove successful in a future pervasive computing environment

    A Trustful Routing Protocol for Ad-hoc Network

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    Mobile Ad-hoc Network (MANET) is a wireless system that comprises mobile nodes. It is usually referred to a decentralized autonomous system. Self configurability and easy deployment feature of the MANET resulted in numerous applications in this modern era. Its routing protocol has to be able to cope with the new challenges that a MANET creates such as nodes mobility, security maintenance, and quality of service, limited bandwidth and limited power supply. These challenges set new demands on MANET routing protocols. With the increasing interest in MANETs, there has been a greater focus on the subject of securing such networks. However, the majority of these MANET secure routing protocols did not provide a complete solution for all the MANETs2019; attacks and assumed that any node participating in the MANET is not selfish and that it will cooperate to support different network functionalities. My thesis strategy is to choose one of the secure routing protocols According to its security-effectiveness, study it and analyze its functionality and performance. The authenticated routing for ad hoc networks (ARAN) secure routing protocol was chosen for analysis. Then, the different existing cooperation enforcement schemes were surveyed so that to come up with a reputation-based scheme to integrate with the ARAN protocol. The result of that integration is called: Trustful-ARAN. Consequently, the ARAN is capable of handling both selfish and malicious nodes2019; attacks. The improvement is obtained at the cost of a higher overhead percentage with minimal increase in the average number of hops. The Trustful-ARAN proves to be more efficient and more secure than normal ARAN secure routing protocol in defending against both malicious and authenticated selfish nodes
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